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Thread: Maximize rule

  1. #1
    Commander Goldenwolf's Avatar
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    Maximize rule

    Gents,

    I know this has been discussed, but haven't seen a definitive answer from anyone.

    What does "Maximize" mean to you, in the context of units charging? Do I Slide the unit over to Maximize? or do I just get a free close the door to Maximize? If I close the door and only have 4 models touch, out of a horde of 10, is that ok? or is clipping eliminated by "maximize", so that I would slide the unit over?

    Thank You for any polite replies
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  2. #2
    Chapter Master theunwantedbeing's Avatar
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    Re: Maximize rule

    When you charge, you must move the unit so that the maximum number of models make it into contact, this includes the closing the door wheel.

    Sliding doesn't bleedin' exist....
    (except as a house rule)

    You only "slide" during a combat reform at the end of the combat, never during a charge and this has nothing to do with maximising as you are long past the point of having to bother with that. Although you aren't allowed to reduce the number of models in base contact.
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  3. #3

    Re: Maximize rule

    During the charge you get a single wheel at any point.

    This wheel must be in a position to get the maximum number of models (from both sides) into combat.

    Once this wheel is taken go directly forwards until you contact the enemy.

    Then pivot your unit about the contact point so the two units are square to each other.

  4. #4

    Re: Maximize rule

    "Sliding" is an archaic monstrosity from the dark days of Warhammer, that was dropped in 6e yet still continues to haunt us. Please never mention it again and certainly never do it.
    Especially since, now that units have unlimited charge movement, it should never be a possibility.

  5. #5

    Re: Maximize rule

    "Sliding" is also just a faster way to do it unless there is an obstruction.

  6. #6
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    Re: Maximize rule

    Quote Originally Posted by Mr_Rose View Post
    "Sliding" is an archaic monstrosity from the dark days of Warhammer, that was dropped in 6e yet still continues to haunt us. Please never mention it again and certainly never do it.
    Especially since, now that units have unlimited charge movement, it should never be a possibility.
    But sliding is now a rule: it is a legal combat reform, but like sais before you, can only be done at the end of a combat
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  7. #7
    Chapter Master AMWOOD co's Avatar
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    Re: Maximize rule

    Quote Originally Posted by Lord Zarkov View Post
    During the charge you get a single wheel at any point.

    This wheel must be in a position to get the maximum number of models (from both sides) into combat.

    Once this wheel is taken go directly forwards until you contact the enemy.

    Then pivot your unit about the contact point so the two units are square to each other.
    Lord Zarkov hit it dead on.

    Note that 'maximum possible' doesn't mean your hold front against whatever facing you're at necessarily. Due to obstancles, your current facing, etc., your charge path may allow only a few (or maybe even only one) models to be in contact from each side. This is perfectly legitimate (though hard to pull off intentionally).
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  8. #8

    Re: Maximize rule

    We have a local player (who never played 7th ed or earlier) who has suggested that what we used to call sliding is a legal combat reform. We old grumblers are unconvinced: the rules (errata? FAQ?) say something kind of vague about the function of the combat reform, and point out that it's not required in a combat reform to keep the center of the reforming unit in place.

    From my own reading, I think that it ought to be fine in a combat reform to add new columns that would bring more models into the combat. I also acknowledge that a combat reform allows you to remove files, in order to add ranks, so long as doing so doesn't bring any model out of base-to-base contact with an enemy. I am, however, unconvinced that doing both of these things, in a single reform, is actually legitimate (I have no problem at ALL with seeing them happen in two consecutive rounds of combat!)

    For what it's worth, part of my skepticism is that our young pup is an Ogre player, who has frequently used a combat reform slide to move his unit over 3", thus putting them out of range of a counter-charge to their flank. He's a crafty devil, this young pup, and if he's merely adept at using the rules to his advantage, then that's fair enough-- but this one seems like he might be over-reaching...

  9. #9
    Chapter Master Lord Inquisitor's Avatar
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    Re: Maximize rule

    We had a thread on this recently, but yes, sliding is legal as a combat reform, because combat reforms do not require you to keep the same center point.

