So I was thinking about Daemons of Chaos and they seem like a fun army to play with so I wanted to ask, Are they fun to play? Are they are over powerd as people claim? (I hope not) Are they fun to fight against?
So I was thinking about Daemons of Chaos and they seem like a fun army to play with so I wanted to ask, Are they fun to play? Are they are over powerd as people claim? (I hope not) Are they fun to fight against?
Daemons are most fun if you like to win without having to work too hard. It only takes a minimal effort to gain a draw, and that's a pretty good starting point for a win.
If you want to work hard for your wins, Beastmen are fighting an up-hill battle these days.
But they must be crushed.
Mercilessly.
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what is so OP about DoC? I am new here and the search did not turn up any whine threads![]()
I'm not wanting a real hard fight to win (Then I would have continued my old Wood Elves that I originally started with.. I hated that army.. XD) I just want something that isent too over powerd. And I heard alot of talk about Daemons being realy over powerd (Some time back when ever Mat Ward was mentioned people raged about how he made Daemons realy over powerd and stuff) I just want a army thats fun to play and fun to face (So it dosent make my opponents rage and refuse to play..)
Fun to play and fun to face? Orcs and Goblins would be your best bet.
Daemons are very unique, but unfortunately, one misses out on a lot of the other aspects of the game.
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Well, We already have a Orcs & Goblins played and i'm not realy intrested in Orcs & Goblins. My main army are Skaven and I'm wanting to start Daemons of Chaos, Ogre Kingdoms or Dark Elves. Currently leaning towards Daemons of Chaos. Thats why I am asking if the Daemons of Chaos are fun to play and face.. And what aspects of the game to Daemons miss out on..?
Deamons COULD be fun to play/ face. But most deamon armies are not. They are one of the strongest armies if u take certain things you will probably want to take. Go ogres they are fun to play and face and not goobie at all.
None really, they have some of the best units in the game both for manouvreing, magic, shooting and combat.
If you want a daemon army that's playable but not ridiculously overpowered, go for a mono-god army! Just not Nurgle, like me, as that feels like trying to hammer in a nail with a paper towel.
Dark Elves dropped to the bottom of the list of the three armies i'm considering because almost everyone seemed to think they where the most overpowerd army in Warhammer Fantasy at the moment (Plus their special are almost all metal..), and a few said that Daemons arent nearly as over powerd in 8'th edition as they where in 7'th edition and the armies they where the strongest against got stronger eavening it out a bit..
I'm just horribly bad at chosing, I want both Ogres and Daemons..
@ OP
Don't make the mistake of choosing based on the perceived power level of an army. These things have a tendency to change every edition. If I were you I would look at the model ranges of both Ogres and Daemons and decide based on what I would like to paint, collect and field on the table. Collecting an army is a significant investment in time and money so you might as well get all the mileage you can from it. And by that I mean continuing to play no matter how weak or strong an army is considered.
Agreed. In my experience You'll spend more time collecting, modeling, and painting your army than you will actually playing them. I actually started my Daemons army as a result of painting up a few squads for a now-defunct D&D game (see my sig). I can't attest to Fantasy, but in 40k it's a quirky list that takes a lot of finesse to make wok.
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Well, I like both Daemons and Ogres.. No idea what one I like best... And the main reason I dont want anything too over powerd is cus I dont want the people I play against to feel like they cant win and thus not want to play against me.. Oh wells, If I pick Daemons is there anything to avoid? Is there anything thats just too strong, Like mayhaps Bloodcrushers of Khorne? If I pick Daemons I know I wouldent run any Nurgle stuff. Not a fan of Nurgle.
Last edited by Merellin; 07-02-2012 at 19:52.
+1 this, a thousand times.
Ignore the whiners, the majority of players are normal people and won't get their panties in a twist over your army of choice.
Daemons are a fun army, lots of options, lots of variety and all the folks crying about them are suffering butthurt held over from 7th ed.
Daemons are no more powerful than Skaven or DE are.
Don't take more than 6 Flamers and leave the special characters alone and it's a pretty damn nice book in 8th.
Well, I cant ignore the fact that the people I play with dont want to play cus I am too powerful simply because, I have 4 people to play with and thats it.. No gaming stores arround here an gaming stores over here are just stores, No tables to play at. And there is nly 2 official GW stores in the country and while you can play at those, You have to bring someone to play with and pay for the use of the table.. (Plus the closest GW store is like 6 or 7 hours drive from here and I dont have a car..)
Anyways, I'm leaning towards Daemons as they have a more unique look and feel to the models then the Ogres have..
Oh, and we dont play with special characters. 3 of the other 4 players dont like special characters in Warhammer Fantasy..
just because you can build a DoC army to be OP doesn't mean you will do so, and certainly not if it is a concern for you.
I prefer to build armies for fun rather then for power. ^_^ Is there anything I should be wary of with Daemons of Chaos, Other then keeping the Flamers to 6 or less? I am leaning more and more towards Daemons..
I like daemons. In my experience, they are a cool army, that can have very strong themes, and that does well on the tabletop. Building a daemon army based on looks is enough to warrant your live for them.
However, as you mentioned you have a limited base of people who you will play against, I would suggest, for yours and your opponents enjoyment, you limit your army in some form to avoid "power-builds" (ie; armies that only contain the most competative things in the army book). There are two ways of doing this;
Firstly, you could not take/cap certain units. This is a way to avoid overpowered units in bulk. I would list these as;
Skulltaker
The Masque
Heralds of Tzeentch w/ Master of Sorcery
Hordes of Bloodletters with heralds
36+ strong horror units as Lv4 wizards
Flamers
Fiends
Secondly, you could pick a theme. Now, with daemons, this usually means a god. You already said you don't like Nurgle. So picking either one or two out of either Khorne, Slasnesh and Tzeentch will stop you pick-and-mixing the best parts of each of the gods. Now, fortunatly (or unfortunately, depending on how you look at it), nurgle has probably the weakest selection of units in the current edition. Most power-builds contain units soley from the three other gods. Now, I would suggest this route, as not only does it give your army depth, it lets you take those powerful units. For example, my khorne daemon army does contain hordes of bloodletters and skulltaker. But, it also includes more balanced options, such as flesh hounds and bloodcrushers. It's still capable of wining, but is fun to play with and I have ultimate moral justification that "it is themed", where as some of your co-gamers may not have themed armies.
So, to sum up, you should play daemons. If you like the models and the army, and you use the mantra "everything in moderation" when building your army lists to play your friends, you should have fun with them.
thesheriff
Without special characters, 7+ flamers and spamming sieren song Daemons are no more over powered than dark elves or skaven.
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I play mono slaanesh, and will probably play mono nurgle too in the future. Daemons are four books in one really - play mono and you'll have a great army.
play!
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