Can a banshee use its howl to target an enemy unit that is in combat?
It is in the shooting phase, but does it have to adhere to the rules for shooting attacks? It is described as a "special attack".
Can a banshee use its howl to target an enemy unit that is in combat?
It is in the shooting phase, but does it have to adhere to the rules for shooting attacks? It is described as a "special attack".
Yes, that is a good question. It says that the banshee/terrorgheist can fire into combat if it itself is in combat, but it doesn't address whether it can fire into combat if itself is not engaged.
... and then I won.
Can a character issue one challenge per combat or one challenge per close combat round. The book seems to say one thing then later on says "Further challenges in that combat cannot be issued until the current challenge is resolved" indicating that you can issue more than one challenge per combat.
Thousand Sons/Daemons of Tzeentch/Vampire Counts
There is a way through the coming darkness. But to find it we must change.
We must change and change until Change is our master, for nothing neither god nor mortal can hold that which has no form. Change is the constant that cannot be changed.
Gelded, that was my conclusion too but it wasn't obvious on a casual read through and I'd like to see some clarification as it seems to intend any unit in range regardless.
NitrosOkay, I've never heard of this as an issue before, I've always seen it played that providing a challenge is not currently underway, a new one can be issued at the start of any round of combat.
... and then I won.
Be that as it may the wording is not clear and a FAQ answer would be helpful because there's deep disagreement about it where I play.
Thousand Sons/Daemons of Tzeentch/Vampire Counts
There is a way through the coming darkness. But to find it we must change.
We must change and change until Change is our master, for nothing neither god nor mortal can hold that which has no form. Change is the constant that cannot be changed.
Well, you can only attack once per combat round anyway. i mean, if you defeat the enemy character, you aren't able to immediately issue another challenge and then fight again in the same cambat round. Not until the next combat round. So I think the question doesn't matter.
Necromancers have one redeeming characteristic: They are great believers in recycling!![]()
Dummy see, dummy do.
Thousand Sons/Daemons of Tzeentch/Vampire Counts
There is a way through the coming darkness. But to find it we must change.
We must change and change until Change is our master, for nothing neither god nor mortal can hold that which has no form. Change is the constant that cannot be changed.
I wouldn't say that it contradicts itself, but rather that it completes the statement. After all, one thing to understand is that there is only one challenge allowed in each combat as compared to only a single challenge on the entire field of battle. That isn't to say that you cannot have subsequent challenges within the same combat, for at any time there is only one.
The reason this isn't in here (it popped up quite some time ago) is that no one plays it any other way thanks to that last sentence. It's the only way it makes sense. We can rave about GW's poor writing, but the point managed to get across in this one.
"That's one man's opinion." Sign off quote from local retired radio announcer Rick Smith
iWAAAGH! Yup, we've got an Orc for dat.
1. If a model causes Fear in a type of models, is he immune to Fear caused by that type of model?
Example: A model with the Flaming Attacks special rule causes Fear in cavalry models. Is the model immune to Fear caused by cavalry models with the Fear special rule?
2. If a model causes Fear in a type of models, is he immune to Fear in general?
Example: A model with the Flaming attacks special rule causes Fear in cavalry models. Is the model immune to Fear caused by a Monstrous Infantry model with the Fear special rule?
-T10
Will Orc for food!
scouts. when seeing ho gets +1 for deploying first. do scouts count or not? that is if you deploy scouts does that mean that you dont get +1? althou you finished deploying your other units faster?
AFAIK in previous warhammer editions scout deployment didn't count for who gets the +1 on a roll. Such a change would limit their tactical advantage too much for what they actually do. But a clear answer would be appreciated.
Okay, so I finally got around to adding a few things. The Scouts issue was added (can't believe I never saw that before) and the Fear questions T10 brought up. This especially made me wonder regarding multi-unit combats: Bretonian peasants with Flaming arrows engaged against a Scraplaucher and a unit of Bulls for example. Do they Fear the bulls but not the launcher?