    Indeed, it is entirely appropriate! This sort of horrible clipping situation happens frequently:

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    It would be rather against the spirit of the rules to say you can't slide over!

    Even if you don't strictly like sliding, it's possible to achieve much the same effect by a reform:

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  10. #10
    Chapter Master T10's Avatar
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    Most instances of "sliding" is achieves by moving unengaged models from the (say) left of the unit to the right so that they get into contact with the enemy.

    However, you are also allowed to reorganize the models in the unit to some degree, so it is often more convenient to actually slide the unit left or right to a position you could legally achieve by first changing formation (moving unengaged models into combat and rearranging ranks) and then by moving models in the unit around to new positions.

    That being said, there is no strict procedure to performing a reform: the rules are focused on what is a legal end-result.
    Last edited by T10; 13-06-2012 at 07:07.
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  11. #11

    Re: Maximize rule

    Quote Originally Posted by Goldenwolf View Post
    Gents,

    I know this has been discussed, but haven't seen a definitive answer from anyone.

    What does "Maximize" mean to you, in the context of units charging? Do I Slide the unit over to Maximize? or do I just get a free close the door to Maximize? If I close the door and only have 4 models touch, out of a horde of 10, is that ok? or is clipping eliminated by "maximize", so that I would slide the unit over?

    Thank You for any polite replies
    You have to move* the charging unit in such a fashion that the sum of models in base to base on both sides is the greatest number possible. *This move is any amount of movement, broken up at any point by a single wheel of up to 90 degrees, then closing the door.

    Even if it would be possible to bring more models in to combat by performing a charge outside these restrictions (perhaps by performing multiple wheels) such a move may not be done.

    Sliding is a house rule, so the way this is done will vary from house to
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  12. #12
    Librarian Mid'ean's Avatar
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    Re: Maximize rule

    Another thing to remember is a model does not have to stay in contact with the same model when performing a combat reform. Pg 55, bottom of paragraph "Reforming from victory": {The model can be in contact with a different enemy at the end of the reform if you wish.}

  13. #13

    Re: Maximize rule

    what if 2 or more units are charging a unit? does one charge in the middle (following most models in combat rule) and the 2nd clip on a side or can I go half and half.
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  14. #14

    Re: Maximize rule

    That particular question is pretty well settled in the BRB: the two units share the frontage, splitting it as evenly (by model count) as possible.

  15. #15

    Re: Maximize rule

    When charging, the unit moves straight forward, during this move it may make a free wheel. If I for some reason don't want to make this wheel, does that mean that there could be only one model from each unit in base contact with eachother?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  16. #16

    Re: Maximize rule

    Quote Originally Posted by gorblud View Post
    When charging, the unit moves straight forward, during this move it may make a free wheel. If I for some reason don't want to make this wheel, does that mean that there could be only one model from each unit in base contact with eachother?
    Try reading the first few posts of this thread. Especially the first sentence of post #2.

  17. #17

    Re: Maximize rule

    yeah, but then the wheel is forced upon, and not as much of an option, thats why i was asking, just in case.

  18. #18
    Navis Nooobilite MOMUS's Avatar
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    Re: Maximize rule

    Quote Originally Posted by gorblud View Post
    yeah, but then the wheel is forced upon, and not as much of an option, thats why i was asking, just in case.
    You need to maximise as part of your movement, part of a charge is a free 90* wheel. As you must move to maximise model contact you must use this wheel to help get extra models in base contact.




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  19. #19
    Chapter Master The bearded one's Avatar
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    Re: Maximize rule

    Quote Originally Posted by gorblud View Post
    yeah, but then the wheel is forced upon, and not as much of an option, thats why i was asking, just in case.
    The short answer is you MUST make that wheel in order to get as many models as possible into contact. not MAY, but MUST.
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  20. #20

    Re: Maximize rule

    yeah, that's the way I've been playing, but as it says MAY I just thought that maybe i had been wrong, glad I wasn't though

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