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Thread: If you could make a Brand New Codex, which would you make?

  1. #61
    Chapter Master Project2501's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Shadowheart View Post
    In the real world they wouldn't listen to me in the first place, but in the OP's "what if" scenario, GW is my bitch and would release Codex: Super Karate Monkey Death Car if I told them to.
    So sigging that!
    Quote Originally Posted by Shadowheart View Post
    In the real world they wouldn't listen to me in the first place, but in the OP's "what if" scenario, GW is my b-tch and would release Codex: Super Karate Monkey Death Car if I told them to.

  2. #62
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    Re: If you could make a Brand New Codex, which would you make?

    I think the game desperately needs an option for a powerful traitor army with large quantities of guard equivalents supplementing small, scarce squads of amazingly powerful Chaos Marines.

  3. #63
    Chapter Master Project2501's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Chapters Unwritten View Post
    I think the game desperately needs an option for a powerful traitor army with large quantities of guard equivalents supplementing small, scarce squads of amazingly powerful Chaos Marines.
    A better version of the old Alpha Legion army list from C:CSM 3.5 or an IG army with CSM elites? If IG had better elite troops selection, would that suffice? I only ask because I liked the old DH codex's ability to augment/annex the IG codex, and feel that there should have been something in the IG codex's elites section that was actually 'elite' and superpowerful troop wise after the 'splitting' of the two codexeses.
    Quote Originally Posted by Shadowheart View Post
    In the real world they wouldn't listen to me in the first place, but in the OP's "what if" scenario, GW is my b-tch and would release Codex: Super Karate Monkey Death Car if I told them to.

  4. #64
    Chapter Master leonmallett's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Codex: Zoats.

    I have said it before, and I will say it again; but there are so many unique elements available.

    Put them either on 40mm or bike bases (unique Troop size); centauroid morphotype; keep the cool primitive feel to the organic weapons; make them a psychic race (to justify say 5+ Invulnerable saves maybe); Beast-Troops.

    They could offer a feel quite unlike any other race and the fluff is a largely blank canvas at this time. They have a nostalgic elemnt to them (pull in the older fans) and offer the potential for something pretty much unique.

  5. #65
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Project2501 View Post
    A better version of the old Alpha Legion army list from C:CSM 3.5 or an IG army with CSM elites? If IG had better elite troops selection, would that suffice? I only ask because I liked the old DH codex's ability to augment/annex the IG codex, and feel that there should have been something in the IG codex's elites section that was actually 'elite' and superpowerful troop wise after the 'splitting' of the two codexeses.
    There is, he's called mambo.

    It just so happens that the rest of the elites section is either overpriced dross, or only of highly situational use...
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  6. #66
    Veteran Sergeant warpedpavilion's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    The Squats shall rise again!!!
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    I once played 40k against an army of Sq**ts in 1994. Have been on the run from the Inquisition ever since.
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  7. #67

    Re: If you could make a Brand New Codex, which would you make?

    Codex: Light-devoid Heavenly Lupine Crusaders of Gore

    It will be a codex divergent space marine chapter that has almost exactly the same entries as codex: space marine, except that most entries have extra options and are priced differently by +/- 5 points. There will also be a few special characters, one of which allows thunderfire cannons to be fielded as troops.

  8. #68
    Chapter Master leonmallett's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Bunnahabhain View Post
    There is, he's called mambo.

    It just so happens that the rest of the elites section is either overpriced dross, or only of highly situational use...
    Marbo perchance?

  9. #69
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    Re: If you could make a Brand New Codex, which would you make?

    Oh, please,

    Please can we have the squats back? I LOVE these models and it broke my heart to sell them off.... would be intruiging to see an evil elite (i'm thinking the flip side of grey knights style) codex come out, and how that would work - or an updated eye of terror codex with new and icky bits that you could tag on as upgrades to parts of your army:

    Uber tentacled instrument of death - costs 200pts, can be used with rules from this codex as a heavy support in codexes a, b and c.

    now that would be really cool.

