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Thread: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

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    Chapter Master ColShaw's Avatar
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    1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Palpatine takes on Jason's Dark Eldar at the 2000 level. "Everything is proceeding according to my plan," Palpatine says, but then, he WOULD say that.
    My Army:
    HQ:
    Primaris Psyker Palpatine (with Grenade Vets)
    Lord Commissar Vader, Lightsaber (Powerfist) (with Flamer Vets)

    Elites:
    Boba Fett (Guardsman Marbo)
    5 Storm Troopers, 2 Meltas, Plasma Pistol
    5 Storm Troopers, 2 Meltas

    Troops:
    Veteran Squad, Grenadiers, 3 Plasma Guns, Plasma Pistol
    -AT-AT Walker (Chimera), Multilaser, Heavy Bolter
    Veteran Squad, Grenadiers, 3 Plasma Guns, Plasma Pistol
    -AT-AT Walker (Chimera), Multilaser, Heavy Bolter
    Veteran Squad, Grenadiers, 3 Flamers
    -AT-AT Walker (Chimera), Multilaser, Heavy Flamer
    Veteran Squad, Grenadiers, 2 Grenade Launchers, Flamer
    -AT-AT Walker (Chimera), Multilaser, Heavy Flamer
    Veteran Squad, Grenadiers, 3 Plasma Guns, Plasma Pistol
    Veteran Squad, Grenadiers, 3 Grenade Launchers

    Fast Attack:
    3 Armored Sentinels, 3 Lascannons, 2 Hunter-Killers
    3 Armored Sentinels, 3 Plasma Cannons
    7 Speeder Bikes (Rough Riders)

    Jason’s Army:
    HQ:
    Haemunculus, Webway Portal
    Haemunculus, Webway Portal
    Lelith Hesperax

    Elites:
    Chronos, Liquifier Gun
    Talos, Liquifier Gun

    Troops:
    5 Trueborn, 4 Blasters
    -Venom, Lots of Splinter Cannons
    5 Trueborn, 4 Blasters
    -Venom, Lots of Splinter Cannons
    9 Kabalite Warriors
    -Raider, Dark Lance, Flickerfield
    9 Kabalite Warriors
    -Raider, Dark Lance, Flickerfield
    12 Wyches, Agonizer, 2 Hydra Gauntlets, Haywire Grenades
    12 Wyches, Agonizer, 2 Hydra Gauntlets, Haywire Grenades

    Fast Attack:
    Beast Pack, 2 Beastmasters (1 w/Agonizer), 10 Khymerae, 4 Razorwings, 1 Clawed Fiend

    Heavy Support:
    Ravager, 3 Dark Lances, Flickerfield

    Mission: 1 objective apiece
    Deployment: Spearhead

    I won the roll for deployment, and elected to go first. We each put our respective objective toward the back of our own deployment zone.

    Jason rolled +1 Strength for his Wyches’ Combat Drugs.

    Deployment:
    I decided to go Reserve heavy this game, so I could react to the enemy movements. Accordingly, I deployed my two Heavy Bolter AT-ATs with Plasma Vets inside them, one on the objective, the other midway between the objective and the side edge of my quarter, both behind cover. The Plasma Vets on foot also deployed on my objective. Palpatine and the Grenade Vets went near the front, screened by the Lascannon Sentinels. The Plasma Sentinels anchored my left flank, at the front edge of my deployment zone.

    http://i1239.photobucket.com/albums/...loymentIGL.jpg

    http://i1239.photobucket.com/albums/...loymentIGC.jpg

    Boba Fett, both Storm Trooper squads (in Deep Strike), the Speeder Bikes, Vader and his Flamer Vets, their AT-AT, and the other AT-AT with Grenade/Flamer Vets all went in Reserve. So I actually deployed only about half my army. Risky? Yes, but I had a plan (see below).

