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Thread: WotR Noobie Questions

  1. #1

    WotR Noobie Questions

    So recently me and few friends have gotten the WotR bug. However we're all a bit clueless about the whole thing. All of us play 40k regularly and most of us also play Fantasy too, so we're not total wargaming noobs. However, I have a few questions about the game:

    1. Can a Battlehost be taken as the entire army? I've seen a post with people basically split on the topic (on the rule of having to take at least one common formation). I was thinking it'd be okay, but what do I know?

    2. Has GW ever published extra official Battlehosts? I like the variety in the Battlehosts book, but it seems like that's just the tip of the iceberg so to speak.

    3. I've been looking at Angmar, and it has a decent variety of troops, but I was wondering how good Ghostly Legions were in relation to Angmar Orc Warbands? Paying three times the cost of Orcs with shields seems really, really steep to me. Are they worth that sizable increase?

    I apologize for the random questions in advance. Just looking for a few answers or informed opinions.

  2. #2

    Re: WotR Noobie Questions

    Hi!
    Firstly, welcome to WOTR! Always good to see more players :-)
    To answer your questions:
    1. AFAIK, Battlehosts can be taken as the entire army, yes. The book was meant to essentially describe tournament-legal lists, which, seeing as GW isn’t hosting official WOTR tournaments at the moment…not sure it matters a ton, unless you’re playing in store-hosted or unofficial tournaments Others, correct me if I’m wrong on this, it’s been a while since I asked about WOTR tournaments at a GW store.
    2. Official as in another book? Or official as in WD? I don’t really consider a lot of the WD rules ‘official’ so to speak, like the rules for the Easterling Ballista, but that’s just me.
    3. Depends. Lol that one’s kind of open for debate and it’s more up to your playing style and what you’re used to. My Angmar army is maybe 50% ghosts, and it does just fine….but, I’m also rather used to them dying like flies, so…if you’re ok with taking that damage, go for it. They’re good, but probably not quite worth the points value. That said, orcs suck. ;-)

  3. #3
    Commander Xelee's Avatar
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    Re: WotR Noobie Questions

    Hi Draquenoire,

    1. The Battlehosts book states that a Battlehost's common formations and rare formations do not count toward the 'decree of rarity' but I don't see anything in the book that states that a Battle host's common formations couldn't be the first formation that all armies must have - that is, as long as there is a common formation in there, I think you are all good. I use Thrydan's battlehost to field the army of Dunland, with a 'on loan' unit of Uruks for the common formation.

    2. Not that I know of.

    3. I don't think they stack up points for points, though there are other metrics of value. At best, they are a specialist troop that is pretty good in some situations (ie as good as other units) like digging troops out of defensible terrain, and so on. They are on my list to get eventually, since the idea is cool at least. However, you are spot-on about the Orcs (though in Angamr I'd be getting lots of Carn Dum Barbarians!) - and I rate Orcs with 2HW and Orcs with bows quite highly. The Mordor Morranan Orc or the Moria Gundabad Blackshields would be the best of the bunch though. Evil has plenty of high-courage heroes to boost up and stiffen the spine of a big Orc formation. The defense rating of a unit counts for a lot in this game, if you can get it cheaply but low def units of Orcs can make up for it with raw hitting power.

    Good luck with the game - if you are talking Battlehosts and Angmar, you may have been considering their Spirit Legion one and that at least helps a little with the value equation.

  4. #4

    Re: WotR Noobie Questions

    1. I was thinking it might be ok for a battlehost's common formation to fill that requirement. I kinda wish the book was a bit more specific on it though.

    2. So there was nothing in White Dwarf huh? I was kinda hoping that at least the magazine would have one or two more Battlehosts.

    3. It's too bad about the Spirit Legion. I might get some just to eat up points until I manage to amass a more respectable horde. And yes I was just thinking about the Carn Dum guys today. They seem pretty effective or at least decent. From what I've seen most people "convert" Can Dum dudes from the Spirit Legion right?

    Anyway thanks for answers guys.

  5. #5
    Commander Xelee's Avatar
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    Re: WotR Noobie Questions

    I think that GW would love for you to convert them from Spirit Legion guys. However, that seems, to me, to be an excessive amount of work given they are basically Vikings or Saxons and you can good 28mm figs for either, in affordable plastics.

  6. #6

    Re: WotR Noobie Questions

    Makes sense. I'll look into other options. Rohan on foot look good too. I think my store still has some old boxes floating around.
    Last edited by Draquenoire; 14-02-2012 at 14:31.

  7. #7
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    Re: WotR Noobie Questions

    Welcome to the game. We don't use the Battlehost book at all. I would agree with Xelee's opinion of the dead army. I tried them out with my Gondor army, and I managed a win, but they definitely underperformed. My regular forces did much better.

  8. #8
    Commander Xelee's Avatar
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    Re: WotR Noobie Questions

    The Rohan foot troops are nice models - you can probably get some secondhand if your store doesn't have enough.

    Carn Dum Warbands are very useful troops, awfully useful when you use Darkness magic. I had to stop using the Darkness list, unless someone used it on me first, because it was too much of an advantage but Dismay magic and the Tainted Ringwraith (and the Evil Reputation fate, if you have the points) can be a potent combination. You obviously want to get the charge and maximise the first hit with these guys so a stronger terror effect and extra might from Captains are both very useful. Angmar is the one army where I regularly take Captains.

    The impact of Berserkers in terms of numbers may not seem like much but it means they hit twice as hard vs tougher units - their downside is that str 4 units like Uruks, Dwarves, Morranon Orcs etc hit them twice as hard as str 3 do. So they can be surprisingly fragile in some matchups.

  9. #9

    Re: WotR Noobie Questions

    Don't tempt me with the dark side Xelee... thats what 40k is for.

  10. #10
    Commander Xelee's Avatar
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    Re: WotR Noobie Questions

    lol The Darkness list is a bit over the top and too much of a freebie. However, Berserk and Terror (and trying to plug away at enemy courage with dismay spells) takes a bit of effort and friendly dice and the units have their downsides - not least of which is the cost of buying heroes and the fates, so is a different matter entirely.

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