The Mantic KoW tournament pack is available (via the latest newsletter). Generally it looks OK but a couple of things jumped out at me. Bear in mind I missed the first KoW tournament Mantic ran so my observations are based on gut feel and not experience.
1. Games are 2 hours. However, each player only gets 45 minutes INCLUDING set-up. That leaves 30 mins for other "stuff". Forcing people to use their time for set-up as well as playing nudges people even more to use armies with lower unit counts and penalises players who have gone for horde armies (which seems against the Mantic mantra of big armies!). Those extra 30 minutes are easily enough of a buffer to allow for set-up that isn't included in the time allocation for each player.
2. The game length is random. There could be 6 or 7 turns. I don't see how this is really fair if you are also limiting people on time. It's too much of a random factor to have people reasonably account for in their time management during the game (especially if they also lost time for set-up).
3. Starting and stopping the timer as players alternate placing units or moving Vanguard units seems a bit of a clunky mechanic at first glance. It might not be, I don't know.
4. The last bullet on working out the winner needs to be amended to say "If the players never met in the tournament or the game they played was a draw, the tournament ends with a joint victory and the players share the first prize. "
Can't wait to try it out though. I'm trying to get my hands on a chess clock to give it a go
The KoW tournament says 1750 points but the pack says 1500. I'm assuming the pack is a generic one and the KoW tournament in Feb has changed the points.
What are other people's thoughts on the pack?



Reply With Quote