    Jason also had a plan. He put one Raider front and center, knowing it’d probably get shot down but hoping its passengers would live long enough to move forward and open their portal. A Venom also went toward the front, facing the Sentinels. The other Venom, Raider, and Ravager clustered by a building on the left rear edge of his deployment zone. Everything else lurked in the Webway.

    http://i1239.photobucket.com/albums/...ploymentDE.jpg

    The Plan:
    1) Shoot down all the skimmers. Priority goes to the Raiders, though the Trueborn are a serious threat to my Sentinels’ wellbeing.
    2) Use the Sentinels and Palpatine’s squad to slow down and interdict the enemy advance. Force the Dark Eldar to make a slow grind through my army.
    3) Once my front line cracks (and it will, unless my Sentinels are lucky), I’ll use my AT-AT Plasma Vets to move to physically intercept the Dark Eldar, blocking their path to my objective with the bodies of the vehicles, and using close-range rapid-fire shooting to whittle them down. The Plasma Vets on foot will hang back to the last, holding my home objective and sniping nearby targets of opportunity.
    4) Meanwhile, I’ll hook hard right with Vader and the other two AT-ATs. This is my objective-claiming crew. By the time they show up, I should have most of the enemy anti-tank disabled, so they can make a straight run for Jason’s objective, ignoring most of the enemy army. Two squads of Vets, with Heavy Flamer AT-ATs and Vader, should be sufficient to kick any small squad of objective-holders off Jason’s objective.
    5) The Speeder Bikes and Boba Fett are disruption units, to harass the enemy and pick off clustered units or stragglers. The Storm Troopers will drop to hit whatever hard targets survive my early barrage (specifically, the Talos, Chronos, or Ravager).
    6) What this should look like, if all goes well, is that the Dark Eldar will lunge straight into my lines, bog down fighting my front-line troops, and get enveloped from the right by my Reserves, which will go straight past the enemy army to his objective, while I hold my own with my final line of defense for a brilliant 2-0 victory.

    That was the idea, at least. Let’s see how it played out.

    Jason failed to seize, fortunately for me.

    Turn 1
    Somewhat against my troops’ better judgment, I advanced toward the enemy with the Sentinels, hooking the Plasmas around a big building near the middle of the table, the Lascannons going straight up the middle, Palpatine and his Vets accompanying (I wanted to get within 24” to use my Grenades and Lightning). The AT-ATs stayed put, pivoting to target the enemy with their main guns.

    http://i1239.photobucket.com/albums/...12/Turn1IG.jpg

    Shooting was quite effective. Palpatine unleashed an 8-shot Lightning Arc, accompanied by a volley of Krak Grenades, and obliterated the nearby Venom, electrocuting every last one of the Trueborn as they tried to bail out! One of my AT-ATs Immobilized the front Raider with a Multilaser hit. The Lascannon Sentinels targeted the other Raider with a bunker-busting salvo of Lascannon beams and Hunter-Killer Missiles (I fired the whole works at them), scoring one glance and three penetrations, blowing up the Raider and killing 3 Kabalite Warriors in spite of the Haemunculus’s loving attentions. The Warriors then fell back 6”, alarmed by the resistance offered by the “puny mon-keigh”. The Plasma Sentinels were the only fly in the ointment, the only Plasma Cannon hit they scored on the other Venom failing to scratch it. Still, an excellent first turn; two skimmers and one infantry unit destroyed, another skimmer neutralized, and one of the Webway Portals falling back!

    Jason didn’t have much on-field to answer with, but he did his best. The Ravager drifted into the open to draw a bead on the Lascannon Sentinels, while the Venom zoomed 12” toward the Plasma Sentinels and disembarked its Trueborn into good Blaster range. The fleeing Warriors regrouped and consolidated back toward the fight, while the other Warriors hopped out of their unmoving ride and hustled toward the heart of my position.

    http://i1239.photobucket.com/albums/...12/Turn1DE.jpg

    The Trueborn blasted away at the Sentinels, but only Shook one of them. Not a very good result. The center Warriors’ Haemunculus opened his Portal, knowing he probably wouldn’t get another chance, while the other Warriors Ran toward my left. The Venom fired Splinter Cannon shots at Palpatine’s squad, but in a display of complete incompetence, didn’t score a single wound. The Ravager made up for this by blowing two of the Lascannon Sentinels apart, in the only really good news for Jason this turn.

