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Thread: Tactica: 5th edition Necrons codex.

  1. #4041

    Re: Tactica: 5th edition Necrons codex.

    I'm hoping to take the Doom Blob to its' first tournament the weekend after this, as I'll hopefully have my hands on the Scythes by then, and they're all I've been waiting for.

    I find it pretty amusing that I'm upgrading from a 33-model Daemon army to a 34-model Necron army for 1850 tournaments. Expansion!

  2. #4042

    Re: Tactica: 5th edition Necrons codex.

    So I just recently got into Necrons. I'm primarily a Blood Angels player, but I saw a great deal for a huge lot on Ebay...so now I'm also Necrons! In any case, I've been looking into various army lists. One thing I like about the Necron codex is that it has a lot of versatility. One unit that I have not seen talked about very much in the Necron tactica is the Harbinger of the Storm and his Voltaic staff.

    If the rumors are true, than glancing vehicles will become much more effective in 6th edition. Now, clearly, we don't know if this is true or not, but it's something to keep in mind when considering this guy. That aside, I still think he could be a an interesting tool to add to an army. While I would not call the Voltaic staff an absolute must-have in an army, it still has a very high chance (88%, I believe, with a chance of a pen) of suppressing a vehicle every turn. Of course, it only has a 12 inch range, which begs the question....how do you get him to where he needs to be? Some of the things I thought of:

    -What about using one of them with a Veil for an 80 point small harassing unit? Warps around the board, focusing on vehicle flanks. Forces your opponent to shoot at him due to his pretty strong harassment, and still has ever living, so even one round of shooting might not do him in!

    -Perhaps a whole squad of them with a veil? 4 voltaic staffs has the chance of glancing a vehicle to death? Possibly more useful in 6th edition.

    -Or add in a necron lord with a Warscythe....First turn suppress, second turn charge in for the kill?

    -Even without the Haywire effect, 4 S5 shots isn't too shabby. Can stick him in with a group of gauss or tesla warriors for added shots. At worst, it's exactly the same cost as having two warriors (13 pts for a warrior, 25 for a Voltaic, both put out the same number of shots at 12 inches).



    Anyone else found a creative use for these guys?
    Last edited by MadmanMSU; 29-05-2012 at 23:25.

  3. #4043
    Chapter Master fwacho's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    two games so far with new dex... I've found my 20 warriors with res orb lord and war scythe (paired with ghost ark) to be moderately useful. my immortals have been less so, but I think that's more my fault.

    three eldritch lance cryteks with chronotek have done well, particularly riding around in aforementioned ark.

    3 wraiths with whip coils have done nicely. My spyders have fallen on their faces, but the scarabs are absolute gold with some minimal support.

    the traveler is fun in a command barge. waxed Pedro Cantor in one game picking him out of a squad. sweep is handing if you can be patient with it.
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  4. #4044

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by DJ3 View Post
    I'm hoping to take the Doom Blob to its' first tournament the weekend after this, as I'll hopefully have my hands on the Scythes by then, and they're all I've been waiting for.

    I find it pretty amusing that I'm upgrading from a 33-model Daemon army to a 34-model Necron army for 1850 tournaments. Expansion!
    Really stepping out of the comfort zone there buddy.

    If the 6th ed rumours are true, I'll just go all out and get myself 7 Scythes for a proper scythe spam.

    "You are but ephemeral whereas we are forever"
    - Imhotekh the Stormlord
    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  5. #4045

    Re: Tactica: 5th edition Necrons codex.

    Just bought 3 scythes!!! 5 more to go!

  6. #4046

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Infidel View Post
    Really stepping out of the comfort zone there buddy.

    If the 6th ed rumours are true, I'll just go all out and get myself 7 Scythes for a proper scythe spam.
    I'm not banking on many of the 6th Ed rumors just yet.

    The entire concept of this 'Hull Points'/glance to death stuff just seems like absolute nonsense when you consider the last Codex pre-6th contained Gauss weapons, Tesla Destructors, and--worst of all--the Voltaic Staff. That thing would instantly become about the most efficient tank killer in the entire game.

    If there's a clause in there that says AP- doesn't remove Hull Points, which would make a truckload of sense and explain why there's so much of it in our book, then I could see it. Gauss alone wouldn't break the system, and would actually help foot armies quite a bit.

  7. #4047

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by DJ3 View Post
    I'm not banking on many of the 6th Ed rumors just yet.

    The entire concept of this 'Hull Points'/glance to death stuff just seems like absolute nonsense when you consider the last Codex pre-6th contained Gauss weapons, Tesla Destructors, and--worst of all--the Voltaic Staff. That thing would instantly become about the most efficient tank killer in the entire game.