I also added in the Warmachine pivoting issue that's popped up recently, specifically if the target is selected before the pivot occurs. I've worded it this way to keep it simple and as unbiased as possible.
Well, it's been four months now since our last 'monthly' FAQ update. I'm looking forward to the next rulebook errata/FAQ's, but I'm wondering if they'll change any of the older (6th and 7th edition, excluding Skaven and Beastmen) book FAQ's from this point on since they seem so content to replace them all.
Edit: I know that there are a number of issues popping up with the Empire already (eg. Steadfast and Detachments, how's that work?), but my Empire opponent recently moved to Winnipeg so I haven't been paying attention. Little help?
Last edited by AMWOOD co; 22-04-2012 at 20:12. Reason: Request for Empire questions
"That's one man's opinion." Sign off quote from local retired radio announcer Rick Smith
iWAAAGH! Yup, we've got an Orc for dat.
I was just thinking about the list. I'll have a look over any additional questions but I think it's time to put this together and send it (probably best snail mail) to the design studio.
... and then I won.
Just a few thoughts, not sure if some of the questions on front page are old:
Ch01: Has not this been discussed, maybe even FAQed?
Ch07: Of course, you may use the generals LD.
Wm01: The attacker should be able to choose to direct attacks vs models with low WS, since those models in fact do the fighting, just as you can direct attacks vs rank and file or characters in ordinary close combat, that is how I would play it.
Wm02: Just avoid differentiating between units and the ground, you can place the initial aiming point at any point as long as you have line of sight to that point, simple as that.
R06: No restrictions, can be cast in any direction from the wizards frontal arc.
VC01: Of course! Any reason it should not?
Burn the heretic. Kill the mutant. Purge the unclean.
Yes, some of them are very old, but that doens't mean they're resolved.
To Ch01: This is a literal F.A.Q. (Frequently Asked Question). It pops up again in some form on these forums at least once a month, or so it seems. We are told that Stomp and Thunderstomp don't affect models out of a challenge, but this isn't the same as that they do affect models in the challenge (though most of us make the leap of logic).
To Ch07: This has nothing to do with Inspiring Presence. You are familiar, I take it, with the debate recently about whether you CAN field a Wight King if you have a Necromancer Lord as your general in a Vampire army? Same question except generalised to all armies. Must the general have the highest Ld among your characters without exception?
To Wm01: A warmachine is one model, so there's no directing. Which of its WS do you use, especially if a character (eg. Runelord) is present?
To Wm02: What if you can see a unit over a small wall (say 1" high) that effectively blocks you from seeing the ground and this wall is 20" in front of the target? What if the wall is tall enough to block the unit completely but is only 5" in front of the unit you want to hit, leaving the target point on the ground visible? Will either of these prevent you from firing?
To R06: It's a literal F.A.Q. that GW hasn't answered. Many of us may know, but you'll see the question soon.
To VC01: Another literal F.A.Q. dealing with the rule limiting the healing of undead. Does it apply to the Lore Attribute? We'll be seeing this question again.
Remember that not every question on here doesn't have an answer, it's just that enough can't see the answer.
"That's one man's opinion." Sign off quote from local retired radio announcer Rick Smith
iWAAAGH! Yup, we've got an Orc for dat.
Q1. When a model's characteristic value is substituted for a different value and is also subject to a modifier, does the modifier apply to the substituted value?
E.g. A model gains +1 WS and has his WS reduced to 1 due to a failed Fear test. Is his effective WS value 1 or 2?
Q2. When a model's characteristic value is substituted for a different value, and the source value is subject to a modifier, does model get the modified value?
E.g. A general with Ld 9 is subject to a -2 Ld modifier. Does the models within his Inspiring Presence range get to use the Ld value 9 or 7?
Q2. When a model's characteristic value is substituted for a different value, and both his value and the the source value are subject to modifiers, does the sum of the modifiers apply?
E.g. A general with Ld 9 is subject to a -2 Ld modifier. A model within his Inspiring Presence range is subject to a -3 Ld modifier. Does the model use the Ld value 9, 7 or 4?
-T10
Will Orc for food!
