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Thread: A few unknowns... (novice gamer)

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    Chaplain Fruhauf's Avatar
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    A few unknowns... (novice gamer)

    Hi all,

    I'm relatively new to gaming, I've modelled for a while but due to lack of local gamers I just stuck to modelling. However, I have since moved and am now looking to game more but I have had a few gripes whilst playing small games with a friend.

    Firstly;
    For multi wound units (I use WE, so I'll go with Treekin @ 3 wounds) how are wounds distributed from shooting and magic? would each model be reduced to 2 wounds (if a unit of 3 models suffered 3 wounds) or would one model be removed as a casualty?

    Secondly;
    If I win in combat on my opponents turn and the opposition flees but I declare not to pursue and I pass my leadership test, the opposition then rolls a double 1 for his retreat (after failing the modified leadership test) and so is fleeing but has not really got any distance and then it becomes my turn, am I ok to charge and just essentially instant kill on his models? As if I had pursued and caught them? Also... would I then move the distance of the charge or just to where I would have first made base contact with the enemy?

    Thirdly;
    My opponent uses Lizardmen, and a Steggadon. In close combat my Treekin directed their attacks on the crew of the Steggadon, killing them all, as a result I won the combat and my opponent lost his break test. Does he first roll on the monstrous infantry w/o leader chart (don't remember the exact name and don't fancy trawling through my rulebook - apologies) or does he retreat as per normal combat?

    Thanks in advance.

  2. #2
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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by Fruhauf View Post
    Firstly;
    For multi wound units (I use WE, so I'll go with Treekin @ 3 wounds) how are wounds distributed from shooting and magic? would each model be reduced to 2 wounds (if a unit of 3 models suffered 3 wounds) or would one model be removed as a casualty?
    If we're dealing with a unit of multi-wound models like Treekin then you remove whole models. If you're dealing with a unit containing characters and multi-wound models then distribute the hits as per the shooting rules and then deal with accordinging.

    Quote Originally Posted by Fruhauf View Post
    Secondly;
    If I win in combat on my opponents turn and the opposition flees but I declare not to pursue and I pass my leadership test, the opposition then rolls a double 1 for his retreat (after failing the modified leadership test) and so is fleeing but has not really got any distance and then it becomes my turn, am I ok to charge and just essentially instant kill on his models? As if I had pursued and caught them? Also... would I then move the distance of the charge or just to where I would have first made base contact with the enemy?
    When you declare a charge on your opponent's unit it flees automatically. You will only instantly kill the unit if you then catch them when you roll for your charge distance and add your movement.

    If you catch the unit you move your unit into contact and then remove the enemy unit. You can then attempt to perform a reform by taking a leadership test (BRB p23)

    Quote Originally Posted by Fruhauf View Post
    Thirdly;
    My opponent uses Lizardmen, and a Steggadon. In close combat my Treekin directed their attacks on the crew of the Steggadon, killing them all, as a result I won the combat and my opponent lost his break test. Does he first roll on the monstrous infantry w/o leader chart (don't remember the exact name and don't fancy trawling through my rulebook - apologies) or does he retreat as per normal combat?
    If they follow the normal monstrous mount rules then you roll immediately on the Monster Reaction table as soon as the crew is killed.
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    Chaplain Fruhauf's Avatar
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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by sorberec View Post
    If we're dealing with a unit of multi-wound models like Treekin then you remove whole models. If you're dealing with a unit containing characters and multi-wound models then distribute the hits as per the shooting rules and then deal with accordinging.
    I'm afraid I still don't quite get it... Say for example I have 3 Treekin @ 3 wounds each and the unit suffers 3 wounds, would I remove 1 model or would all go down to 2?

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    Chapter Master Warlord Gnashgrod's Avatar
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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by Fruhauf View Post
    I'm afraid I still don't quite get it... Say for example I have 3 Treekin @ 3 wounds each and the unit suffers 3 wounds, would I remove 1 model or would all go down to 2?
    You remove one model. with units of multi wounds, you remove whole models asap. so in this case, since you took 3 wounds, one model is removed. If you took 5 wounds for example, you would remove 1 model and another would have 2 wounds on it. Then at a later time if they took another wound, the model that took 2 wounds already would be removed.
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    Re: A few unknowns... (novice gamer)

    The exception being that a unit champ in a multi wound unit can carry his own wounds.
    Quote Originally Posted by BeatTheBeat View Post
    That's... that's quite possibly the best attempt at finding a way to kill this "unkillable" dreadlord I've read yet! Nice one, mistrmoon
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    Your models simply stay there teabagging all of your opponents corpses. It's an age-old Warhammer tradition.
    what actually happens when you kill an opponents unit standing.