    If there's a clause in there that says AP- doesn't remove Hull Points, which would make a truckload of sense and explain why there's so much of it in our book, then I could see it. Gauss alone wouldn't break the system, and would actually help foot armies quite a bit.
    I agree that hull point is dumb, but I think cumulative damage and -1 damage table result for being a tank will probably be in.

    If anything, some kind of ballistic skill modifier that boosts the survability of fliers will probably be a big deal come 6th ed.

    EDIT: Flyer survivability - Vandetta spam just got even better. If you think 3 Doomscythes are bad, try 9 vendettas....
    Last edited by Infidel; 30-05-2012 at 16:49.

    "You are but ephemeral whereas we are forever"
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    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  8. #4048
    Chapter Master lethlis's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Problem is vendettas dont have either of the "flyer" rules
    Ahhh, the internet, where people lose all social inhibitions and somehow everyone gets compared to the losers in WWII

  9. #4049

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by lethlis View Post
    Problem is vendettas dont have either of the "flyer" rules
    Neither Aerial Assault nor Supersonic existed at the time; Vendettas and Valkyries were the first of the "fliers" introduced to general 40k. It's pretty much a given that they'll be retroactively added if AA/SS are the defining factors of what makes you a flyer in 6th--it would be pretty absurd if they weren't, really.

    Quote Originally Posted by Infidel View Post
    If anything, some kind of ballistic skill modifier that boosts the survability of fliers will probably be a big deal come 6th ed.
    I'm more worried about what the drawback will be, honestly. Because there's got to be something.

    Most of the fliers are already relatively balanced by 5th Edition standards, where they're just Fast Skimmers with some bonuses that are propped up on a horrible flying stand and virtually unable to ever hide from anything. Vendettas are borderline broken, Stormravens and the DE fliers are playable, and regardless of anyone's particular opinion on the Doom Scythe (I think it's fine), Night Scythe spam lists are going to be fully competitive very quickly.

    They can't just tack bonus survivability onto those things and call it a day--it would be too much. There's got to be some downside as well.

  10. #4050
    Brother Sergeant hairojin's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    I proxied a squad of deathmarks with a veiltek and a stormtek in it a couple of times. It wasn't too bad, four extra shots wounding on twos and the ability to hurt vehicles if the scatter roll took me out of range from infantry but in range of a tank. I eventually dropped the deathmarks altogether, but if had kept them I would have kept running that setup.

  11. #4051

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by DJ3 View Post
    Neither Aerial Assault nor Supersonic existed at the time; Vendettas and Valkyries were the first of the "fliers" introduced to general 40k. It's pretty much a given that they'll be retroactively added if AA/SS are the defining factors of what makes you a flyer in 6th--it would be pretty absurd if they weren't, really.



    I'm more worried about what the drawback will be, honestly. Because there's got to be something.

    Most of the fliers are already relatively balanced by 5th Edition standards, where they're just Fast Skimmers with some bonuses that are propped up on a horrible flying stand and virtually unable to ever hide from anything. Vendettas are borderline broken, Stormravens and the DE fliers are playable, and regardless of anyone's particular opinion on the Doom Scythe (I think it's fine), Night Scythe spam lists are going to be fully competitive very quickly.

    They can't just tack bonus survivability onto those things and call it a day--it would be too much. There's got to be some downside as well.
    My personal (unsupported) prediction is that Flyers will have to choose whether to be in 'flyer mode' or 'skimmer mode'. Flyer mode might limit the kinds of weapons you can use or targets you can choose, while skimmers would lose the flyer protection in exchange for more firepower. We'll have to see.
    Draigo's Razor: When presented with multiple explanations for a new piece of 40K content, the most likely answer is the one intentionally designed to make you, personally, angry.

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  12. #4052
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    Re: Tactica: 5th edition Necrons codex.

    Crazy ideas I just got, let me know what you think:

    1.

    3 Monoliths deep strike down on 1 flank. utilize next turn to bring some spyders with a fabrictor claw or two to assist with repairs and yank some warriors/immortals onto enemy objectives. Also, grab a C'tan or 2? Possibly toss in some veil crypteks or Vargard to bring more units over to the side.

    2.

    60 Flayed Ones that use Imotekh to accurately deep strike and utilized in-conjunction with the Nemesor to come in during opponents reserve turn. Or pair with Orikan to re-roll reserves. Follow-up with scarabs and/or wraiths coming up the flanks for some CC goodness.

    -I have an army list that worked off idea number 2 originally posted here: http://www.warseer.com/forums/showth...ecron-2K-list!
    Last edited by Duhgame; 30-05-2012 at 22:34.
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  13. #4053
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    Re: Tactica: 5th edition Necrons codex.

    @Duhgame:
    1. If you have 3 monoliths, you cant have any spyders. Also, with no way to determine what reserves come in when, its not any kind of strategy you xan rely on. If you have a scenario that lets you pick your reserves, then go for it. Also remember that monoliths no longer have safe deep strike rules for some reason.

