Page 121 of 146 FirstFirst ... 21 71 111 119 120 121 122 123 131 ... LastLast
Results 2,401 to 2,420 of 2903

Thread: Codex: Chaos Legions rumours

  1. #2401
    Brother Sergeant
    Join Date
    Feb 2012
    Location
    Cambridgeshire
    Posts
    45

    Re: Codex: Chaos Legions rumours

    I'll be honest they're about the only thing in the starter which is getting me interested. The plastic dread is nice but I've got a forgeworld one and I'm getting a couple of Decimators at Games Day this year. I don't use possessed and I've already got plans for making my own chosen using a combination of the Chaos Marines box and the Iron Hands and Iron Warriors conversion kits. So not fussed about them either. Unless there is going to be a small 40k rulebook in there like the Fantasy one then I doubt I'll even bother buying a starter box.

    Unless what I've been told about special/limited edition versions turns out to be true and the character is worth having.

  2. #2402
    Chapter Master Souleater's Avatar
    Join Date
    Mar 2006
    Location
    England
    Posts
    4,810

    Re: Codex: Chaos Legions rumours

    But the new Chaos Codex (which TheDarkGeneral hinted is just over five weeks away) could change a lot of that. Possessed might become the awesome unit they should be. The figures themselves might be so groovy you'll want them rules be damned. Not saying any of that is true or you'll feel that way but I think it is a little premature to dismiss the contents at this time.

  3. #2403

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Born Again View Post
    So the cry is "It doesn't have 'Legions' in the title! This book is going to suck!" now? We're actually judging a book by its (title on the) cover rather than its content?
    Hey, that's the impression that I'm getting from some of these posts. I agree with Grimdesign's list (and Wes' additions to)

    Me, I'm just happy to get a new codex.
    Last edited by Barghest; 15-06-2012 at 23:53.

  4. #2404
    Commander theDarkGeneral's Avatar
    Join Date
    Jul 2006
    Location
    Southern Gates of Chaos
    Posts
    731

    Re: Codex: Chaos Legions rumours

    My apologizes Darnok but i'm not nearly in the know as yourself or several others here. I tend to focus on my personal preferences which of course is Chaos and Apocalypse. I did hear about the first plastic Dread in the starter boxed set and bikes but i assumed they were Chaos bikers. Also heard things about plastic Raptors but sounds like they'll prob be part of wave #1. As for 6th edition itself and all the rules changes, army building changes, scenarios and deployment...that's for another thread...lol!
    Army of the Southern Gate
    theDarkGeneral
    T'raj the Terrible
    Khorne Legion Daemongorge

  5. #2405

    Re: Codex: Chaos Legions rumours

    If Cultists are really in, then my dusty Traitor Guardsmen models will surely do my wallet justice...
    HIKEEBA!

  6. #2406
    Commander Maxis Lithium's Avatar
    Join Date
    May 2005
    Location
    Toronto, Ontario Canada, eh?
    Posts
    801

    Re: Codex: Chaos Legions rumours

    Well, the rumor of cultests has been repeated enough times that I am fairly certain that we'll see them in some form. What I'm really hoping for is Cultists that resemble some of the basic troop options from the Lost and the Damned list, which had the ability to take marks, but those marks weren't as powerful as what CSMs got. They also got some basic special/heavy weapons like guard.

    What I'm afraid is that the Cultists will mirror the cultists from the 3.5 who were basic guardsmen, but could not take special/heavy weapons and had to take one of 3 specialization. Infiltrate/stealth, Melta-bombs and +1 armour pen Vs. bunkers or close combat weapons and furious charge. While I understand that they weren't supposed to carry an Alpha Legion army, but I walys felt they didn't pull off any really useful roles, save Melta-bombing things before getting shot to bits, or bulk hand-to-hand attacks. Good under 4th for out numbering, but not much else.
    E nomine Imperator et Suus Faveo Filii et Sanctus Terra, Amen!

    My Tyranid army Project Log Check it out!

  7. #2407

    Re: Codex: Chaos Legions rumours

    I want the old 3rd edition white dwarf cultists back. Dirt cheap, zealous but unskilled, highly disposable.
    Quote Originally Posted by DoctorTom View Post
    this is probably the first time in the forum someone had to give a definition for "a". Congratulations.

