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Thread: Tactica: 5th edition Necrons codex.

  1. #3681
    Chapter Master stonehorse's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Had my first game against Grey Knights, using the following list.

    Necron Over Lord, Phaeron, Warscythe, Mindshackle Scarabs, Sempiternal Weave, Resurrection Orb, Phase Shifter.

    Necron Over Lord, Phaeron, Warscythe, Mindshackle Scarabs, Sempiternal Weave, Resurrection Orb, Phase Shifter.

    10 Warriors.

    20 Warriors.

    20 Warriors.

    10 Scarab Bases.

    10 Scarab Bases.

    Monolith.

    Monolith.

    Monolith.

    It was a Kill Point mission. Monoliths are so good that it is worth taking all our Heavy Support as them. I managed to table the Grey Knights, units of 20 warriors with a Phaeron upgrade are very good at anti-infantry, and also good at making vehicles not do anything.

    Highlight has to be 3 Monoliths circling around the Grey Knights and sucking them into space, while they were powerless to hurt the Monoliths, also 10 Scarab Bases attacking a stationary Landraider took it to -18 armour.

    It is good to know that an old school Necron force is still very capable of holding it's own with the new Codex, no need for the new toys.
    The objective of the game is to win. The point of the game is to have fun. The two should never be confused.

  2. #3682

    Re: Tactica: 5th edition Necrons codex.

    I use two squads in my 1850 list which utilizes stormlord. I only take once lance court but I take two warrior squads. One is 17 strong with an MSS/WS lord, lightning field cryptek and nemesor. The lance court uses their ark. The second is 8 strong with a ghost ark that I either reserve or shoot down field as an objective taker. I do field a 10 man tesla immortal squad with veil in my league, but I have found them to be the worst unit in my list per my prior discussions. Unfortunately I cannot change the list until the league is over. The 8 man unit with the ark is hit and miss. It's dependent on how my opponent allocates his anti-tank against my two arks and 3 annihilation barges.

    When I play aggressive, the larger warrior blob walks up the field in junction with one of my ghost arks. It has proven a real pain to deal with against various opponents. Typically it is given counter attack during agressive play. When I play more defensive, the blob sits on the closest objective near or in my deployment zone and doesn't move at all. In this case I don't always have a need to park a ghost ark near them. In either case, the 8 man unit with ark often works well as a source of gauss. 2-3 targets per turn with the arrays and warriors stun locking proper targets. It doesn't have a large threat value and can often sneak it's way into rapid fire range. Usually by then I have cracked open a few transports which allows some massive gauss firepower against infantry. Sometimes the unit is blown away and does nothing. I have little faith in RP and consider it a bonus gimmick in my pocket. Relying on it can be a bad idea. Everliving is a nice bonus and Orbs are too expensive to purchase for everyone. If a unit of 8 warriors die, oh well. Adding an everliving model to every larger troop unit is probably a good idea. Unfortunately there's only so many points to go around.

  3. #3683
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    Re: Tactica: 5th edition Necrons codex.

    At 2k I run 3 squads of 10 warriors, and i foot slog them. As a veteran of the old codex, I am very familiar with warriors. They cant be unsupported, but multiple squads providing over lapping suport fire can dish out some very effective fire power. They are charged with objective grabbing, and staying alive as best they can. Its not to say that they dont contribute, but they need to pick thier battles. They rapid fire and finish off units that make it to them, slowly strip down vehicles and neuter them, and occasionally help cut off the board. One number to keep in mind is that every 10 gauss shots will net you one glance. So a squad of 10 rapid firing should net you 2 glances.

  4. #3684

    Re: Tactica: 5th edition Necrons codex.

    For me, it's Ghost Arks or not at all. I just don't trust 4+ saves on foot. A single Manticore blast could mean the death of that entire unit.

    "You are but ephemeral whereas we are forever"
    - Imhotekh the Stormlord
    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  5. #3685

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Necr0n View Post
    For example, I have found they work perfectly, as I can't seem to make my Warriors work. I can't really ever take advantage of their gauss weapons. I give their Ghost Arks to my Courts and they are left footslogging. I must tell you, this is not something the warriors like to do. Whereas, Immortals not only survive, but they also are usefull. They are my main scoring unit (teleporting, tough unit) and I really rely on them a lot for Anti-Infantry. Besides them, my list is only built to kill Mech, so they were a delightfull addition. Not to mention, that since they got the teleporting cryptek they immediately gain an AP1 flamer which makes them even better at what they do.