If you look on it that way I agree, questions frequently asked , not necessarily questions without an answer.
Ch07: I understand, my point was to show that Inspiring presence was FAQed. Now that I am taking a close look in the BRB: page 107 quote: "The general is the character in the army with the highest Leadership". That is a fact, so I change my point of view.
Wm01: I have to take a look at the rules here, I would think that since the combat is carried out using six models from attacking unit vs the crew of the warmachine (you use the stats of the crew for close combat right?) you could play the fight as just ranking those models up against each other, but that is a thought, nothing more, nothing less.
Wm02: Hm, I would say that if you can see a model in the unit, then you can place the initial target point directly below that visible part, so to speak, if you can not see the ground behind the wall, then you should not be able to aim at that point ahead of the unit, even though you can see the unit, I do not find this confusing actually.
VC01: I agree a FAQ, but IMO there should be no need, ask yourself: why not? Quote from book: "the wizard (or another model within 12")" recover a wound. Why even make an exception for mounted characters, just follow the rule as written. No ambiguity at all here.
@T10:
Q1: Good question, I would say WS1 at all times after a failed fear test, that makes sense to me, but this is a good question for sure.
Q2: Similar question has been FAQed as far as I know, regarding inspiring presence and unmodified leadership etc. In this case Inspiring Presence would be ld7 of course, why would it be ld9? Keep in mind that Inspiring Presence is optional to use for other units, say a unit have ld8, then he can use that instead of the generals, if the generals ld have been reduced.
Q3: Same thing here, logically the unit could use the ld of the unit, and subtract -3ld from this OR he can make use of the generals leadership per Inspiring Presence, in this case ld7 AND then subtract -3ld here as well for a ld4. Again why would it be any other way?
Last edited by Algovil; 23-04-2012 at 14:17.
Burn the heretic. Kill the mutant. Purge the unclean.
This was due to a gaff in the VC rules. The rules say that a spell may not give wounds back to characters unless stated otherwise. The Lore attribute does not state otherwise, but it seems extremely likely that the intent is that it should give wounds back to characters.
Good question. Although the much more often asked question is if it is reduced by 1 is it 0? Also: if a model is under two or more effects that substitute their characteristic (e.g. weapon or spell that gives WS10 and failed Fear test gives WS1), which takes precedence?
I don't see why the general wouldn't pass on his modified value. It doesn't say "may use his unmodified Ld", so I fail to see why his Ld, whatever it currently might be, would not be passed on, modifiers and all.Q2. When a model's characteristic value is substituted for a different value, and the source value is subject to a modifier, does model get the modified value?
E.g. A general with Ld 9 is subject to a -2 Ld modifier. Does the models within his Inspiring Presence range get to use the Ld value 9 or 7?
How is this question different to the previous one? We know that modifiers will apply to the unit's Ld regardless of whose Ld it uses:Q2. When a model's characteristic value is substituted for a different value, and both his value and the the source value are subject to modifiers, does the sum of the modifiers apply?
E.g. A general with Ld 9 is subject to a -2 Ld modifier. A model within his Inspiring Presence range is subject to a -3 Ld modifier. Does the model use the Ld value 9, 7 or 4?
Q. If an enemy unit is within 12” of the Great Icon of Despair
and the unit is within the general’s Inspiring Presence radius, does
the Leadership value conferred by Inspiring Presence suffer the
modifier even if the General is not within 12” of the banner? (p95)
A. Yes.
So if the general's Ld is passed on, then the -3 stacks on top of that.
Here's a really naughty question that is along these lines:
- If a general and a unit are both within range of an area effect that reduces Ld, do both apply from the same source?
E.g. A unit (Ld 7) is in range of the general (Ld 9). Both are within range of a Vampire with Aura of Dark Majesty (units within range of one or more vampires suffer -1 Ld). The general becomes Ld8, passes it onto the unit. But the unit is also in range. Does the unit become Ld7? Or is the modifier applied only once?
Last edited by Lord Inquisitor; 23-04-2012 at 17:39.
... and then I won.