The story continued!
In my first turn Dave and Duncan showed up. Dave got a (fairly) unhindered shot off at a ganger from the left party and put him OOA (yay S7!) Whilst Duncan was trying to wound one of two gangers who was in the building right beside Duncan. I dident do much damage sadly. Meat got up from his fall at the end of my turn. Jennie was still down.
Niels his second turn he charged Meat with Twitch. I wasent to happy about beeing in combat with a power fist but I had step aside, a chainsword and a chain. It would have to be enough... He shot at Dave, only pinned him and he shot at Duncan, wounding him once. In combat Meat stepped aside from 2 hits and only suffered 1 wound! Nice, I was still in the (combat) game One of his ganger charged Jennie and kicked her out of action, he used his move to get near the captive.
My second turn, 2 further guys showed up. (alex and Jose IIRC) Dave passed his initiative test to get up and I noticed he was pretty close to the ladder towards the 2 nearby enemy gangers. Since I had shot at full power last turn he couldnt fire a turn but sadly he was out of range by an inch. What was even worse I had forgetten (in my rush to get busy!) that his heavy was on overwatch who proceeded to down Dave! NOOOOO!!! Jose tried shooting at the ganger who was trying to cut the captive loose but missed. Duncan got up in my end phase and Fred went on overwatch. In the combat phase I managed to put a wound on Twitch, TAKE THAT!!! woooo
Niels his third turn, He charged a nearby juve in Meat to give twitch the help he needed (hah!) I used overwatch and got 6 (SIX!!!) shots! I devided them between his gang leader and his plasmagunner and dident manage to hit... once () His gangleader moved down the ladder and put Dave out of the game His shooting pinned Jose. In combat I put a wound on the new arrival (turned out to be a flesh wound sadly) and Twitch put a 2nd wound on Meat! This was starting to get ugly!
My 3rd turn, I moved 3 men on the table. JJ and the 2 new juves! I had forgetten JJ had hip shooting so dident fire a shot this turn. The 2 juves moved up to get into posistion to do some damage. One had moved on the table (Max) and had a clear LOS to the enemy gang leader. I hit him but dident wound (starting to ALOT of those rolls...) but sadly Grunt was in no posistion to do anything so he ran up to a barricade to attack Niels' sniper. Jose got up from pinning and Duncan and Alex failed to do anything again this turn (...) Dont recall what happend in combat. I think I won combat but failed to wound or somesuch...
Niels 4th turn. He had freed the captive and he was making a run for the table edge! His sniper moved from the balcony he was on and shot Grunt (there goes that plan) His gang leader moved up from pinning (initiative 4 or 5 if I recall correctly) and...stuff happend. Jose was the closest target if I recall and he got taken OOA. In combat, meat put 4 wounds on both Twitch and the WS 1 Juve. And used his extra movement to move towards the (now freed) captive. Or rather towards the ladder
My 4th turn. I rolled a 1 for reinforcements and dident get any! Meat charged up the ladder, and easily beat the Ganger who had freed the captive to a pulp. Not sure if we did this right but the ganger had Feint. We figured though that since the chain nulified parries to begin with he couldnt convert them into extra attacks. Was that right? Moved 2 inches towards his (now cornered) captive. I shot at the captive and missed. I tried to outflank the 2 gangers in the corner but failed to hit. Duncan and Alex were again useless....
Niels 5th turn. Niels shot at Meat, taking his last wound off but it was a flesh wound. His gangleader and ganger made a run for it and shot at the juve who was trying to outflank em. The captive was held up in a corner and basicly could jump down or try to move around Meat (which he couldnt) so Niels put his heavy on overwatch and hope for the best (he couldnt see Meat as he was on the floor from beeing pinned. WHen he got up in my turn he could shoot at him again!
My 5th turn. And now something happend that I should have done on turn 1! Fred showed up with his flamer and doused the 2 gangers that were keeping my gang busy for 5 full turns now. I wounded both! His gang leader fell down, got a flesh wound from the flamer and a down result from the fall. Payback is bitch aint it! I also moved up another model that I had forgetten about (some models were damaged from a fall during setup and I hadent gotten replacements for them...) and the resulting confusion meant we had done some things wrong... But anyway, I fired at the captive, pinned but dident wound (dang it!) Duncan and Alex were again useless (for different reasons this time as they now no longer had targets....) and Meat got up. His heavy fired and missed all of his shots (first time for everything...)
Niels 6th turn. He passed bottle but decided to leave the captive to his fate. Half of the 8 men he had leapt in with were down and he felt keeping the fight up wasent worth it!
Win for me! Yay! I also still had the captive! woohp woohp!
Now it was a somewhat strange battle, as he had freed the captive but he still was in my hands but we had agreed beforehand how we would play the game... Considering how close by Meat was it makes sense as well
I got some nice advancements and (sadly) injuries out of it:
Dave got a leg wound and +1A
Fred got +1W
Alex got 1 XP this battle and so was still 1 XP away from an advancement (but he couldnt hit the far side wall of the hive so I dident care!)
Duncan also only got 1 XP
Jose got crack shot and horrible scars(first injury I think...)
Leo got 1 XP
Meat got 24 XP and got +1BS (seriously? He puts down 3 people in combat and he gains BS????????)
Bill got +1W
Shorty (one of the models that I had forgetten) got 6 XP
JJ got 2 XP
Max got 6 XP and gained gunfighter!
Grunt got 3 XP and became partially deafend!
I asked Niels if he wanted to pay the randsom now, and he still dident. I sold the captive off to the slavers, never to be seen again by his gang! Got 15 credits out of it and a autopistol. Not bad! Gave the autopistol to Max
Jennie found me a 2nd drinking hole as well! Dident invent anything or get any new juves. For my only rare item I got scare grenades. With my credits I had also just bought the grenade launcher and so the grenades were a good buy! (Niels reminded me later of this fact as I originaly dident want them) and I later decided to still buy them!
Something else happend this battle that was pretty funny. Twitch got an LD increase and was making a leadership challenge! Since Niels his leader was cursed he dident want Twitch as the leader and he certainly dident want to lose a member of his gang. I took control of his leader and he took control of twitch. We did a shoot out with the leader getting the early advantage. He managed to put the first wound on twitch and then either couldnt hit or wound. Twitch got back up and put a wound on the leader, and then another one! Twitch had won the challenge for leadership! The old gangleader departed from the gang but for the sake of the campaign I thought it would be fun if others could recruit him
Niels got some nice advancements of his own including a BS5 (monoscope carrying) heavy with heavy stubber
Twitch got step aside (very same skill that had saved Meat!)
He got a 2nd inventor
His sniper got gunfighter (which he probably wouldnt use)
He also got some injuries like a ganger losing an ete and twitch getting a leg wound (hah! Twitch and leg wound! )
He got a 1 in a million weapon hand flamer. Due to the loss of his leader his gang rating only went up by 24 points! Mine on the other hand had went up by 277 points! But saving credits for 5 games to get the grenade launcher had been worth it (I hope!)
We hope to get a game (or 2) in next weekend. First Dennis and Niels will get an old fashioned grudge match (mud slinging only goes so far to see whos the better man) and after that if we still ahve time we hope to get a 1v1v1 free for all with some random item drops in. Already looking forward to it!