    2. 60 is overkill. A single squad of 20 might work though. They "should" survive a round of fire and have enough left to make a dent in something. If not the storm lord, they could also be a fit in a zahndrek list. They can come in on your opponents turn in response to his reserves, and attack on your turn, possibly with furious charge.

  14. #4054

    Re: Tactica: 5th edition Necrons codex.

    It's also important to note that there's plenty of armies that absolutely couldn't care less about 60 Flayed Ones deciding to Deep Strike into Assault range, in which case you would lose almost automatically. Your army would basically boil down to "Can you beat 60 Flayed Ones in Assault? If so, you win." And just about any remotely assault-oriented army can easily accomplish that.

    And, again, no way to guarantee you get all sixty at once.

    As far as the Monoliths--yeah, there's absolutely no way to conceivably drop three Monoliths on the same "flank" in an even remotely safe fashion. They're too big, and then you're dropping each one ~12" away from the others and any models and the board edge. They'd end up very spread out in order to be safe.

  15. #4055
    Chapter Master lethlis's Avatar
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    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by DJ3 View Post
    Neither Aerial Assault nor Supersonic existed at the time; Vendettas and Valkyries were the first of the "fliers" introduced to general 40k. It's pretty much a given that they'll be retroactively added if AA/SS are the defining factors of what makes you a flyer in 6th--it would be pretty absurd if they weren't, really.



    I'm more worried about what the drawback will be, honestly. Because there's got to be something.

    Most of the fliers are already relatively balanced by 5th Edition standards, where they're just Fast Skimmers with some bonuses that are propped up on a horrible flying stand and virtually unable to ever hide from anything. Vendettas are borderline broken, Stormravens and the DE fliers are playable, and regardless of anyone's particular opinion on the Doom Scythe (I think it's fine), Night Scythe spam lists are going to be fully competitive very quickly.

    They can't just tack bonus survivability onto those things and call it a day--it would be too much. There's got to be some downside as well.
    The only thing holding vendettas back is that they dont have aerial Assault. If they had that, or the ability to deep strike dudes in after moving 36 they would be more broken then they already are.

    I thought about running death marks with trazyn, a veiltek, and a necron lord or something as a scoring unit that also takes advantage of his phaerun
    Ahhh, the internet, where people lose all social inhibitions and somehow everyone gets compared to the losers in WWII

  16. #4056

    Re: Tactica: 5th edition Necrons codex.

    why a necron lord? I do agree with trazyn + veiltek+deathmarks though...

  17. #4057
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    Re: Tactica: 5th edition Necrons codex.

    Presumably to add a bit of close combat resilience to the unit, since if the enemy is going second they will have at least 1 turn to try and dislodge you from the objective (also it can carry an orb for extra general resilience, especially if you're going to veil in and shoot as you will take heavy casualties from blast weapons). The problem is Phaeron doesn't synergise so well with Veiling about as you still cant assault (I guess its so the deathmarks can snipe a full 24" when they gate in)

    Mark.

  18. #4058

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by DJ3 View Post
    I'm more worried about what the drawback will be, honestly. Because there's got to be something.

    Most of the fliers are already relatively balanced by 5th Edition standards, where they're just Fast Skimmers with some bonuses that are propped up on a horrible flying stand and virtually unable to ever hide from anything. Vendettas are borderline broken, Stormravens and the DE fliers are playable, and regardless of anyone's particular opinion on the Doom Scythe (I think it's fine), Night Scythe spam lists are going to be fully competitive very quickly.

    They can't just tack bonus survivability onto those things and call it a day--it would be too much. There's got to be some downside as well.
    Minimum movement, having to move X amount every turn, immobolised = wrecked that sort of thing?

    "You are but ephemeral whereas we are forever"
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    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

  19. #4059
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    Re: Tactica: 5th edition Necrons codex.

    Immobilised=wrecked is a downside (though not when the fliers come in squadrons but I think only Guard with their free fliers in apocalypse can be that BrainDeadBroken). Having to move a minimum distance is not so much of a downside when you can turn to face any direction before and after moving, so can just drift from 1 flank to the other firing at stuff and keeping your rear away from the enemy.

  20. #4060

    Re: Tactica: 5th edition Necrons codex.

    Quote Originally Posted by Cheeslord View Post
    Immobilised=wrecked is a downside (though not when the fliers come in squadrons but I think only Guard with their free fliers in apocalypse can be that BrainDeadBroken). Having to move a minimum distance is not so much of a downside when you can turn to face any direction before and after moving, so can just drift from 1 flank to the other firing at stuff and keeping your rear away from the enemy.
    Not that it's particularily relevant in the context of the Scythes....AV11 all around.

    "You are but ephemeral whereas we are forever"
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    Compilation of my Necron Batrep detailing the conquest of the Sautekh Empire - The Sautekh Chronicles

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