    Objectives:
    Guard: 1
    Eldar: 0

    Turn 2
    I rolled for my Reserves and got both AT-ATs and the non-Plasma Pistol Storm Troopers. Not a bad result; I didn’t need the Speeder Bikes yet, and Boba Fett would be more useful later. The Storm Troopers dropped directly behind the Ravager, while the AT-ATs marched onto the field on my right, directly opposite Jason’s objective. They moved 12” on and popped smoke, fearing the Ravager.

    Lord Vader, right on schedule:
    http://i1239.photobucket.com/albums/...2/Turn2IGR.jpg

    Palpatine’s squad and the last Lascannon Sentinel gritted their teeth and went straight toward the Kabalite Warriors around the Webway Portal. If I’d still had all my Sentinels I might’ve been able to completely surround the Portal and prevent enemy exit, but as it was, my initial plan of phased sacrificial units would have to suffice. The Plasma Sentinels, feeling better about their chances, went after the Trueborn who’d so conspicuously failed to damage them.

    http://i1239.photobucket.com/albums/...2/Turn2IGL.jpg

    http://i1239.photobucket.com/albums/...2/Turn2IGC.jpg

    Two Trueborn went down to Plasma Cannon fire, the remainder holding their ground. The Storm Troopers got a penetrating hit on the Ravager, but only rolled a 1 for damage. This still upgraded to Weapon Destroyed, courtesy of Open Topped and AP1, but I’d hoped to kill the thing, and it still had 2 Dark Lances ready to fire next turn. Palpatine’s squad made no mistakes, however, and wiped out the Haemunculus and his whole squad with a massive Lightning Arc, volley of Grenades, and Lasgun beams. One of my AT-ATs picked off two Kabalite Warriors at long range. Finally, the other AT-AT knocked out the Immobilized Raider with a lucky Heavy Bolter hit.

    In assault, the Plasma Sentinels stomped into the Trueborn, flattening two of them. The survivor refused to flee, which was probably a good thing in that it rendered my Sentinels un-shootable for the turn.

    Can you find the Trueborn? Not a fair fight...
    http://i1239.photobucket.com/albums/...2IGAssault.jpg

    I’d had it all my own way to this point, massacring Eldar right and left, but now it was time to pay the piper, as Jason got ready to roll his Reserves.

    Lelith and her Wych squad sprang out of the Webway alongside the Chronos, right in front of Palpatine’s squad. The Talos drifted in front of the Sentinel in a sinister fashion, and the Beast Pack loped out of the Webway as well, behind the other units. Only the other Wych squad remained in Reserve. Thanks to my troops’ and Sentinel’s placement, it was very crowded around the Portal.

    So THAT's where the rest of them were!
    http://i1239.photobucket.com/albums/...n2DEWebway.jpg

    The Venom moved sideways, angling toward the center of the board, as did the Ravager, which sought to get away from the Storm Troopers. The remaining Kabalite Warriors hustled toward my left flank.

    The Warriors opened their Portal, just to have more options for the Wyches when they arrived. The Ravager fired at one of my AT-ATs, but I made my cover save against the only hit that got through. The Venom shot up the Storm Troopers, and for the second straight turn rolled nothing higher than a 3 to wound. Wyches and Beasts Ran.

    In assault, the Talos slammed into the Sentinel, but only Stunned it (it got just 3 attacks this turn, only one of which penetrated). This was bad, as I’d wanted to shoot the Talos in my turn. The Wyches and Chronos, totally unsurprisingly, annihilated Palpatine and his squad, collecting one Pain token on the Chronos and two on the Wyches, all of whom consolidated further into my table quarter. This was actually going completely according to plan, as my backup troops were well-positioned to repel them. The Plasma Sentinels squashed the last Trueborn into jelly and consolidated toward the middle of the board.

    http://i1239.photobucket.com/albums/...Turn2DEEnd.jpg

    Objectives:
    Guard: 1
    Eldar: 0

    Turn 3
    The other Storm Troopers and Speeder Bikes arrived, but Boba Fett bided his time and didn’t show. Stupid mercenaries; I wanted him to deal with the Wyches. I dropped the Storm Troopers behind the Ravager again, but scattered badly, 9”. It wasn’t a mishap, so I didn’t risk a reroll (I was still in long Melta range after all). The Speeder Bikes moved on between Vader’s task force and my home quarter, eyeing the Beast Pack warily.

