This game included a few firsts. My first game for over a year, my first game with the latest High Elf book, my first game against the new Ogre book and my first real game of 8th ed.
High Elves -
Archmage + Extra level and Annulian crystal
Noble + Barded steed, Dragon armour, Shield and Lance
19 Seaguard + FC and Shields
20 Seaguard + FC and Shields
21 Swordmasters + FC
5 Dragon Princes
5 Ellyrion Reavers
Slaughtermaster + Fencers blades and Greedy fist
Bruiser + BSB
8 Ironguts + FC
5 Maneaters + FC and Brace of pistols
4 Mornfang Cavalry + FC, heavy armour, ironfists and Dragonhide banner
The battlefield was fairly open with only a tower on my far left flank and a stone building on the right blocking line of sight. My deployment zone had a small wood in the centre which broke up my battleline slightly. My opponant faced the same problem on his side.
Spells - My opponant ended up with Spinemarrow, Bonecrusher, Braingobbler and The Maw. I went for High Magic and got Dispel Magic, Shield of Saphery, Fury of Khaine, Flames of the Phoenix and Vaul's Unmaking.
I positioned my two Seaguard units on the left flank supported by a Bolt thrower and the Chariot. He put down his Mornfang cavalry and one of his Ironblasters opposite them. In the middle I put down the Swordmasters, the Lion Chariot and the remaining Bolt thrower which ended up oposite his Ironguts (with both of his characters in it). On the left I had my two cavalry units which were across from his remaining Ironblaster. I put the Noble in the with the Dragon Princes and the Archmage in with the 19 man Seaguard unit.
My opponant scouted his Maneaters behind the tower on the far left (near his Mornfang). I then Vanguarded my Reavers foward. I then lost the roll to go first (not good as I know how well this went back in 7th ed against Ogres)
Ogres Turn one
Movement - No charges are declared and everything moves forward.
Magic - A three is rolled. I get two dice and get one of his from the Annulian crystal. He tries to cast Spinemarrow but it's dispelled.
Shooting - The Maneaters fire their 'pistols' into the 20 strong Seaguard killing 5. My opponant realises that he didn't wheel his Ironblaster so has to shoot at my other Seaguard unit. He tries to pick out the Archmage but I pass my 'look out sir' and a couple of Seaguard die. On the right he fires grapeshot into the Reavers but only kills one.
Combat - None
High Elves Turn one
Movement - I see an oppertunity to hit his Slaughtermaster so declare a charge onto his Ironguts with my Lion chariot. He holds and I make the charge distance. The Chariot moves up behind the tower (to try to ambush the Mornfang cavalry). The Reavers flank the Ironblaster while the Dragon Princes move up.
Magic - I roll up 7 (my opponant gets four dice). I use a couple of dice to cast Shield of Saphery on the Seaguard unit that got shot by the Maneaters last turn which goes off. I then throw 5 dice at Vaul's Unmaking which goes off on an irrisistable destroying the Dragonhide banner. The resulting miscast causes a wound to my Archmage
Shooting - Both units of Seaguard fire at the Mornfang but only manage to cause a single wound. Both Repeater Bolt throwers miss the Mornfang. The Reavers shoot at the Ironblaster which I find out is toughness 6 and do no damage.
Combat - The Lion chariot crashes into the Ironguts unit causing 4 wounds on the unit from impact hits and taking 3 wounds off the Slaughtermaster before being smashed by the return attacks.
Ogre Turn two
Movement - The Ironblaster charges the Dragon Princes. I should have fled but I elected to hold. He rolls high enough to get in. On the left he declares a charge with his Mornfang into my depleted but Shielded unit. I decide to flee. He passes his check to redirect into my second Seaguard unit. I elect to hold but he rolls really well and gets in. The rest of his army moves up a bit while his Ironblaster moves towards the center to support the Ironguts.
Magic - He rolls a 4. I get two plus one for the crystal but he manages to channel. He gets Spinemarrow off onto the Mornfang and then goes for Bonecrusher but I dispel it.
Shooting - The Maneaters shoot at the Bolt thrower but don't do anything. Cannon on the Ironblaster kills a couple of Swordmasters.
Combat - The Mornfang take a casualty but flatten the Seaguard unit in return. I fail the leadership check and flee. In the combat on the left I lose a Dragon Prince, don't do anything back and flee. He pursuis but I just get away.
High Elves Turn Two
Movement - I charge the Chariot into the Maneaters and take a couple of wounds from stand and shoot. I charge the Ironguts with the Swordmasters but fail to make it in. My fleeing Seaguard don't rally but my Dragon Princes do.
Magic - None
Shooting - Both Bolt throwers shoot at the Iron guts but only cause a few wounds.
Combat - Chariot does a couple of wounds before being destroyed.
I decide to call the game there.
Massacre to the Ogres.
High Elf losses.
1 Dragon Prince
1 Ellyrion Reaver
2 Iron guts