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Thread: Tactica: 5th edition Necrons codex.

  1. #3881

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Infidel View Post
    Barring the lack of 2 solar pulses, that's a solid solid list, but I'd be inclined to trade 3 HDestroyers for 2 squads of 6 scarabs.
    You can't trade 3 HDs for 2x6 scarabs without also trading the wraith or another 3 HDs due to fast attack slot limitations.

    Quote Originally Posted by DJ3 View Post
    This would be my main worry, and it's similar to what I've been thinking about for 1500 as well, though I've got literally zero practice at 1500 in the past few months because I'm so focused on testing the blob.

    At 1500, both Anni Barges and Wraiths are at about their peak effectiveness. They're just spectacular at that level. Similarly, that's also where I'd expect HDestroyers to do their best, since it's hard to fit Lance/Chrono Courts and their Ghost Arks in at 1500.

    But with HDestroyers comes a higher focus on Solar Pulses to protect them, in my opinion. And after you're buying two Overlords, it again becomes tempting to just throw them into CCBs to account for a meaningful chunk of your anti-tank, and synergize with the Anni Barges for the Barge Spam lists we're seeing, and at that point the HDestroyers again start to get squeezed out. Things just tend to stack up against them.
    Similarly to how you and Infidel have adapted to playing daemons in the past so you no longer find 5 man squads of troops a problem, I've never used solar pulses until the current codex, so I find even one solar pulse a great asset. I also wouldn't like to become too HQ-heavy in lower point games unless going for something like 2x courts (which aren't really HQ).

    I like 1500 pts because it forces people to make real choices on what they take, they can't have everything. With this list however, I'm more limited by FOC slots than anything else, with the one sacrifice being another HQ for the second solar pulse, although I'd very much consider a destroyer lord. But you don't need solar pulses to protect heavy destroyers. They're nice, but not required.


    Quote Originally Posted by .H. View Post
    I am not sure what I am doing wrong but this adds up to 1755 points as far as I can tell...
    Redo the math? It comes out to exactly 1500.
    Last edited by Sekhmet; 06-05-2012 at 07:26.
    Maneuver to create local superiority.
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  2. #3882

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Sekhmet View Post
    You can't trade 3 HDs for 2x6 scarabs without also trading the wraith or another 3 HDs due to fast attack slot limitations.
    My bad. I just derped out there. I guess that'll make one 10 scarab squad.

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  3. #3883

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Wolfsbane View Post
    A question on the "Targeting Relay", if it shot at a transport it does not give the twin-link to the unit inside correct?
    Definitely not.

  4. #3884
    Chaplain .H.'s Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Sekhmet View Post
    Redo the math? It comes out to exactly 1500.
    Yep, I'm an idiot, I looked at the point cost of Doomsday Arks rather than Annihilation Barges.

    Out of curiosity, I've only played a few games with the new Necrons, but how do you (if you've played against something like it) feel that the list stacks up against lists with something like 2 Landraiders and and units of Terminators with TH/SS? I found that I could do some damage, but there was little to nothing I could do once they got within assault range.
    My Armies:
    The 10,000 Immortals (Necrons): 28-18-4
    The Pink Angels (Emperor's Children): 3-6-0
    Order Of Our Blessed Lady Virgin (Witch Hunters): 3-3-0
    Legio Glacialis (Vampire Counts): 4-8-1
    The Daughters Of Sublimation (Slaanesh Daemons of Chaos): 5-1-1
    Imrryr's Children (Dark Elves) 5-1-1

  5. #3885

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by .H. View Post
    Yep, I'm an idiot, I looked at the point cost of Doomsday Arks rather than Annihilation Barges.

    Out of curiosity, I've only played a few games with the new Necrons, but how do you (if you've played against something like it) feel that the list stacks up against lists with something like 2 Landraiders and and units of Terminators with TH/SS? I found that I could do some damage, but there was little to nothing I could do once they got within assault range.
    Use vehicles to absorb the charge and torrent it down with small arms and/or hit it with wraiths. Scarabs will wreck the LRs and if you can replenish their number with Spyders, are pretty good as a tarpit for most things with small volumes of high quality attack.

    If they don't take extra armour or is not GK, then just throwing gauss at it is not a terrible thing to do either. Each gauss shot hits like a missile launcher when fired on AV14 targets.