  10. #70
    Chapter Master Vaktathi's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    I'd like to see a Mechanicus book.

    Likewise a new Xenos codex, something like Hrud or one of the other various mentioned but unfeatured xenos races.


    Personally, I'd rather have all sub-factions be done by FW who could do them faster and likely without having to come up with silly campy stuff to keep them interesting, and leave codex's as core rules for races as a whole, meaning we'd have Codex Eldar and Codex Space Marines while Forgeworld did Craftworld Ulthwe and Exodites along with Space Wolves and say Minotaurs or whatever.
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  11. #71

    Re: If you could make a Brand New Codex, which would you make?

    I'd have to say Code Squats first. I also liked the hairy biker theme, but would be open to them having many other options. A huge landtrain and gyrocopter would be good.

    2nd I'd like to see some total new unheard of xenos species. Non humanoid in everyway possible although I would like them to be tech users rather than have it grown from or onto them like 'nids. Just totally different tech and body shapes.

    3rd Probably Mechanicus. I am pretty sure they could include dark mechanicus in the same book if they wanted to.

    For that matter they could include chaos squats in with proper squats!

  12. #72
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Yaro View Post
    I'm just going to clear the air and state that no one actually wants Codex: Squats. That is just something people say to brag about how long they've been in this hobby for (as if that means anything). What's funny is the people who played the game back then are the ones responsible for the demise of the squats, as they were the ones not buying the models.

    To stay on topic, I think it would be cool to have a new codex based on a race of highly advanced aliens who have merged their technology with their mastery of psionics. They would be more martial (close combat leaning) in order to differentiate themselves further from necrons and eldar. In form, perhaps the race could almost look warp-like, celestial daemons of sorts. They would be few in number ideally.
    You sir, are highly misinformed on why the Squats were removed from the game and if people want them back. To really clear the air lets get some truth in this. The Squats were not removed due to poor sales volume as you assert. The player base had nothing to do with them being removed. They were removed because the game designers of GW didn't think any of the ideas they had for them were any good. It's as simple as that. If you search around on this site I'm sure there are plenty of links to the actual quote from Jervis Johnson on the matter.

    Now, as far as wanting a Squat codex goes, YES PLEASE


    I could care less how many people hated them in their origional form. Not every army is going to please everyone and I for one loved the entire concept and miniatures of the squats except for their little hover bike thing. Everything else about them to me was cool, particularly how they were powerful enough to stop the Imperium in it's tracks when they decided to try to go to War with the Squats.

    And the fact that they are not a bunch of religious nutcases running around spouting off nonsense to just start an engine on a plane, that's pretty cool too. I like that they are basically humans that were not influenced by the dogma of the Imperium and their roots have nothing to do with Imperial Expansion into the galaxy. Instead, they spread through the galaxy before the Emperor even became the Emperor.

    So I vote for a Squat codex.
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  13. #73

    Re: If you could make a Brand New Codex, which would you make?

    I can see the appeal, but as I got into the hobby after the demise of the Squats, that doesn't seem to quite fit into the background to me. After all, how grimdark is it to have a group of rational, not-overtly-murderous, non-monstrous living humanoids walking around defying the Imperium?

    What bothers me more is the idea of Squats having some sort of spacefaring empire of their own before the Imperium, which is supposed to be the only such human (or non-hostile-to-humans) institution after the Dark Age(s) (of Technology? is that where that goes?). It kind of ruins the picture of a fractured galaxy of planets trying to survive on their own, all knowledge of other groups sometimes lost, if the Squats had been cheerily trading about all that time. If that part could be gotten rid of I guess the rest is fitting enough.
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  14. #74
    Chaplain Slashattack's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Codex: Space Fish, it would be awesome.

    On the otherhand Hrud could make an interesting army if done correctly.