    I moved my HB AT-ATs into blocking position between Wyches and objective, as planned. Since they’d only moved 6”, the Plasma Gunners inside were quite able to shoot, and enthusiastic to do so. The Plasma Sentinels moved to draw a bead on the nicely-bunched-up Wyches, and the Storm Troopers already on field hustled after the retreating skimmer, determined to finish it off. Lastly, Vader’s AT-AT force moved just 6”, drawing Heavy Flamer lines of fire on the Beast Pack. I figured I could afford a short detour to try to whittle down the Beasts.

    http://i1239.photobucket.com/albums/...2/Turn3IGL.jpg

    http://i1239.photobucket.com/albums/...2/Turn3IGR.jpg

    Shooting was devastating. My first Plasma Vets were less than effective against the Chronos, failing to wound it and losing two Gunners to overheats, but the second Vet squad knocked it down to just 1 wound, and a lucky Multilaser bolt from an AT-AT finished it off. The Sentinels’ Plasma blasts were fearsomely effective, scoring a total of 16 hits on the Wyches. Lelith’s reflexes saved her, but she stood alone, and was blown apart seconds later by long-range Plasma fire from my foot Plasma Vets on the objective, destroying the first Dark Eldar thrust on my objective. The Beasts proved harder to destroy, as Khymera after Khymera made its saves against lots and lots of Flamer templates from the AT-ATs and the troops inside. I did kill a handful of Khymerae, but it scarcely mattered. The Storm Troopers, however, did their jobs with efficiency, shooting down both the Venom and the Ravager. Unfortunately, the Plasma Pistol Sergeant practiced poor firearm safety and killed himself with an overheat (the third of the turn, but then, I HAD been firing an awful lot of Plasma).

    I gambled and assaulted the Talos with the Speeder Bikes, hoping for 6s. None showed up, but fortunately the Talos only got 1 attack in return. It crushed a Speeder Bike, but the Bikers held their ground.

    It had been an excellent turn, with two vehicles, one Monstrous Creature, Lelith and all her Wyches, and a hanful of Beasts destroyed. Now it was time to take the counterattack, but I was starting to think there weren’t enough Dark Eldar left to stop me.

    The other Wych squad jumped out of the Webway into the middle of all the chaos, running toward the Plasma AT-ATs and my objective in a desperate attempt to cut through my lines and claim my objective. The Beasts moved toward the ongoing Talos-Biker-Sentinel melee, also approaching Vader’s AT-ATs. The handful of Kabalite Warriors and Haemunculus, ignored by me, moved toward the center as well.

    No shooting to speak of.

    The Beasts overran the Speeder Bikes, killing them all with ease. The Talos must have hit something important, because the Sentinel exploded with a huge 6” radius, killing one of the Bikes, two Khymerae, and even a pair of Wyches! The Wyches jumped on the AT-AT with their Haywires... and scored one lousy hit. It did penetrate with a 6, but then rolled a 1 for damage and only Shook the mighty machine. Luke Skywalker they ain’t.

    http://i1239.photobucket.com/albums/...12/Turn3DE.jpg

    At the end of this turn, weirdly, I had the Dark Eldar completely surrounded, with Plasma Sentinels and Storm Troopers coming in behind, and massive AT-ATs at their front and flanks.

    Objectives:
    Guard: 1
    Eldar: 0

    Turn 4
    Boba Fett emerged in a building overlooking the Wyches, readying his Thermal Detonator. Vader, considering the situation well in hand and wanting to accomplish his mission, instructed his AT-AT’s pilot to make for Jason’s objective at full speed. Another turn would easily get them there. The other AT-AT shifted sideways to intercept the Beasts from pursuing Vader, and targeting the Beasts with its Flamer. The Shaken AT-AT moved away from the Wyches, depositing its Plasma Vets out the back in prime rapid-fire range. The Sentinels approached the Wyches, hoping for a repeat performance of last turn. Storm Troopers started moving toward the fighting.

