So, I've set my mind up on starting Necromunda - partially by the reason that Mordheim gangs don't have autoguns^^
Now, the Necromunda BRB is out of stock at my local shop, so I'm about to download the pdf.
Could anyone give me a quick summary of the Gangs, the city, the setting etc? What's the pros of Necromunda and what's the cons?
I'm so far leaning at the GW Goliath gang since I like their look - but I'm not to keen on their fluff.
House Orlock sounds rather tough, but since I can't find any specific info on them I can't get hold of what they do better, worse and what their fluff is.
Also, tips on how to best build a gang are greatly appreciated!
Cheers!![]()


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Hardly. I fail to see how a rules set which has ambiguous passages and can allow opposing players to arrive at a given point with completely different interpretations over what should happen is good either. Clear writing does not have to equal less fun. I would much rather spend my limited gaming time actually gaming instead of wasting time with rules disputes. That definitely is not fun. YMMV though...
). Find what works best for your gaming group and playstyle is my advice.
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