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Thread: Codex: Chaos Legions rumours

  1. #2741
    Librarian Graystoak's Avatar
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    I read a rumour that Plaguemarines were getting a special rule in the new codex called 'stoic' which meant they could charge after rapid firing but couldn't sweeping advance. Can't find a rule called Stoic in the book but slow & purposeful would basically do the same thing. All the Nurgle Deamons have S&P so it seems likely we'll get the same. I quite like that idea, you loose the ability to Overwatch & run but it's kinda Nurgly!

    Has anyone noticed the new 'defensive' grenade rules? If your being shot at from 8" or less you gain the stealth rule. Very characterful!

  2. #2742
    Brother Sergeant Furor Teutonicus's Avatar
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    Re: Codex: Chaos Legions rumours

    Somehow I can't see how not being able to fire on overwatch is nurgly.

    I like the defensive grenades though. And how they've got T5 now. And how FNP works in the 6th ed. And and and....
    Last edited by Furor Teutonicus; 04-07-2012 at 14:32.

  3. #2743
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    Re: Codex: Chaos Legions rumours

    Ok so i was going through the rulebook and when the "hell feaster" was mentioned on pg397 of the rulebook i gave it a look and i gotta say it looks great and if they make dreadnaughts look like this i am gonna be buying a couple of those for sure but something caught my eye when i looked up a bit more, if you look to the image just above the "hell feaster" you will notice what appears to be converted khorne terminators but as i peer to the left i see a Terminator lord that doesn't resemble anything that has been released and i thought it was converted at first but i gave a look over the models and it bears new knee guards, head and armour.

    now i may be wrong and that could just be a forgeworld model that i missed or it could be a conversion but it just looks new for some reason any ideas

    also do any of you think that the daemon weapons could follow the rules shown in the GK codex but be worth more and made more dangerous like they are already power weapons with d6 attacks and you just need to roll to see what ya get, of course they would be expensive pts wise but it would make them new and more daemonic
    Last edited by Azariah Kyras; 04-07-2012 at 14:45.

  4. #2744

    Re: Codex: Chaos Legions rumours

    Hmm, I don't explicitly recognise some of his bits either, but I'm inclined to believe it's just a well-done conversion.

  5. #2745
    Chapter Master samiens's Avatar
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    He's a conversion- knee guards are shoulder pads with the horns removed, head is from the plastic chaos warrior kit iirc- nothing to see here sadly
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  6. #2746

    Re: Codex: Chaos Legions rumours

    I loved the daemon weapon rules in codex GK. Hope they use the same chart in CSM. It certainly fits with the slightly more random effects of 6th, like random objectives, random terrain, warlord traits, random psychic powers.
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  7. #2747

    Re: Codex: Chaos Legions rumours

    I cannot be the only one here who's hoping to awaken from this horrible nightmare involving Kharn and his current nerfstration.

  8. #2748

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by MajorWesJanson View Post
    I loved the daemon weapon rules in codex GK. Hope they use the same chart in CSM. It certainly fits with the slightly more random effects of 6th, like random objectives, random terrain, warlord traits, random psychic powers.
    I hope they stay away from random effects.. far far way. Im sick and tired of hopeless randomness, i want to know what i can do, not hope i roll the right out come for my weapon so i can successfully complete my strategic ploy in games and not be totally let down by some random dice roll. Look at possessed and what randomness have done to them, now they are even worse in 6th edition.

  9. #2749

    Re: Codex: Chaos Legions rumours

    Chaos have enough problems with random rolling (Dreads, Possessed, Chaos Spawn, Daemon Weapon Attacks... You'll note three of those almost NEVER see play). When we get to choose Daemon Weapons, I'm hoping more for a slight return to 3.5. Always seemed a shame that we had the Kai-gun model for all of a few months before losing it suddenly, I'd love to see it and a few varied daemon weapons back.

    That, however, is all wild uneducated speculation, so I'll go back to lurking. Thanks for the round-up so far Dude, and for the rumours everyone!
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  10. #2750
    Chapter Master Excessus's Avatar
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    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by clancy View Post
    I cannot be the only one here who's hoping to awaken from this horrible nightmare involving Kharn and his current nerfstration.
    You mean the way he slaughters regular infantry like a madman while a champion in the same squad seeks glory and accepts any challenges from the opponents?

    New edition - new tactics...

  11. #2751

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Excessus View Post
    You mean the way he slaughters regular infantry like a madman while a champion in the same squad seeks glory and accepts any challenges from the opponents?

    New edition - new tactics...
    You mean after regular infantry nailed him twenty times in initiative order? Keeping Kharn in the rear of the squad to try and assure a pile in move or two to get his attacks seems a bit feebs.

  12. #2752
    Chaplain Daemonia's Avatar
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    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Excessus View Post
    You mean the way he slaughters regular infantry like a madman while a champion in the same squad seeks glory and accepts any challenges from the opponents?
    "Okay guys we're closing in on those Paladins led by Draigo...I'm gonna need you two guys with plasma pistols to fire off a couple of shots as we go in and hopefully nail one of them with me. You there, Skull-Champion, you need to take out their healer so they lose their FNP save. I'm going to handle Draigo as I've got the equipment for the job. The rest of you try to take out their force-staves and hammers before they get a chance to swing. Let me just work out the math-hammer on this...hmmmmm...I'm coming up with about a 33.3% chance of winning the combat but we're Fearless now so we should do better than we usuall-----"

    SKULLLLLLLLLLLLL-CHAMPION JENKINSSSSSSSSSSSSSSSSSSSSSSSSS!!