    "Boba Fett?! Where?!"
    http://i1239.photobucket.com/albums/...2/Turn4IGL.jpg

    http://i1239.photobucket.com/albums/...2/Turn4IGR.jpg

    The Sentinels got their wish, wiping out the entire Wych unit with deadly accuracy and racking up their third full-unit-kill of the game. Boba Fett, disappointed, slipped his Detonator back into its pouch on his belt and fired a frustrated Ripper Pistol shot at the Beasts, which failed to wound. The Beasts suffered badly, more Khymerae going down, the Clawed Fiend taking a couple of wounds, and a Razorwing flock flying apart into a cloud of feathers under heavy fire from all sides.

    Jason was down to just 3 Kabalite Warriors, their Haemunculus, and the depleted Beast Pack. Determined to do what damage he could, he sent the Warriors toward the dismounted Plasma Vets and the Beasts swarmed into the AT-AT next to them.

    http://i1239.photobucket.com/albums/...12/Turn4DE.jpg

    The Warriors scored two wounds on the Vets, but their Carapace protected them from harm.

    The Clawed Fiend, furious at its wounding, ripped off the Multilaser and one of the legs of the AT-AT, Immobilizing it. The Razorwings couldn’t find any weak points in the armor and failed to get any 6s on Rending.

    Objectives:
    Guard: 1
    Eldar: 0

    Turn 5
    I dismounted my Grenade/Flamer Vets from their Immobilized ride and targeted the Beasts. The Plasma Sentinels and Boba Fett stomped toward the Kabalite Warriors. Vader’s AT-AT took up position on Jason’s home objective. Storm Troopers hustled toward the Beast Pack. The rest of my army, with not much to do, held its ground.

    Not a good place for Dark Eldar to be...
    http://i1239.photobucket.com/albums/...2/Turn5IGL.jpg

    http://i1239.photobucket.com/albums/...2/Turn5IGR.jpg

    Boba Fett gleefully tossed his Detonator into the Warriors, scoring a direct hit and annihilating them and the Haemunculus. The Vets blasted the Beast Pack, reducing it to one Beastmaster and two Razor flocks. Then the Sentinels finished them off with Plasma blasts.

    The game was over; the Dark Eldar had been entirely destroyed.
    Quote Originally Posted by Atrahasis View Post
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    Anything else I have to say has already been said by Col Shaw...listen to the lego man, he's wise.
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  2. #2
    Chapter Master ColShaw's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Clean battlefield:
    http://i1239.photobucket.com/albums/...2/EndgameL.jpg

    http://i1239.photobucket.com/albums/...2/EndgameR.jpg

    Objectives:
    Guard: 2
    Eldar: 0 (tabled)
    (Kill Points worked out to a full 17 for the IG to just 4 for the Dark Eldar)

    Guard Massacre!