    Slash

  15. #75
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Vaktathi View Post
    Personally, I'd rather have all sub-factions be done by FW who could do them faster and likely without having to come up with silly campy stuff to keep them interesting, and leave codex's as core rules for races as a whole, meaning we'd have Codex Eldar and Codex Space Marines while Forgeworld did Craftworld Ulthwe and Exodites along with Space Wolves and say Minotaurs or whatever.
    Now this is the best idea that I have seen in this discussion (including my own).
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  16. #76
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    Re: If you could make a Brand New Codex, which would you make?

    For me it would either be Mechanicus or Genestealer Cults. Both would add some much missed background to the setting.
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  17. #77
    Chapter Master Project2501's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Bunnahabhain View Post
    There is, he's called mambo.

    It just so happens that the rest of the elites section is either overpriced dross, or only of highly situational use...
    True, but even Marbo is a one trick pony in that he shows up outta nowhere, and essentially must do something with either his demo charge or pistol, because as he DS's in, he can't do anything else except await the retaliation of your opponent once he appears.

    All in all, there's nothing really 'elite' about any of the IG's Elite units. Veterans killed storm troopers. Commissar blobs killed Ogryns. Ratlings are completely superfluous in an army with barrage weaponry (pinning) and a plethora of other ranged weapons everywhere, not to mention camo cloak equipped squads.

    I don't know, maybe it's me feeding into a little self prescribed 'gloom'.

    I just feel they are desperately missing a true 'elite' unit.
    Quote Originally Posted by Shadowheart View Post
    In the real world they wouldn't listen to me in the first place, but in the OP's "what if" scenario, GW is my b-tch and would release Codex: Super Karate Monkey Death Car if I told them to.

  18. #78
    Chapter Master Chem-Dog's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    Quote Originally Posted by Cheeslord View Post
    Seriously, I didn't think there was anything wrong with the early portrayal of Squats. They had bikers. So did Orks and Space Marines. It wasn't the sum of their culture.
    Bikers weren't the ONLY thing but, unfortunately, there wasn't much else of substance. We had...Bikers, Guild Engineers, Brotherhoods, Hearthguard and Living Ancestors, that was about it. Maybe it coulda been fixed but, if the designers say they couldn't come up with anything good enough, I'm inclined to believe them.

    Quote Originally Posted by Shadowheart View Post
    Maybe I wasn't either... I know there's no way GW is going to go for something like this, but wishlisting is fun. For the sake of argument though, look at the Imperial Guard. Their current Codex doesn't even properly cover the Catachans or the Vostroyans, let alone things like drop troops or cavalry regiments. If you could build generic Imperial and Chaos cultists out of the box, and mutants and Genestealer cults with a bit of part swapping and converting, I'd be quite happy with that.
    Seems we were saying the same thing ass backwards to each other....ah well, as you say, wishlisting is fun. But cults in the game should happen.

    Quote Originally Posted by Project2501 View Post
    Veterans killed storm troopers. Commissar blobs killed Ogryns.
    S3 killed Stormies...Ap 3 ain't worth jack if you're wounding most things on a 5. Their costing didn't help.
    5+ Saves killed Oggies. T5 and 3 wounds ain't worth jack when virtually every gun ignores your armour (and then there's poisoned attacks ). Costing don't help them either. The lack of an armour bypass don't help much either.

    I would love to pit my Oggies up against a blobbed infantry squad, they're about the only unit in the game where Oggies can expect to weather the storm of fire and make a dent (assuming the blob squad has foregone heavy weapons to make it more mobile and fighty).
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  19. #79
    Inquisitor Stamos Lothlanathorian's Avatar
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    Re: If you could make a Brand New Codex, which would you make?

    I would like to see Codex: Wastoids or Codex: Space Manatees.









    For my more serious answer, I'd like to see an AdMech Codex or a Lost and the Damned Codex with traitor guard and the possibilities of Chaos or Genestealer cults. Also, a Tau Auxiliaries themed list with more Xenos (and Gue'vesa), but, less Tau and Kroot would be pretty cool.
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  20. #80

    Re: If you could make a Brand New Codex, which would you make?

    Mechanicus. Best mix of units they can steal rules and models from other codices, and new crazy units.
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    Troops:
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    Knight Paladin
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