circular logic is circular
circular logic is circular
What are you on about with "circular logic"?
The fact is that there is no rule stating that they have the ability to Deep Strike, yet you insist upon us citing a rule that states they cannot Deep Strike. Without you first accepting the basic premise that the rules define what is permitted within the game (hence the term "permisive rules"), we will not be able to convince you that the lack of a rule allowing something inherently means that it isn't permitted. You may as well be arguing that you can roll a D6 at the beginning of the game and on a result of 1+ you win beacuse there is no rule stating that this is not the case.
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"Pray that a Black Cat never crosses your path."
We debate RaW, not in an attempt to gain an advantage, but rather to better understand the rules as they are written so that problems can be identified, addressed, and possible solutions developed before we get to the game table.
Sure, you can deep strike your terminators. Just show me in the Space Wolf codex (or FAQ) where it says that they can.
Dyin' ain't much of a living boy. -- Josey Wales
And with this logic I'll start deep striking my tactical squads too. Why not
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You can't deep strike them. Nowhere can they deep strike.
I will be rolling for "Red Thirst" for them though...
You can't deep strike them. Nowhere can they deep strike.
I will be rolling for "Red Thirst" for them though... and while at it I will be rolling for the thirst for my DE too!
To combat deepstriking wolfguard my Tau will begin fielding Marneus Augustus Calgar, leading 3 full squads of honor guard. Tau and ultramarines are both blue afterall.
Are you trying to say that Calgar's B-O is a more powerful mind control pheromone then what the Ethereals have??? Because I can see that making it's way into the next Codex Space Marines.
Doughnuts are also circular, and have as much to do with this thread as your statement.
What's circular about saying that you can't do something unless you have a rule that lets you do it? If you can't show a rule that lets you deep strike, you can't. You seem to be taking the approach of saying "but the rules don't say I can't", which is not how the rules work.
Taking that approach, I could deep strike Fire Dragons near your units as well as deep striking War Walker squadrons to hose your units down. After all, the rules don't say specifically that they can't.![]()
As much as I would love being able to Deep Strike my terminators I can't.
The rules do not say that I can.
Neither the Wolf Guard entry, the Terminator Armor entry OR any of the special character (in terminator armor) entry have Deep Strike as a rule.
Every Space Wolf player has made it's peace with it. I suggest you do the same or switch army because no player or TO who knows the rules will allow you to play as such.
I think the OP's original question has been sufficiently answered many times over. Either he will accept it at this point, or he will not. Either way, I highly recommend not irritating the community with your resolute refusal to accept the truth that every other post in this thread has given you.
There are only two ways to deepstrike.
Buy a drop pod, or buy a jump pack.
Tactical Dreadnought Armour for Space Wolves cannot deep strike.
"Reason is a thing of God, inasmuch as there is nothing which God the Maker of all has not provided, disposed, ordained by reason - nothing which He has not willed should be handled and understood by reason" Quintus Tertullian
Then again if my theory is correct before long Wolves and the rest of the loyalists are going to be able to take Stormravens. Then you can put your Wolves in one of those and just drop them wherever you want.
It is in fact circular logic. They can't deep strike because they don't have the rule. And around we go. The OP is confused by the the text saying space wolves find them fancy teleporters mighty strange.
As some have clarified the reason that the text is there is in place of the deep strike rule that would otherwise have been at the end of the terminator armour entry, serving to explain its absence. That's pretty much what The OP was asking about.
It is a feature of the army, not a bug. Why wouldn't you put terminators in a drop pod if you could?
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Drop pods make for much safer deep striking and some marine armies don't get them. So quitcha bitchin.
It is in fact... not circular logic. Circular logic is used to support an assumption by presenting an assumption in your argument. As pointed out, 40k uses a permissive ruleset so the lack of permission is proof that it cannot be done. There is no assumption there, it is just how it works.
The Space wolf Codex at no point says they maydeepstrike into battle via teleport, the word deepstrike is not at any point used within the rules of terminator armour in the space wolf codex, I think its very clear the intend, it simply points out the difference between space marine terminators and space wolf terminators.