  8. #2408

    Re: Codex: Chaos Legions rumours

    I always thought of cultist as sacrificial lambs, to be used, exploited and then thrown away. It would be cool if they played that way.

    (sacrifice d6 cultists to add to psychic attack of some-such)
    (attach cultist to X unit, whenever X unit takes a hit, that hit is measured against the cultist, and if successful: Cultist receives attack)(with the exception of aoe attacks of course)
    (you may upgrade X cultists to carry a portion of chaotic energy, allowing cultist to sacrifice themselves in a kamikaze attack)


    However I strongly feel they are just going to be a screen unit, not entirely capable of doing too much on their own (which will disappoint a few all-cultist army generals to be sure)
    Unless anyone has the inside scoop on what they can do?

    at any rate I am excited for chaos players.

  9. #2409
    Librarian
    Join Date
    May 2012
    Location
    Canada
    Posts
    316

    Re: Codex: Chaos Legions rumours

    I'd like to see a range of upgrade options. There could be a baseline meat shield cultist, then for additional points they can be turned into different things. There could be zombies, beastmen, guerillas, Alpha Legion operatives and so on.

  10. #2410

    Re: Codex: Chaos Legions rumours

    I think we'll end up with just that IP, But probably with more god bent. For instance, your base rabble , Nurgle gets zombies, Tzeentch sorceror coven, Slaanesh rabble?, Khorne gladiators, and then maybe wargear options to turn them into quasi guard/storm troopers.

  11. #2411
    Librarian
    Join Date
    Jun 2008
    Location
    Germany
    Posts
    358

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Eldrad View Post
    Slaanesh rabble?
    A bunch of doped up masochists in gimp suits?

  12. #2412

    Re: Codex: Chaos Legions rumours

    I'd believe assassin cults myself

  13. #2413
    Chapter Master Chem-Dog's Avatar
    Join Date
    Aug 2005
    Location
    Tantonis IV
    Posts
    5,524

    Re: Codex: Chaos Legions rumours

    I caught this....

    One is called ecstasy...which sounds weird but basically it allows the user to fire his weapon at his strength value. I can't remember what unit has it though!
    ....in The Dude's summary in post 2 and thought I'd mention that it sounds a wee bit like the original Noise Marines rules, both standard Noise Marines and the Champion/Lord character fired their weapon at their strength value which was 4 for the "normal" guys but 6 for the boss.

    And if anyone in a Chaos Space Marine army is going to have an ability called Ecstasy, it's gonna be Slaaneshi, surely.

    Apologies if this has been mentioned before but I wasn't going to read through 2k+ posts to check if it was mentioned
    40K spend '09: £205.70.'10: £87.50.'11: £29.00. '12: £89.00. '13: £6.00
    Models painted in 2013: 0.5

    Brimstone. Gone but not forgotten.

  14. #2414
    Chaplain movin_pics's Avatar
    Join Date
    Mar 2006
    Location
    A Post Thatcher NE
    Posts
    189

    Re: Codex: Chaos Legions rumours

    It hasn't been mentioned chem-dog so good spot, seems plausible...
    As it turns out any 8th ed army book cover can be improved by googlie eyes

  15. #2415
    Chapter Master IcedAnimals's Avatar
    Join Date
    Sep 2009
    Location
    Langley
    Posts
    1,627

    Re: Codex: Chaos Legions rumours

    I am not sure I see the point in noise marines having a special rule that allows them to shoot at str 4. There isn't any way to buff noise marines with more str. Perhaps that is just the rule of the weapons themselves. Which would then actually annoy me a little because it would make non-noise marines have better sonic weaponry. I am hoping sonic weaponry gets something but this definitely is not it. Now perhaps this is a rule for a "sonic dreadnaught" Or maybe it is a special rule for some kind of slaanesh special character. If we really do only have 5 weeks to go then we will know soon enough.
    B.B.Hoods family full of disappointment. Tamales on the floor. The dads sombrero broken.

    Accepting all challengers, currently playing SFxT, UMVC3, SCV, DoA5.
    My Xbox Live account is Vicioushellsing.