    You guys, who support warriors are pretty nice, I would like to ask you how you use them. Like, do you get them in Ghost arks? MSU? 20 man squads?
    i take 3x6 warriors with a quake gun cryp each. This way i dont try and use them offensively and they are able to cap objectives and stay out of sight easily. Mech40k means that each tesla is useless till the enemy dismount. Vs DE raiders it gets worse as you dont often get that turn of firing with 12in raider move 2in deploy 6in move 3.5in fleet 6 in assault for an average total of 29.5in. when they do dismount its all over if i have a bad round of shooting. I use troops to cap, everything else to kill. Any larger units of warriors are run down if the enemy engages them in combat. it did well with oldcrons and i have lost two games doing this with newcrons. if i swapped the warriors for immortals it would be 18x5 (90) points difference. Thats almost 3 destocryps or an anni barge.

  6. #3686

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Infidel View Post
    For me, it's Ghost Arks or not at all. I just don't trust 4+ saves on foot. A single Manticore blast could mean the death of that entire unit.
    solar pulse helps, and really the arks will get nailed by the manticores fast. I just noticed that Bonzai wrote pretty much exactly what i use my warriors as.

  7. #3687
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    Re: Tactica: 5th edition Necrons codex.

    I guess I should also clarify the list that I am currently using.

    HQ
    Zahndrek
    5 Crypteks (4x HoD, 1 HoE) w/ Solar Pulse, Chronometron

    Elites
    Triarch Stalker
    Triarch Stalker

    Troops
    10 Warriors
    10 Warriors
    10 Warriors
    Ghost Ark

    Fast Attack
    3 Hvy Destroyers
    3 Hvy Destroyers
    3 Hvy Destroyers

    Heavy
    Anhilliation Barge
    Anhilliation Barge
    Anhilliation Barge

    Total: 2,000

    Obviously the court hijacks the ark. The ark can support the warriors, but that is a secondary concern. It's primary objective is to give the court mobility and shield them from small arms fire. It it winds up near a squad of warriors that are under strength, then it's great but not something to rely upon. No latter than turn 3, the Warriors are usually having to pound the pavement to secure objectives. If it's kill points, then they are usually in terrain and providing cover fire to other units.

    In the mean time, the rest of the list is fairly mobile and has some impressive fire power. Zahndrek can make a destroyer squad have tank hunter, so I can take care of any armor that comes my way. With good target priority, you can devastate most things before they can take out your troops.

    So far I like the list a lot. Its the first list I've played in the new codex that doesn't feel gimmicky, like the WW, scarab farm, and storm lord lists do. Some point to my lack of CC in the list, but I am a veteran of the old codex, and having CC is a luxury to me in the first place. Necrons are perfectly capable of playing Tau style in this codex.
    Last edited by Bonzai; 20-04-2012 at 15:25.
    Project Tomb World: Here

  8. #3688

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by rocdocta View Post
    solar pulse helps, and really the arks will get nailed by the manticores fast. I just noticed that Bonzai wrote pretty much exactly what i use my warriors as.
    Only if the centre lands on it, and then again a 4+ to pen, and then another 4+ to destroy.

    Given that NF rolls 3D6 scatter on a miss, that's a 1/12 chance for a manticore to destroy an ark. I think I'll take my chances.

    It also makes the unit untargetable to shunting incinerators, dsing flamers, psychic powers, outflankers and when push comes to shove, assault out of it.

    Unless you're taking huge relentless units to capitalise on Phaeron and have Ghost Arks to regenerate them, I don't see any value of having foot warrior squads, for much of the same reason I don't see the reason to have anything (of course, there are exceptions to everything...) on foot if the option of (well-priced) transport is available to them.
    Last edited by Infidel; 20-04-2012 at 16:59.

    "You are but ephemeral whereas we are forever"
    - Imhotekh the Stormlord
    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  9. #3689

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Infidel View Post
    Unless you're taking huge relentless units to capitalise on Phaeron and have Ghost Arks to regenerate them, I don't see any value of having foot warrior squads, for much of the same reason I don't see the reason to have anything (of course, there are exceptions to everything...) on foot if the option of (well-priced) transport is available to them.
    I think there is some value to warriors on foot. It takes a special taste and/or a special list to make it happen without ghost arks. Phaeron blobs are an obvious choice but there are other situational options. It does come down to whether you think a foot crons list can or can't work on the battlefield. When looking at an all foot list, then small warrior squads with double lances have a good chance of showing up. This is simply due to even more limited choices when it comes to anti-tank. In this case I would pick double lance warrior squads over heavy destroyers initially but I doubt I'd max it out. On paper I feel that foot crons can work really well when utilizing worldscape and tremor staves. It's a rare opportunity where necrons could use all six troop slots to utilize both blob squads and msu tremor or lance units.