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    Chaplain Fruhauf's Avatar
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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by Warlord Gnashgrod View Post
    You remove one model. with units of multi wounds, you remove whole models asap. so in this case, since you took 3 wounds, one model is removed. If you took 5 wounds for example, you would remove 1 model and another would have 2 wounds on it. Then at a later time if they took another wound, the model that took 2 wounds already would be removed.
    Quote Originally Posted by mistrmoon View Post
    The exception being that a unit champ in a multi wound unit can carry his own wounds.
    Ok thanks both, clears it up perfectly for me. I'm sure more queries will pop up along the way but that keeps me going for now. Thanks again.

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    Chaplain SanDiegoSurrealist's Avatar
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    Re: A few unknowns... (novice gamer)

    In response to your question about fleeing units:

    If you restrain your unit and your opponent rolls low for his flee, let us say double ones, and on the following turn you choose to charge that fleeing unit again (assuming he has not rallied the unit), he has to continue to flee. If you then catch the unit then yes the unit is destroyed and removed from play.

    Just to add some more confusion to the mix
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    Commander dementian's Avatar
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    Re: A few unknowns... (novice gamer)

    Hey, I haven't used a multi-wound weapon in close combat before. Say I have 4 attacks with d3 wounds' against multiple wound models would wounds dealt spill over to other models. For instance first wound deals 2 wounds then next also does 2 wounds does the 4th wound spill over to a new model?

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    Chaplain Fruhauf's Avatar
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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by dementian View Post
    Hey, I haven't used a multi-wound weapon in close combat before. Say I have 4 attacks with d3 wounds' against multiple wound models would wounds dealt spill over to other models. For instance first wound deals 2 wounds then next also does 2 wounds does the 4th wound spill over to a new model?
    From what's been stated here, yes. The wounds are dealt to the entire unit but you play with the least amount of models possible. At least that's what I've gathered.


    I have a few new queries too (constantly playing small skirmishes to pick up clarity in the rules)

    If I pursue a fleeing unit but run into an enemy unit, does this count as a charge? would we have to roll for combat as I engaged (considering that I've just won combat with that unit in the current phase) or would combat be resolved on the next turn? and finally if I rolled more than the fleeing unit (but still made contact with enemy models, where as their roll was enough to get them the other side of the enemy) would the fleeing unit be removed or would the new engaged unit count as a distraction of sorts to halt my pursuit?

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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by Fruhauf View Post
    If I pursue a fleeing unit but run into an enemy unit, does this count as a charge? would we have to roll for combat as I engaged (considering that I've just won combat with that unit in the current phase) or would combat be resolved on the next turn? and finally if I rolled more than the fleeing unit (but still made contact with enemy models, where as their roll was enough to get them the other side of the enemy) would the fleeing unit be removed or would the new engaged unit count as a distraction of sorts to halt my pursuit?
    You need to read the BRB page 56 "Caught", page 57 "Move Pursuers" (just the bit in bold) and page 58 "Pursuit into a new enemy" - this is pretty clear in those sections.
    Quote Originally Posted by T10 View Post
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    Chapter Master AMWOOD co's Avatar
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    Re: A few unknowns... (novice gamer)

    Quote Originally Posted by dementian View Post
    Hey, I haven't used a multi-wound weapon in close combat before. Say I have 4 attacks with d3 wounds' against multiple wound models would wounds dealt spill over to other models. For instance first wound deals 2 wounds then next also does 2 wounds does the 4th wound spill over to a new model?
    Quote Originally Posted by Fruhauf View Post
    From what's been stated here, yes. The wounds are dealt to the entire unit but you play with the least amount of models possible. At least that's what I've gathered.
    Indeed, you are right. Remember that the only limitations for multi-wound attacks is that they cannot inflict any more wounds each than the model has on profile. So, attacking 3 wound models, a weapon that does D3 wounds will inflict full damage and casualties are removed based on the total wounds inflicted. A weapons that does more, however (eg Hellfire Sword inflicts D6+1), will max out at 3 per attack when attacking the Treekin mentioned above. So, 4 successful wounds that for the number of wounds roll 1, 3, 4, and 5 will score 2, 3, 3, and 3 wounds.
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