So my friend who is my regular GM plays Descent and other board games at a local LAN and ran me up to see if I wanted to play some Quest down there with him, another friend who we introduced to the game last year, the owner of the LAN and a regular I've played Descent with there before. Obviously I said "YES!", quickly painted up a dwarf brewmaster, remembered I'd threatened to make a Quest thread last week, threw my camera in my bag and rocked up on Sunday morning. Excuse the poor quality of photos and minis, as I was taking pics on the fly (5 hour time limit + 2 complete n00bs = not a lot of time for photos) and my friend is one of those people who has played for almost 20 years, and picked up a paint brush about twice in that entire time...
My Brewmaster - still needs a little touching up and final highlight, but I'm quite pleased with how he came out
The rest of the guys - the GM friend played the warrior priest as leader rather than GMing, as he misses joining in
The quest was return the staff, and we used random dungeon cards, lvl 1 monster table and limited Unexpected events to max. of 1 at a time, unless the ogre and priest rolled double 1 or 2, where max. was 2.
1st room! And possibly the only photo that looks in focus...
Ambushed on the second turn! A mob of hobgoblins and beastmen jump out at us, taking the priest down to a single wound and, in his players own words, "sh*$%^ me up". Into the next corridor, we managed to hit a spike trap, finishing off the priest, forcing us to use up the elf's potion to get him up. Thank god for long ogre arms or even that wouldn't have worked!
Our next major fight came after clearing out the guard post (found a special ingredient in a barrel! Woohoo!). A shaman and his minions gave us our n00bs their first taste of proper magic. Notice the knight lying on the floor? That's because the ogre, being 'helpful', flung him down the corridor to take out the shaman, slamming the knight into the wall and causing him to lie dazed on the floor for a turn while the shaman gave him a good beating with a sword of destruction. Thankfully the ogre made up for this by forgetting to pick up the gold dropped by almost every monster he killed in the rest of the dungeon worth more than 90gc, making the rest of us relatively wealthy
Another shaman appeared before we got out of the gaurd post, and this is when we started to realise things weren't going to go our way: it took us EIGHT(8) turns to finish him off, due to the brewmasters weak strength, the ogre rolling really badly to hit and damage, and the knight managing to miss with EVERY. SINGLE. ATTACK.
Out of the frying pan, into the fryer. We were lucky the priest managed a couple of double 6's here to keep us alive. It was for the corpses of these minotaurs that my brewmaster managed to sniff out 6 bottles of 'fine elven wine' ("Tastes more like mule's piss to me") which was very fortuitous...
I foolishly run on ahead after the minotaurs are taken down, only for the rest of the party to get mobbed by snotlings. I ran back just in time to revive the knight with the 1st bottle of wine...
Second most scary moment of the game: there are no monsters in the corridor with us as we were trapped by the flames of Khazala. This photo was taken the turn after I had used the 2nd bottle of wine to revive the elf (taken out due to burning BOTH hands in the flames after both the priest and ogre had failed to free us). It was my turn to roll, and as the knight was going next (around 80-90% of his rolls so far had been 1s and 2s - hence why he was christened Sir ****), we were pretty nervous. Luckily, dwarven know-how came through and we were free!
Unfortunately, the next room contained more beastmen, which took us a while to kill due to the knight's incompetence and the fact the brewmaster had to waste 2 turns (and the 3rd and 4th bottles of mule's piss) keeping the ogre and elf on their feet.
Finally, we reveal the objective room... then immediately roll another unexpected event! Guess how we got the ogre back up after the priest failed his blessing and amulet rolls? That's right - bottle number 5.
On to the final room.............................................. ..............














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. I'm hopeful for a follow up session in 2 weeks, maybe with time to prep the n00bs a little better. I'm trying to resist the urge to get