  10. #3690

    Re: Tactica: 5th edition Necrons codex.

    So, anybody end up at Adepticon? I was supposed to be there--not playing, though--but got an awful cold and ended up stuck at home.

    From the looks of these horribly blurry pictures it looks like one Necron player qualified for the finals of the Championships.

  11. #3691

    Re: Tactica: 5th edition Necrons codex.

    so many **** knights...
    "If you have two royal courts, you can have a member of each court in the unit, I had not noticed that; very very sneaky Gooben, I approve greatly, that's almost Archon or Tzeentchian levels of sneaky." - fenrisnorth

  12. #3692

    Re: Tactica: 5th edition Necrons codex.

    Indeed.

    The most upsetting news so far (as a preview for future complaining) is that there are apparently zero Tyranid players in the original 240-person field for the Championships.

    Was at least three or four Tau players, by comparison.

  13. #3693

    Re: Tactica: 5th edition Necrons codex.

    wow
    as a matter of fact i dont think ive played the new nids at all
    is their codex really that bad?
    "If you have two royal courts, you can have a member of each court in the unit, I had not noticed that; very very sneaky Gooben, I approve greatly, that's almost Archon or Tzeentchian levels of sneaky." - fenrisnorth

  14. #3694

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by gooben View Post
    wow
    as a matter of fact i dont think ive played the new nids at all
    is their codex really that bad?
    I think it depends on who you ask. Personally, I think they can be good. Load up on Hiveguards and protect them with cover and FNP Tervigons, then suddenly you've got a very very solid mobile firebase.

    I personally blame Mech. One of the reason why I shelved my Daemon, the other one being GK.

    "You are but ephemeral whereas we are forever"
    - Imhotekh the Stormlord
    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  15. #3695

    Re: Tactica: 5th edition Necrons codex.

    http://www.adepticon.org/
    Here is the link if anyone wants to have a look at the 16 finalists.

  16. #3696
    Chapter Master fubukii's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Oh my friend made it to the finals, good for him!
    The world.........
    Yes!
    Seek freedom, and your world will stand stretched out before your eyes. If the endless dream guides your spirits, Conquer it! Bear conviction behind your flag!

  17. #3697
    Chapter Master Kelanen's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by gooben View Post
    wow
    as a matter of fact i dont think ive played the new nids at all
    is their codex really that bad?
    Competitively yes. Casually, not so much.

    It's fine to blame mech, but in reality that is almost the entire metagame, so anything that doesn't work against it is a non-starter. Nids have a pretty much a monobuild, certainly with a common 80% core (very much like CSM, Eldar, Tau, BT and other older armies) that is middle of the road competitive (ie: can do reasonably (50/50) well, but very little hope of making the Top 50). If you don't like netlisting, and playing an obvious best list then they really are hopeless at serious competitive level, and only medicore running the optimal list. They are by no means the only codex in that situation though, at least half are.

    The real surprise is a DA list making the Top 16 (assuming it's using DA codex, and not SM).
    Kelanen

  18. #3698
    Chapter Master fubukii's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    I would imagine they are using deathwing, a very good army list.
    The world.........
    Yes!
    Seek freedom, and your world will stand stretched out before your eyes. If the endless dream guides your spirits, Conquer it! Bear conviction behind your flag!

  19. #3699
    Commander Necr0n's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Kelanen View Post
    The real surprise is a DA list making the Top 16 (assuming it's using DA codex, and not SM).
    While I generally agree with you, there is one thing I don't accept. The Dark Angels codex has a more powerful competitive list than the C:SM.

    The 1750: 3 Auto-Las Pres, 3 Melta-Typhoons, 15 Terminators, a Deathwing Command squad (Belial, Apothecary, Standard), and a couple of chainfists thrown here and there are, is one of the best lists out there, and I must admit one I fear the most.

    It is a counter to the current meta. Plasma is not as common, and the firepower it can put out is equal to that of the Imperial Guard, and it is tough as nails. 21 Terminators with 3+ invo saves, with hidden cyclones, and some FNP is nothing to sigh at. Especially when they are supported by another 6 vehicles, 3 of them being AV13 and the other getting cover saves from the first three.

  20. #3700
    Chapter Master Kelanen's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Necr0n View Post
    While I generally agree with you, there is one thing I don't accept. The Dark Angels codex has a more powerful competitive list than the C:SM.
    Well you're free to not accept it, but tournament data speaks for itself - they've definitely not had a Top 50 in a major competition in the UK in the last 3 years, and I'm pretty sure in Europe. I've not noticed them storming the scene in the US either, albeit from only a cursory overview.
    Kelanen

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