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Thread: Demo's necromunda blog!

  1. #201
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    Re: Demo's necromunda blog!

    In hindsight im not sorry about the job man. It was a fishy company with fishy people in charge. The way they dealt bussines and stand behind their own workers is proof enough of that....

    Honestly I took the job so I would earn some money whilst I was looking for something else. It was however actually preventing me from doing the latter so its actually a blessing in disguise. Its also not like im missing out much, the job paid minimum wage and I had to work overtime about every day....

    I at least got more hobby time now Ive already fixed most of the buildings that got broken down after the last few games and managed to invent something that easily allows ramps to be included whilst giving a solid connection point at the same time Il provide some pictures when theyre all up to speed
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  2. #202
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    Sounds good dude, always look for the positive!
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  3. #203
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    Re: Demo's necromunda blog!

    Ive dropped the bomb on adding some fun elements into our games of necromunda

    Niels came forward with Wyrd's before I could actually and Dennis presented the fluff behind his g ang as beeing a chaos cult. Showed him the rules and he liked it

    Also came across a sort of mini campaign inside your campaign when your entire group takes part as a bounty hunter. Either everyone running one on their own or everyone as part of 1 big group

    Might be fun to do the next time were all together for all I care I will be the arbiter so long as they take 1 of my gangers along with them (and dont use him as a human shield obviously )
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  4. #204
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    By entire group do you mean gangs acting as bounty hunters (complete with the rules for capturing anyone they take out in close combat?) or just getting a free one? Either way sounds like fun! The Ash Wastes supplement has rules for a Bounty Hunter gang, although I think there's room for a little tweaking.
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  5. #205
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    Re: Demo's necromunda blog!

    I meant the bounty hunting scenario found on Yakromunda.

    What I meant was that everyone could make a gang of bounty hunters themselves or everyone could join together to make 1 band, but control individuals of the complete bounty hunter gang.

    I got the rules here: http://www.yakromunda.com/index.php?...ibrary&vfid=93

    They allow rules for excisting gangers to be recruited. If I am the arbiter (for example if noone else wants to be it) id like them to hire one of my own, so long as they use them in a logical manner (shooting with shooting characters, combat with combat characters etc.) and so long as they dont use them for cannon fodder. I know how some of the thinking processes in the group work so its something that il have to keep an eye out for.

    I still have to hear back from them if they even would like to play it though so shouldnt get ahead of myself
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  6. #206
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    Oh, I see. That sounds cool.
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  7. #207
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    Re: Demo's necromunda blog!

    On another note I hope at least half my gang shows next wednesday

    Dave needs 6 xp for an advance
    Fred needs 3
    Alex needs 2
    Duncan needs 8
    Jose needs 4
    Leo needs 6
    Meat needs 20 (just got one )
    Bill needs 2
    Shorty needs 10
    JJ needs 12
    Max needs 5 (just had his first game )
    Grunt needs 5 (would be his first game)

    So 4 are very close, 2 are new juves and 4 have a fair chance of getting one if they managed to at least get 1 wound in

    Now lets just wait and see how many guards I actually will get and how many raider I will be facing
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  8. #208
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    You know how Necro is, only half will show up and most will end up 1 or 2 points away from going up!
    Or the opposite will happen and you'll be laughing and going to bed excited over so many new skills and stuff from the trading post!
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  9. #209
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    Re: Demo's necromunda blog!

    Yea I know how the game goes, thats what im afraid off

    Game has been delayed until the 27th btw. So il have lots of time to do... I dont know, cure cancer or something?

    Should allow me to finish painting Alex in the meantime though
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  10. #210
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    I dunno Demo, if Supergirl couldn't cure cancer then I doubt you could! Best go paint Alex I think!
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  11. #211
    Chapter Master Jihad_Ragsta's Avatar
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    Re: Demo's necromunda blog!

    Hey Demo

    Just wanted to say I've been tracking this log for some time now - Necromunda has always been an interest of mine even tho I've never put a gang together.

    I'm loving the battle reports but it would be cool if you get more photos of some of the combats themselves. I would also like to see more 'Finished' photos of your gang!

    Keep it up, mate.

    Ragsta
    Imperial and Ork starships, random Imperial troops and now the developing zombie plague...
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    Right I'm going to head off, got cowgirls with massive racks to paint - its a hard life

  12. #212
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    Re: Demo's necromunda blog!

    Hey Jihad_ragsta, thanks for the kind words ^^

    Ive got more photos of most reports but generally when ive got 30 or so I tend to need 3 posts to show them all also we sometimes forget to show important things fights as were to eager to roll the dice to see what happens

    Which models would you like to see more finished photos from though? As far as I know ive shown all of them Only ones who arent finished yet I ha vent shown yet.... Or are you refering to their bases? Thats the only thing I still need to finish on all of them
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  13. #213
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    Re: Demo's necromunda blog!