    Thoughts:
    1) Without hyperbole, I think this was the most tactically-successful game I’ve ever played with my StarWars army. Everything just clicked for them.
    2) The only real deviation I had to make from my initial plan was when I diverted my Reserve AT-ATs to attack the Beast Pack. I was worried if I didn’t whittle them down, they’d just run back toward Jason’s home objective and be obnoxiously hard to kill, probably contesting it. Even as it stood, they were pretty hard to put down. All Jason’s luck seemed to pour into his 4++ saves on the Khymerae.
    3) The men of the match for me were the Plasma Sentinels, hands down. They destroyed a Trueborn squad, two full Wych units, and finished off the Beast Pack, taking no permanent damage in the process. But every unit I had contributed—except the Speeder Bikes. Granted, it was asking a lot that they go after the Talos, but I thought they’d get 1-2 wounds on the thing at least!
    4) Looking at Jason’s tactics, what do I think? Well, he had some tough decisions. He couldn’t Reserve everything, because then he wouldn’t be able to use his Webways to maximum effect. A Webway army has to have a Portal open Turn 1, to be ready for the first Reserves. So he was pretty much forced to have some Raiders on field. He ended up trusting to his Flickerfields, and they let him down pretty badly (I think he made 1, maybe 2 of those saves over the whole game, and it wasn’t nearly enough). I do think he might’ve been better off planting some of his troops on his home objective and playing for the draw, but that would’ve just weakened his main assault still more. Had I been the Dark Eldar, I think I would’ve just forgotten about the center of the field and tried for a hard left hook, making use of terrain when possible, in the hope of mounting an assault on my objective from that direction. By going straight ahead, he played into my defensive plan, and the Eldar got enveloped. Also, after the back Raider was destroyed, those Kabalite Warriors probably should've hung back on his objective rather than sacrificed themselves going forward.
    5) That said, it was still a tough matchup for the Dark Eldar army. Even an IG army as lacking in long-range firepower as mine can be a serious threat, and my army’s ability to destroy almost any unit that got within 12” did a good job of keeping him at arm’s length and methodically destroying the Eldar battle host.
    Quote Originally Posted by Atrahasis View Post
    Ours is not to reason why, ours is but to glue and buy.
    Quote Originally Posted by FraustyTheSnowman View Post
    Anything else I have to say has already been said by Col Shaw...listen to the lego man, he's wise.
    "Ember of Dreams"
    http://www.amazon.com/Ember-Dreams-C...0408773&sr=1-1

  3. #3
    Chapter Master Vipoid's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Ah, another excellent report.

    Normally I never read battle reports that don't involve one of the armies I play, but I really love both your Star Wars army and the style of your reports.

    Congrats on a great victory. Although, many of Palpatine's plans do seem to involve him sacrificing himself - he'll be running out of clone bodies soon.
    Quote Originally Posted by Maoriboy007 View Post
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  4. #4

    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Congrats on the victory - great report as always!

    Couple FOC notes - Talos and Cronos are Heavy Support, not Elites, and Trueborn are Elites not troops. While that didn't play in here, thought you should know that for the future.

    Cheers

  5. #5
    Chaplain Sternguard777's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Always love to see the Star Wars army great report! Any plans for any new additions?
    Quote Originally Posted by Megad00mer View Post
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    except Robin Cruddace......

  6. #6

    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Quote Originally Posted by Vipoid View Post
    Although, many of Palpatine's plans do seem to involve him sacrificing himself - he'll be running out of clone bodies soon.
    I was thinking the same. I can see a row of clones standing ready and the first one going:"Ah crap, is it my turn already?!"
    But on the other hand, it is the dark side we're talking about. Such tactics should be anticipated and used

    And I also agree on the fact you said it might have been the most tactically-successful game you have had so far. It sure sounded deadly, great victory!

  7. #7
    Chapter Master ColShaw's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Quote Originally Posted by MajorBraindead View Post
    I was thinking the same. I can see a row of clones standing ready and the first one going:"Ah crap, is it my turn already?!"
    But on the other hand, it is the dark side we're talking about. Such tactics should be anticipated and used
    Yeah, I've been thinking about clones and personality duplication (I've been watching the Joss Whedon series "Dollhouse" lately) and thinking about the philosophical and ethical ramifications of it. I keep butting up against the "continuity error". That's the same reason I don't trust teleportation technology; even if you get someone out the other side who looks, acts, and thinks exactly the same as the person who went in, how do you know it's the same person? Not that that's the sort of thing that'd bother Palpatine in the least.

    Quote Originally Posted by Sternguard777 View Post
    Always love to see the Star Wars army great report! Any plans for any new additions?
    Not immediately. I'd always designed the army for 2000 points, and now I'm there. The AT-ATs are time-consuming to convert and to paint, in addition to being a bit pricy, so I think 4 is the max for them. I might add a pair of additional Speeder Bikes to replace the Hunter-Killers on the Sentinels as being a bit more useful. I have always thought about using a Psyker Battle Squad converted to look like Palpatine's Royal Guards (long red robes, converted from High Elf Phoenix Guard), but the problem I run into is that my FOC is completely full, except for Heavy Support (in which, strangely for IG, I don't actually have any choices at all!) The other thought I've had is an ion cannon emplacement to be a counts-as artillery piece of some sort.