    That's how I see it happening in my mind at least
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  13. #2753

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Graystoak View Post
    I read a rumour that Plaguemarines were getting a special rule in the new codex called 'stoic' which meant they could charge after rapid firing but couldn't sweeping advance. Can't find a rule called Stoic in the book but slow & purposeful would basically do the same thing. All the Nurgle Deamons have S&P so it seems likely we'll get the same. I quite like that idea, you loose the ability to Overwatch & run but it's kinda Nurgly!

    Has anyone noticed the new 'defensive' grenade rules? If your being shot at from 8" or less you gain the stealth rule. Very characterful!
    That's a Ghost rumour, but I'll spare you my usual rant about why I don't believe his rumours. Also, how does being slow=stoic? Stoic means emotionless, and even worse, in a positive light. Most names in 40k are neutral (why do I always misspell that word? I work in the electrical industry!) or bad sounding things that give benefits such as 'Paranoia', 'Stubborn', or such.

    Quote Originally Posted by MajorWesJanson View Post
    I loved the daemon weapon rules in codex GK. Hope they use the same chart in CSM. It certainly fits with the slightly more random effects of 6th, like random objectives, random terrain, warlord traits random psychic powers.
    Oh Tzeentch, please no. I like being able to chose my army. For free stuff too random is bad enough, but for stuff I pay for? That's just frustrating. Plus I interpreted the random rolls for powers representing the 'I's limited access, to such wepons.
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  14. #2754
    Chapter Master Excessus's Avatar
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    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Daemonia View Post
    "Okay guys we're closing in on those Paladins led by Draigo...I'm gonna need you two guys with plasma pistols to fire off a couple of shots as we go in and hopefully nail one of them with me. You there, Skull-Champion, you need to take out their healer so they lose their FNP save. I'm going to handle Draigo as I've got the equipment for the job. The rest of you try to take out their force-staves and hammers before they get a chance to swing. Let me just work out the math-hammer on this...hmmmmm...I'm coming up with about a 33.3% chance of winning the combat but we're Fearless now so we should do better than we usuall-----"

    SKULLLLLLLLLLLLL-CHAMPION JENKINSSSSSSSSSSSSSSSSSSSSSSSSS!!

    That's how I see it happening in my mind at least
    Yeah, because those two units cost about the same...yeeeaaahh...

  15. #2755

    Re: Codex: Chaos Legions rumours

    You do realize IC's are part of the unit in assaults now and can only be picked out by ICs who roll a 6 to hit, or challenges right?

  16. #2756

    Re: Codex: Chaos Legions rumours

    So roughly how far out are we from the new codex/models now?
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  17. #2757

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Baaltor View Post
    Oh Tzeentch, please no. I like being able to chose my army. For free stuff too random is bad enough, but for stuff I pay for? That's just frustrating. Plus I interpreted the random rolls for powers representing the 'I's limited access, to such wepons.
    You're playing an army with CHAOS in the name.
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  18. #2758

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by SideshowLucifer View Post
    You do realize IC's are part of the unit in assaults now and can only be picked out by ICs who roll a 6 to hit, or challenges right?
    I think very few have realized this, actually. I was rather bitter at the init one thing myself, until that was pointed out to me. Kharn hits harder so more stuff dies, but they still get their attacks that turn. More stuff dies, the Blood God is happy. Just keep Kharn out of challenges - showboating is for characters with something to prove (aspiring champions, or simpering slaaneshi heroes), Kharn's too busy murdering everything in arm's reach to bother with that nonsense.
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  19. #2759

    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by NitrosOkay View Post
    You're playing an army with CHAOS in the name.
    I'm not sure if you're trolling, kidding, or really believe that (I've seen all three, many times, I'll assume you're serious), but chaos doesn't mean random, it means disorder, confusion, and primeval. And even if it did, just because we play chaos marines it doesn't mean we should have randomness as a mechanic any more than space marines should use vacuum technology, imperial guard should have to LITERALLY stand still and guard things, or that tau should have an alphabet based weapon scheme.

    Regardless of that, you can find raving frothing lunatics, blasted uncontrollable tides of daemons, or megalomanicial geniuses bent on domination and subjugation among our ranks. Some of use use random, some of us don't. That's up to the player to decide, not the dice. Although I've got a bad feeling if Ward's in control seeing his last books ironically random nature.
    A melta to the face: if it's good enough for Huron, it's good enough for me.
    Quote Originally Posted by Darnok View Post
    Why in the hell should you [assemble 40-50 models] in one go? Try eating ten pizzas in one go, and I'll promise you you'll puke. That doesn't mean there is anything wrong with pizzas...
    Did you know I have a blog? Neither did I, but apparently it's here! I review codices, write unbalanced, childish homebrewed rules, and post articles of my painting, conversions, and writing.

  20. #2760
    Modstralian The Dude's Avatar
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    Re: Codex: Chaos Legions rumours

    Quote Originally Posted by Baaltor View Post
    Some of use use random, some of us don't. That's up to the player to decide, not the dice.
    I'm not sure how the dice somehow force you to take a Daemon Weapon. You said it yourself. If you don't like the random elements, feel free to ignore them, just like Ork players do. The other option is you could embrace the randomness and figure out how to work with it, just like Ork players do
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    That's just... like... your opinion, man.

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