    "You are but ephemeral whereas we are forever"
    - Imhotekh the Stormlord
    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  6. #3886

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by .H. View Post
    Yep, I'm an idiot, I looked at the point cost of Doomsday Arks rather than Annihilation Barges.

    Out of curiosity, I've only played a few games with the new Necrons, but how do you (if you've played against something like it) feel that the list stacks up against lists with something like 2 Landraiders and and units of Terminators with TH/SS? I found that I could do some damage, but there was little to nothing I could do once they got within assault range.
    gauss and warscythes for the landraider
    and wraiths and spamming shots for the terminators
    "If you have two royal courts, you can have a member of each court in the unit, I had not noticed that; very very sneaky Gooben, I approve greatly, that's almost Archon or Tzeentchian levels of sneaky." - fenrisnorth

  7. #3887

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by .H. View Post
    Yep, I'm an idiot, I looked at the point cost of Doomsday Arks rather than Annihilation Barges.

    Out of curiosity, I've only played a few games with the new Necrons, but how do you (if you've played against something like it) feel that the list stacks up against lists with something like 2 Landraiders and and units of Terminators with TH/SS? I found that I could do some damage, but there was little to nothing I could do once they got within assault range.
    Heavy destroyers with tank hunter against the land raiders, wraith against TH/SS terminators.

    Wraith are pretty much the only Necron "answer" to TH/SS terminators besides massed lords with mss. But wraith are very good at taking down th/ss terminators, like they were designed to do it.

    An army consisting of 2 land raiders and 2x th/ss squads has very little left in the list (2 min sized troops and an hq, or if deathwing maybe one more terminator squad and the required hq, or if GK an hq and like 2 psyflemen) at 1500.
    Last edited by Sekhmet; 07-05-2012 at 09:17.
    Maneuver to create local superiority.
    Necron lists: Balanced (1.5k)

  8. #3888

    Re: Tactica: 5th edition Necrons codex.

    Well, overlord in barges seem the best way to destroy a land raider and still be safe after that.

  9. #3889

    Re: Tactica: 5th edition Necrons codex.

    with the wraiths now being available in plastic has anyone bothered with the transdimensional beamer and had any success? I fancy taking one simply for the offchance it drags someone off into the next dimension but appreciate in terms of effectiveness it's limited. Are people still running wraiths in 5/6 with half coils/ half particle dooberies?

  10. #3890
    Chapter Master minionboy's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    The problem with the Transdimensional Beamer is that unless your opponent wants to be hit by it, you'll never get to shoot it, 12" heavy is pretty pointless. If it was assault, I'd consider it.
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  11. #3891

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by RTB01 View Post
    with the wraiths now being available in plastic has anyone bothered with the transdimensional beamer and had any success? I fancy taking one simply for the offchance it drags someone off into the next dimension but appreciate in terms of effectiveness it's limited. Are people still running wraiths in 5/6 with half coils/ half particle dooberies?
    Generally either 2 coils, 2 particle, 2 naked, or 3 coils, 1 or 2 particle. It's currently all about making as many different groups as possible. But in the next edition, it might not help.
    Maneuver to create local superiority.
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  12. #3892
    Chaplain .H.'s Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Sekhmet View Post
    Heavy destroyers with tank hunter against the land raiders, wraith against TH/SS terminators.

    Wraith are pretty much the only Necron "answer" to TH/SS terminators besides massed lords with mss. But wraith are very good at taking down th/ss terminators, like they were designed to do it.

    An army consisting of 2 land raiders and 2x th/ss squads has very little left in the list (2 min sized troops and an hq, or if deathwing maybe one more terminator squad and the required hq, or if GK an hq and like 2 psyflemen) at 1500.
    I think we were playing at 1850, but your point is still valid, he has little else in the army (basically a Ven Dred and a couple troops). Was it just me getting very unlucky, but the 6 Wraiths got destroyed by a 6 man squad. Granted Vulkan was in there, but considering I only killed one guy, I am sure I would have lost anyway. Even if I get a rending, they still have a 3++, though. In reality, given that it was only my second game, I made a series of misplays which inevitably lead me to lose to a second squad of terminators.
    My Armies:
    The 10,000 Immortals (Necrons): 28-18-4
    The Pink Angels (Emperor's Children): 3-6-0
    Order Of Our Blessed Lady Virgin (Witch Hunters): 3-3-0
    Legio Glacialis (Vampire Counts): 4-8-1
    The Daughters Of Sublimation (Slaanesh Daemons of Chaos): 5-1-1
    Imrryr's Children (Dark Elves) 5-1-1

  13. #3893

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by archonisthebesthqever View Post
    Well, overlord in barges seem the best way to destroy a land raider and still be safe after that.
    CCBs have quite a few advantages in terms of taking out Land Raiders--they're honestly better than any of our shooting options in regard to AV14, but particularly AV14+cargo.

