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Thread: 160th Special Ork Assault Regiment (or: "Black Ork Down")

  1. #21
    Marine The_Unbanned's Avatar
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    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    Way cool man. I like the whole theme, and the paint just brings the whole thing together.

  2. #22
    Chapter Master Mega Nutz's Avatar
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    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    Great concept and execution!

  3. #23
    Chaplain Sicarius the 2nd's Avatar
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    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    I know this is rather cheeky but can I ask what your army list is, and at how many points?!
    Thanks, Andy

  4. #24

    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    This would interest me as well... but I really like the idea of an organised Ork army (for a change). Nice colour scheme, it fits to the unconventional yet awesome theme!

  5. #25

    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    hello, just want to say i joined the Warseer community mainly because of this post, i love this army, it is absolutely gorgeous, i have a couple of questions... first how did you paint them the skin and the armor and well everything i guess i really like the scheme and especially the goggles, also where did you get all the goggles from? they are excellent, are they all forgeworld ? and thirdly your awesome keep it up

    Voodoo

  6. #26

    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    well, i dunno if i want to share (or rather, dig up) my list, dont want you all copying me and taking all my non-existant players choice awards
    but the list is basically:
    a decked out warboss (has a kombi-rokkit as his grenlauncher)
    kommandos, with snikrot and two burnas
    3 squads of 20 boyz with a big shoota, a knob with fist and banner
    3 squads of deffkoptas, all with big bombs, two squads with rokkits, one with shootas
    3 decked out battlewagons (paint rollers two shootas two rokkits, grot riggers, extra armour, stickbombs)
    all up comes out at 1850 points. its not a great list, but it has some fun moments

    as to paint schemes (and thanks voodoo)

    skin is Orkhide shade over black undercoat, then catachan green overbrush, then ogryn flesh wash, then another catachan green overbrush (a bit lighter on this time, and with a tiny smidge of knarloc mixed in)
    catachan green is a really tricky paint to get to use right at first, because it doesnt behave like the other paints in the line, but once you get a feel for it, it's beautiful for painting ork skin.

    pretty much everything uses foundation paints and washes where possible, it helps keep the colours nice and muted.
    camo pattern was a mix of several different companies paints. i believe it was bastion grey, greatcoat grey, white, and paynes grey, followed by devlan mud

    goggles basically started at goblin green (i usually put a coat of dark angel green in the bigger ones, but the smaller goggles just start at goblin) and a thraka green wash
    followed by increasingly smaller highlights of scorpion green, vallejo fluero green and finished off with tamiya clear green and then the whole lense gets a gloss varnish to really help them pop

    some of the goggles and masks where made by me, about a quarter of them where forgeworld, some where microarts, with goggles and/or skulls sculpted onto them, some where scratchbuilt. some had to have the eyes drilled out to accept the greenstuff (like the metal burna boy skull mask)

    the trick is to find things that make for good goggles. find things with lenses or things that look like lenses out of context, binoculars, havok launcher tubes, or the bits from marine spotlights (also a nice source for vents for some of the gasmasks i scratchbuilt. ditto for marine backpack vents)
    obviously sniper scout night vision goggles where good too.
    but a lot of them where made via greenstuff, with a hole punch tool pressed in gently (if you get one with a ball cup rather than a flat one, it makes a nice little lense)
    the other trick was to find the right orky heads to begin with. ones with goggles are particularly good, as they have straps on them, and the goggles are a good place to start to build up from (aleast one of them is just the circular goggles from the biker set, with the eyepieces of a IG binocular glued into the rims of the goggles)

    once you find the right bits, its actually pretty easy (gasmasks in particular, are quite easy to make for orks)
    orks are especially forgiving, because even a 'uniformed' ork army like this one, is chock full of little variation and some pretty rough kit, which means you dont need every conversion to be the same, or all the bits to match up perfectly. you can get away with little mistakes, and it adds to the character of the army. (unless you're a perfectionist like me, and even then, mistakes sometimes result in interesting ideas)
    but the forgeworld kits really are great (i used their backpacks on my kommandos, though the heads went to normal boyz)

  7. #27
    Commander glenning's Avatar
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    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    Awesome looking army - very original!
    "Honey, just because snow is the same color as our refrigerator doesn't mean you know how it works!" - Stan Smith, American Dad

    Bad Moons! - http://www.warseer.com/forums/showthread.php?p=3877551
    Glenning goes fantasy!(Chaos, Empire & VC so far..) - http://www.warseer.com/forums/showthread.php?t=319325
    Junkyard Warriors and more(Necromunda) http://www.warseer.com/forums/showthread.php?349167

  8. #28
    Chapter Master The Laughing God's Avatar
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    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    Really fantastic army!

  9. #29
    Chapter Master
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    Re: 160th Special Ork Assault Regiment (or: "Black Ork Down")

    Quite amazing army. And perfect painted. Just impressive.
    IG: 6th Company/9th Hohenstaufen Rgt.: W/D/L 0/0/0() (Apoc. game)
    GK: W/D/L 2/0/3; SoB: W/D/L 0/0/4
    GW spent:'11:958;'12:921; '13: 328 (last:HE Uniforms&Heraldry, HE Limited Edition)
    FW spent:'12:1000; '13: 44 (last:2xAC's Sabre Platforms)
    Ancients spent:'13: 548 (last:24 Aventine EIR auxiliary, 16 Aventine Phalangites, LBMS Seleucid transfer)

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