e.g. allowing pick pockets to actually pick pockets and 'work the crowd' during performances, options to apprentice impressionable youths to particular performers so they can be trained up, and a couple of others.
after the campaign I'll send a report to the website with my ammendments and suggestions.
the clowns, strongmen, and pickpockets (impressionable youths and toughs should I have any) are henchmen. the ringmaster leads and the performers are heroes. I currently only have 2 heroes, the acrobat and knife thrower, other options are: beast tamer, magician, freak (single mutation), and mysteries of the east (shaolin monk/prize fighter).
each beast tamer allows up to 2 beasts to be included. as the ringmaster can have a single performer ability my ringmaster is a beast tamer, hence the whip, so she will be getting some pets when I get round to making them.
was hoping to get a magician built before the campaign started, but they need to be painted too.