    Quote Originally Posted by Harrold View Post
    Couple FOC notes - Talos and Cronos are Heavy Support, not Elites, and Trueborn are Elites not troops. While that didn't play in here, thought you should know that for the future.
    Good to know; in friendly games I don't usually bother to look at my opponent's list (I trust them to do the math right and not to cheat too blatantly), and I'm not really well up on the FOC of armies I don't play.

    Quote Originally Posted by Vipoid View Post
    Congrats on a great victory. Although, many of Palpatine's plans do seem to involve him sacrificing himself - he'll be running out of clone bodies soon.
    I have noticed that in how I use Palpatine. I find his Grenade Vets a very useful unit, since it can move and fire all special weapons at 24" range; the ability to chuck 2d6+3 BS4 S6 shots on the move is pretty handy. And they often end up in the front lines, which tends to be pretty hard on them. *Shrug*. I actually kind of like having a sacrificial HQ unit; most 40K armies just don't do that.
    Quote Originally Posted by Atrahasis View Post
    Ours is not to reason why, ours is but to glue and buy.
    Quote Originally Posted by FraustyTheSnowman View Post
    Anything else I have to say has already been said by Col Shaw...listen to the lego man, he's wise.
    "Ember of Dreams"
    http://www.amazon.com/Ember-Dreams-C...0408773&sr=1-1

  8. #8
    Chapter Master Vipoid's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Quote Originally Posted by ColShaw View Post
    I have noticed that in how I use Palpatine. I find his Grenade Vets a very useful unit, since it can move and fire all special weapons at 24" range; the ability to chuck 2d6+3 BS4 S6 shots on the move is pretty handy. And they often end up in the front lines, which tends to be pretty hard on them. *Shrug*. I actually kind of like having a sacrificial HQ unit; most 40K armies just don't do that.
    It is quite a good unit for advancing to the front lines - lots of high-strength shots are always nice, and it generally isn't as important as your plasma squads.

    I'm certainly not criticising your tactics - I just find it amusing that The Emperor is perfectly willing to put himself in harms way.
    Quote Originally Posted by Maoriboy007 View Post
    Using Tomb Kings to defend anything in Warhammer is like using the Phantom Menace to defend Attack of the Clones.
    Quote Originally Posted by wyvirn View Post
    If you find that disturbing, you should see how much a comma changes a sentence.

    Let's eat, Grandpa!

  9. #9

    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Nice report!
    Who needs a life when there are video games? (And Warhammer)

    Orks: 2000 points

  10. #10
    Chapter Master SevenSins's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    another fine rep, and everything went according to plan I see.
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  11. #11
    Commander Seabo's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Grats!
    Always love the batreps lol
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  12. #12
    Brother Sergeant BertusB's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Quote Originally Posted by ColShaw View Post
    "Boba Fett?! Where?!"
    Teehee, classic. Another great battle report. I think it might have been more of a challenge for you if he hadn't used a Webway tactic, This meant he was coming at you piecemeal (even though only 1 witch unit didn't arrive on the first turn), and you knew exactly where they were coming from. I think you would have had more trouble with a Venom spam list. Do you think your list has enough firepower to handle that when you get first turn? Think about 6-8 Venoms, 2 Raiders and 2 Ravagers. I'm curious to hear your opinion about this kind of list. And what would your battle plan be in such a case? Like I said, loving it. Great way of learning the way IG plays too. Keep it up!

    Cheers,
    BertusB

  13. #13
    Chapter Master ColShaw's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Quote Originally Posted by BertusB View Post
    Teehee, classic. Another great battle report. I think it might have been more of a challenge for you if he hadn't used a Webway tactic, This meant he was coming at you piecemeal (even though only 1 witch unit didn't arrive on the first turn), and you knew exactly where they were coming from. I think you would have had more trouble with a Venom spam list. Do you think your list has enough firepower to handle that when you get first turn? Think about 6-8 Venoms, 2 Raiders and 2 Ravagers. I'm curious to hear your opinion about this kind of list. And what would your battle plan be in such a case? Like I said, loving it. Great way of learning the way IG plays too. Keep it up!

    Cheers,
    BertusB
    Hmm... I agree that Reserve lists of any sort are risky. And honestly, given the setup and not getting first turn, Jason might've been better off going all-Reserves and bringing on any that arrived the same turn as the Webway-carriers on the left flank and going hell-for-leather at my objective (or keeping some objective-campers on his own).

    No, I don't think I have enough firepower to handle a vehicle-heavy list at range; my StarWars IG is more of a midrange-shooting list. But if I were playing against the list you noted above, I would certainly deploy all my vehicles at the start. Multilasers are actually pretty good at shooting down Armor 10 skimmers. I would focus mid-strength fire on the Raiders and use my Lascannon Sentinels to try to scrap at least one of the Ravagers early (and use Storm Trooper squads to take out the other one on turns 2-3). Once the high-strength enemy long-range shooting is out of the picture, it forces the Dark Eldar to get within 24", which is where my army is most comfortable. True, Blasterborn squads will cause trouble up close, but that'd also allow me to return fire and blow them away with rapid-fire Plasma. The good news is that Carapace Vets, while seriously overpriced in most scenarios, become a lot better against mass AP5 fire like DE can kick out. So I'd try to stay fairly concentrated, since the skimmers can outmaneuver me anyway, knock out enemy long-range threats first, then counterpunch anything that crowds me and hope for the best.
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  14. #14

    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Star Wars Rocks!

  15. #15
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Brilliant job!!!!!!!
    No other comments...
    IG: 6th Company/9th Hohenstaufen Rgt.: W/D/L 0/0/0() (Apoc. game)
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  16. #16
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Quote Originally Posted by ColShaw View Post
    Not immediately. I'd always designed the army for 2000 points, and now I'm there. The AT-ATs are time-consuming to convert and to paint, in addition to being a bit pricy, so I think 4 is the max for them. I might add a pair of additional Speeder Bikes to replace the Hunter-Killers on the Sentinels as being a bit more useful. I have always thought about using a Psyker Battle Squad converted to look like Palpatine's Royal Guards (long red robes, converted from High Elf Phoenix Guard), but the problem I run into is that my FOC is completely full, except for Heavy Support (in which, strangely for IG, I don't actually have any choices at all!) The other thought I've had is an ion cannon emplacement to be a counts-as artillery piece of some sort.
    What about some sort of Tie-fighter for a valkerie or vendetta? Gotta add a tie-fighter.

    But always love your battle reports. Be fun if we could only find some sort of rebel alliance IG army for you to fight against xD

  17. #17
    Veteran Sergeant mdeceiver79's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    For a heavy support if you are willing to include some of the early episode storm trooper stuff you could convert a leman russ proxy from battlewagon.
    http://starwarsblog.starwars.com/wp-...9/02/turbo.jpg

  18. #18
    Librarian matt_17's Avatar
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    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    Nice report, as usual. Sounds like it was a good game, it's always nice to see good plans working out so well.
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    Record as of new CSM Codex: 8 wins/ 2 losses/ 0 draws
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    IG + Daemons Allies: 16 wins (6 tablings, 8 crushing victories, 2 1-VP scrapes)/ 0 losses/ 1 draw

  19. #19

    Re: 1-12-12, StarWars IG vs. Dark Eldar, 2000 Points

    You could model some AT-AA's as manticores or hydras(both would fit the idea, hydras actually being AA and manticores with the missliles.) just a thought.

    I love this army btw. It reminds me of one of my first lists. We even used the same Vader model, but I used a piece of action figure lightsaber for the lightsaber bit. I also used my rough riders as dewback riders, but your speeder bike conversions are great. Great job in the battle. Good to see your stormtroopers can hit things.

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