    Date for the jailbreak is fast approaching and hes unsure what time he will be showing up... I wonder if he will have another excuse ready or not to stall some more

    Seriously though this is like the 4th date we planned for this game. If he doesent show again I think il just sell his gangmember, he obviously doesent want him

    Joke aside its starting to be really annoying... I so hope I stop his gang from busting him free and selling his **** off for some credits
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  14. #214
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    That sounds annoying, I hope he shows up. But then again, extra credits.
    I remember selling a captured gang member back to their gang and had enough to go towards buying my second Heavy after Sunshine died.
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  15. #215
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    Re: Demo's necromunda blog!

    Well the captive is a juve with only a autopistol so I offered to sell him back for 50 creds. He refused and I later offered to make it 40 creds, which he also refused. If he isent able to bust him out il make the offer again or else il sell him. Ransom will get me more then rolling the D6 and selling the autopistol and he would get his specialist (whos horribly wounded in every possible way) back. Everyone wins (mostly me though )

    On his annoying behaviour. I have no clue where that comes from tbh... Him having to go to work and make homework for school I can understand, that has priority. Him showing up a few hours late (or not at all) because he spends an hour on the toilet or because he some other random excuse though.... Thats just....odd
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  16. #216
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    Credits are credits wherever they come from. You can always save them for something juicy!
    An hour on the toilet? I don't want to think about what he must be doing in there!
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  17. #217
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    Re: Demo's necromunda blog!

    True enough as soon as I get 18 extra credits im buying that grenade launcher! After that though? Hoarding credits until something comes my way.... *shrugs*

    Also to come back to the "I spend an hour on the jon" excuse.... Dont worry, we dont know what he was doing in there and quite frankly; we dont WANT to know
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  18. #218
    Chapter Master Astraeos's Avatar
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    Re: Demo's necromunda blog!

    Ooh, grenade launcher! Don't forget that grenades cost extra dude!
    Quote Originally Posted by phoenixguard09 View Post
    Anyone else think it odd that I compared religion to fried chicken and softdrink?
    Quote Originally Posted by kublai View Post
    I think you should take Astraeos advice.
    Ostland Empire Army!-http://www.warseer.com/forums/showth...20#post5821020
    Astraeos' Other Stuff!- http://www.warseer.com/forums/showth...72#post6238572 featuring Soda Pop, Bushido, Malifaux and Infinity!

  19. #219
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    Re: Demo's necromunda blog!

    Already got them in my stash man!
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  20. #220
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    Re: Demo's necromunda blog!

    Woooo today was another fun game I think both of us were suprised with how the battle went

    First up we both agreed on how the game would go with regards to the captive. We thought it abit strange that Niels could just bottle out as soon as he had his captured friend back whilst he was still on enemy ground. We agreed he could bottle voluntarily. But he would only be able to do if the captive was close enough (i think it was 12 inches or so) to the table edge to get clear without a hitch. If he failed his bottle test and his captured buddy was either pinned or down he wouldnt be rescued as the gang would be exiting asap and since they were on enemy ground the captive would be captured again.

    Since ive got some 50 photos and il like to make this report as detailed as possible il split it up into sections First the "pre-alarm" phase

    This has to be the most characterfull and quirky action that ive ever seen using GW games

    First I rolled for old battle wounds and was suprised to see My entire gang (could if they) would be present! Then I rolled for the number of sentries and got an appaling 2 Niels rolled for the number of gangers and got 8 (out of 10 ) He left his mad scientist with his head wound at home since he wanted to decide when and how to attack instead of some lunatic ruining it for him! He also left a fresh juve with 0 experience at home (probably a good call!)

    I had setup in the centre of the board on an elevated posistion and kept my 2 sentries close by. Niels started on the side and was ssplitting up his gang in 4 portions. 2 Combat gangers and a ranged ganger made up 2 of the portions that went 1 way and the rest was evenly devided by the other 2 portions. He was circling his gangers around the captive and 2 sentries. He set his heavy with heavy stubber on an elevated posistion behind cover waiting for the trap to spring. He send his leader, a plasmagunner and a juve to the left. To the right he had send twitch (his powerfist melee char), Mica a juve, Valten his sniper and Darius (normal ganger) to the right. He then devided the right party. Twitch and mica would make a run for the captive whilst Valten and Darius took up elevated flanking posistions.

    I think we had like 14-15 turns before I finaly managed to (by accident) spot his gang and sound the alarm! Niels wanted a turn or two more to spring his trap but he had missed a window! He thought he had placed Twitch behind a wall but the window provided Meat a clear vieuw (and I got lucky that he was looking at the right direction for a change ) he was 4 inch away from Meat (who had initiative 3!)

    I sounded the alarm in my turn but we decided to give Niels a turn without reinforcements as the alarm was just sounded. People would need to a short while to notice it and arrive at the field. So he got 1 turn headstart I guess!

    Il also post how his first turn went. He moved up the stairs, he was in short pistol range and need a 2+ to hit Meat with his pistol. He rolled a 1 Then his sniper managed to hit meat but not wound. He fell down the ramp and dident suffer a wound from that either! His shooting downed Jennie but she dident fell down (yay Initiative 5!)
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    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

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