    Killing a Land Raider mid-field (or earlier) is always the goal for us--if it's in your face, it's too late--and killing it by zooming a CCB over it has the added benefit of often baiting the Terminators inside to then immediately go backwards and take swings at the CCB that just killed their ride rather than walking forward and doing nothing that turn. In effect, this adds two turns to the travel time of the Terminators reaching your lines, and should give you more than enough time to pepper them with small arms fire.

    It's a pretty common psychological trick to keep in mind--most specifically in regard to Assault units on foot--that given the choice between "do 'nothing' this turn" and "do 'something' this turn," people will almost always choose the latter, even if it's not the correct decision and/or has tiny odds of actually succeeding.

  14. #3894
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Wolfsbane View Post
    @Bonazi, just proxied a quick 1k list with a friend. I can see your point on the tremor-staves. While it took him a while to get to me, gave me an extra turn to shoot at dark eldar, it was underwhelming from the dangerous terrain tests..
    That's pretty well what I experienced. For friendly games, it's fine... however it just never packed enough punch for me to concider it a top tier list for the codex. The ability always pays for it's self, but seldom pays for the whole C'tan (though the C'tan often does pay for himself through counter assault).

    Regarding the Land Raider list... Hvy D's with tank hunter work wonders. Especially twin linked ones. So do scarabs. For Terminators, weight of fire is the best option when storm shields are involved. Otherwise hvy D's and lance teks work great.

    Some average figures that help me compute things....

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  15. #3895

    Re: Tactica: 5th edition Necrons codex.

    Nine shots per glance, not ten.

  16. #3896

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by minionboy View Post
    The problem with the Transdimensional Beamer is that unless your opponent wants to be hit by it, you'll never get to shoot it, 12" heavy is pretty pointless. If it was assault, I'd consider it.
    i put mine in an ark. makes the threat range greater than a solo model. vs pallis it is a nice last ditch defense. with torrent of fire i believe that you the shooting player can allocate if you do more wounds than models. 18 rapid fire bolters plus TB means that 18 shots = 12 hit = 6 + TB. so if they have 5 models allocate the TB to draigo and watch the other player sweat... sure its only a 1/3 chance but well worth it. of course you have to be able to get the ark close enough...

  17. #3897

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by rocdocta View Post
    i put mine in an ark. makes the threat range greater than a solo model. vs pallis it is a nice last ditch defense. with torrent of fire i believe that you the shooting player can allocate if you do more wounds than models. 18 rapid fire bolters plus TB means that 18 shots = 12 hit = 6 + TB. so if they have 5 models allocate the TB to draigo and watch the other player sweat... sure its only a 1/3 chance but well worth it. of course you have to be able to get the ark close enough...
    Errr...torrent of fire doesn't exist in 5th Edition, and Wraiths can't ride in a Ghost Ark.

    Technically Orikan can, but you're still going to be getting to fire that thing about...once every fifteen games, at best.

  18. #3898

    Re: Tactica: 5th edition Necrons codex.

    oh...didnt know that torrent doesnt exist any more...oops... i fire orikan every game at least once. often twice... i wouldnt buy the gun but it comes standard on orikan which i always take.

  19. #3899

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by rocdocta View Post
    oh...didnt know that torrent doesnt exist any more...oops... i fire orikan every game at least once. often twice... i wouldnt buy the gun but it comes standard on orikan which i always take.
    I can't possibly imagine how. It's not a matter of "getting the Ark close enough," since you can't actually move. It's a matter of your opponent choosing to stand next to you during his own turn.

    I suppose if you go into a game with your sole desire being "I want to fire my Transdimensional Beamer," you might get to...somewhat commonly? So I suppose I should have said "It will never make sense to fire it more than once every fifteen games," as there's going to be very few situations where "firing a goofy weapon" is worth leaving the Ghost Ark stationary next to a threat.

  20. #3900

    Re: Tactica: 5th edition Necrons codex.

    the TB is heavy 1 ?! i thought it was assault 1... better check my book at home and stop cheating...

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