  16. #2416
    Commander TrojanWolf's Avatar
    Join Date
    Nov 2007
    Location
    Australia
    Posts
    757

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by IcedAnimals View Post
    There isn't any way to buff noise marines with more str.
    Well, not at this point. Unless you know something about the next book we don't...
    6th edition Dark Eldar - bring out the big guns and send in the clowns!

    Quote Originally Posted by Azzy View Post
    Amazing typo. Your Space Marine captain going bald? Your Nobs fresh out of hair squigs? Your Shas'o wants to make a unique fashion statement? Hairbringer Crypteks to the rescue! They personally deliver hair in all lengths, colors and textures right to your battlefield.

  17. #2417
    Commander Garanaul the Black's Avatar
    Join Date
    Aug 2005
    Location
    In the not too distant future, next Sunday A.D.....
    Posts
    802

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by TrojanWolf View Post
    Well, not at this point. Unless you know something about the next book we don't...
    Admittedly it would be situational, but maybe the return of combat drugs?


    G
    Warseer's resident MSTie. Like Mystery Science Theater 3000? Try it's spinoffs, Cinematic Titanic and Rifftrax!
    Have a MST or related question (hey, it could happen... )? Feel free to PM me!

  18. #2418
    Chapter Master Chem-Dog's Avatar
    Join Date
    Aug 2005
    Location
    Tantonis IV
    Posts
    5,524

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by IcedAnimals View Post
    I am not sure I see the point in noise marines having a special rule that allows them to shoot at str 4. There isn't any way to buff noise marines with more str.
    It was weird old RT era rules that did it and there were probably a million and one ways to tweak a Model/Unit's Strength value (they could have D6-3 Chaos Attributes for a starters). I'm not suggesting that it carries over directly BUT if Sonic weapons strength was "as user" and there were a way to perk a unit's strength (I dunno, for Lords or with Combat Drugs or Psychic Powers or "Daemonic Possession" - add your own chaos themed +1stat effect) it'd make the Sonic weapons a little more interesting, nes pas? It's something that's been done before and the current crop of GD's seem quite happy to turn to older incarnations of rules for inspiration (a good thing in my view).

    Perhaps that is just the rule of the weapons themselves. Which would then actually annoy me a little because it would make non-noise marines have better sonic weaponry. I am hoping sonic weaponry gets something but this definitely is not it. Now perhaps this is a rule for a "sonic dreadnaught" Or maybe it is a special rule for some kind of slaanesh special character. If we really do only have 5 weeks to go then we will know soon enough.
    It could be that the quote, thrice removed from context as it is (and hardly a definitive statement at that), is inaccurate. Could be that sonic weapons fire at a rate equal to the user's strength (making them Assault 4 or Heavy 8 for a NM, for example). If it's even a thing that affects Sonic Weapons at all.

    If this does turn out to be something of note, I hope that it's not a Red Herring rule, weapons that use a wielder's strength which never varies from one value is a needlessly arch way of stating a weapon's Strength.
    40K spend '09: £205.70.'10: £87.50.'11: £29.00. '12: £89.00. '13: £6.00
    Models painted in 2013: 0.5

    Brimstone. Gone but not forgotten.

  19. #2419
    Librarian Knifeparty's Avatar
    Join Date
    Jan 2010
    Location
    Toronto, Canada
    Posts
    469

    Re: Codex: Chaos Legions rumours

    I could likely be that sonic weaponry has no strength value anymore, and instead works like poisoned weapons where it wounds on a 4+ or something. This makes more sense because sound doesn't have a strength value and effects everyone differently. This rule would allow their sonic weaponry to be effective against light tanks.

  20. #2420
    Chapter Master Thoth62's Avatar
    Join Date
    Mar 2006
    Location
    Winnipeg, Canada
    Posts
    2,650

    Re: Codex: Chaos Legions rumours

    I'm sorry, forgive me if I'm ignorant... But how exactly does not having a strength value make it effective against tanks of any kind?
    Quote Originally Posted by Meriwether
    Heed also the Thoth62.
    Quote Originally Posted by Grimtuff
    The objective of the game is to win. The point of the game is to have fun. The two should never be confused.

Page 121 of 146 FirstFirst ... 21 71 111 119 120 121 122 123 131 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •