
Originally Posted by
Aluinn
DE with Eldrad, a Seer Council, an Avatar, or scoring Wraithguard seems pretty good--actually, anything with Eldrad seems pretty good--but I don't know, I'm not a doctor. Going from no psychic defense to some of the best, and no psychic powers to some of the best (from what we've seen of the cards, what Eldrad can do in terms of Fortune/Fortune/Doom, Fortune/Doom/Doom, or Fortune/Doom/Guide still seems, well, as good as it was before, and Doom is particularly nice when you wound everything on a 4+ with a gajillion shots). If you have to take Eldar Troops to do this, well, small Ranger/Pathfinder squads have never been bad in any way and sniper weapons are getting a buff again, and they do provide something that the DE army list doesn't really have a very efficient choice for (a small cheapish scoring squad to sit near an objective in/near your DZ and still contribute to the battle with long-ranged weapons), though Warriors can serve.
Anyway, think things out carefully; the Eldar list is, though taken as a whole not the best, far from devoid of very strong choices, and you get to pick and choose to at least some extent. Everyone gets allies and I can imagine a scenario where, in fact, everyone would love to be able to have Eldar allies because, again, Eldrad.
(This is all conjecture based on the assumption that the ally rules are indeed a "core" part of the "normal" game, not some wacky fun appendix thing, and also that they will in fact be limited on an army-by-army-to-other-army basis, which we don't even know.)
EDIT: Just occurred to me: Fortuned, tooled-up Archon with Shadowfield? Sweet jeebus he cannot die. Running with Seer Council plus Eldrad ... sick, just sick.