Some friends and I have been working on some rules to use Kroot within the world of Necromunda. Its WIP at the moment but almost finished. We are looking for feedback and playtests if anyone is interested in checking it out
CLICK HERE TO DOWNLOAD V2.6
So please download, playtest, read, review and let me know what everyone thinks.
One thing that we have been wondering about currently (but its not in the document yet) is maybe a chart for the beast handlers recruting new Beasts into the Kindred.
Since finding beasts within the hive would be a bit harder than in the wastes, we are thinking it might be an idea to add a chart for the Handlers to go "Hunting" sorta similar to the one within the Ork rule set.
"If you wish to aquire a new beast for the gang within the Underhive you must send one Beast handler "hunting" He must miss the next game in order to do so. Roll 1D6 after the next game to find out what he has managed to find.
1-3 Nothing found - if he chooses to miss another game to continue the hunt add +1 to the next dice roll at the end of the next game. The Beast handler who performed the Hunt gains 1D6 experiance for his efforts.
4-5 Medium beast found - The gang may recruit a single medium beast at the appropriate cost. The Beast handler who performed the Hunt gains 2D6 experiance for his efforts.
6+ Large beast found - The Gang may recruit a singe Large beast at the appropriate cost. The Beast handler who performed the Hunt gains 3D6 experiance for his efforts.