I'm basing the warband on the experimental rules set for "circus extraordinaire" on Mordheimer.com, but I have tweaked their rules with a few additions, basically filling glaring holes and adding flavour.
e.g. allowing pick pockets to actually pick pockets and 'work the crowd' during performances, options to apprentice impressionable youths to particular performers so they can be trained up, and a couple of others.
after the campaign I'll send a report to the website with my ammendments and suggestions.
the clowns, strongmen, and pickpockets (impressionable youths and toughs should I have any) are henchmen. the ringmaster leads and the performers are heroes. I currently only have 2 heroes, the acrobat and knife thrower, other options are: beast tamer, magician, freak (single mutation), and mysteries of the east (shaolin monk/prize fighter).
each beast tamer allows up to 2 beasts to be included. as the ringmaster can have a single performer ability my ringmaster is a beast tamer, hence the whip, so she will be getting some pets when I get round to making them.
was hoping to get a magician built before the campaign started, but they need to be painted too.



Do they have rules for a traveling cart or anything like that? Tamed bears/lions?
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! Excellent idea
