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Thread: Mass Effect 3 Discussion Thread

  1. #201

    Re: Mass Effect 3 Discussion Thread

    Sorry, didn't mean to imply you shouldn't care, I just meant that it isn't something that I think about it at all so I don't have any opinion more than that.
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  2. #202

    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Firebreath View Post
    Why do we have "Diana Allers" when we should have had Emily Wong (saw this mentioned in a YT vid and it makes sense) on the Normandy?
    iirc, her VA made a comment or two that indicates that she got the part due to someone on the development side specifically wanting her to have the part. Which suggests that the part may have been created because someone on the development side made a decision to use her in the game and needed an excuse to slip her in.

    Also, conveniently placed, single-use heavy weapons where you'd need them, but nowhere else. On Insanity, I needed all 3 Geth Spitfires for the 3 Geth Primes prior to the "Hammer of Dawn" sequence on Rannoch.
    Seems to be a conscious design decision. In ME1, we had grenades and no heavy weapons. In ME2, we had heavy weapons and no grenades. In ME3, we're back to grenades with no heavy weapons.

  3. #203
    Mono-boob ctsteel's Avatar
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    Re: Mass Effect 3 Discussion Thread

    Further to my previous posts on finishing the game - I ended up choosing to go with a different ending after thinking about it and researching the end scenes online. I chose to

  4. #204
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Eumerin View Post
    iirc, her VA made a comment or two that indicates that she got the part due to someone on the development side specifically wanting her to have the part. Which suggests that the part may have been created because someone on the development side made a decision to use her in the game and needed an excuse to slip her in.
    Hmmm. Sounds dodgy. In this context, watch the Angry Joe review of Mass Effect 3 on YT (warning, contains profanity). Also, the first minute or so of that review mirrors almost exactly my feelings during (and after) the game.
    I also agree with the majority of this review, except for the combat part where he thinks it's better, but I don't.

    Seems to be a conscious design decision. In ME1, we had grenades and no heavy weapons. In ME2, we had heavy weapons and no grenades. In ME3, we're back to grenades with no heavy weapons.
    Well yeah, but that's one of the points which makes the combat in ME3 less refined than in ME2 (imo); there are NO heavy weapons, except for some places where you need them. It's too awkwardly convenient, even distracting (in my case).

    Oh well. ME2>=ME1>>>ME3.
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  5. #205
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    Re: Mass Effect 3 Discussion Thread

    So is there a general consensus here about the endings? I have been on BSN (bioware forums) a lot where I have become accustomed to being surrounded by yesmen, where the debate is not if the ending was "disappointing" or lacking in logic, but which part was the worst (!). Anyway I thought I would take a nice break from that for once and return to 40k where horrific ends for everyone involved is the norm, and space magic is integral to the lore .

    But of course it occurred to me that there would be a thread in the console section and here I am.

    I personally did not like the endings (will try to avoid emotive language lol) for many reasons, but the "happiness" of them was not really the main factor.

  6. #206
    Doomsday Device Firebreath's Avatar
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    Re: Mass Effect 3 Discussion Thread

    Ironically, I have been browsing the BSN over the last few days to get more of a perspective, but it's not helping.

    Consensus? Hardly.
    Like Legion in his (I refuse to use word "it") loyalty mission in ME2, while debating the rewriting of the Heretics, the jury is still out.
    Some people like the endings, some don't, but it seems there are more of the latter (even on BSN, or at least, they're more vocal about it).

    Personally, I'd like the Indoctrination Theory to be real. It didn't occur to me the first time I played the game, but after seeing the YT vids and replaying the game, I'd like to think the signs are there.
    It does mean, however, we did not get a real conclusion. At all. And that buggers me to no end.

    I am avoiding emotive language as well, heh. "The Ending" happened, and it was badly implemented. This franchise had near limitless potential, but EAware failed to deliver, imo.

    /shrug
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  7. #207
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Firebreath View Post
    Ironically, I have been browsing the BSN over the last few days to get more of a perspective, but it's not helping.

    Consensus? Hardly.
    Like Legion in his (I refuse to use word "it") loyalty mission in ME2, while debating the rewriting of the Heretics, the jury is still out.
    Some people like the endings, some don't, but it seems there are more of the latter (even on BSN, or at least, they're more vocal about it).

    Personally, I'd like the Indoctrination Theory to be real. It didn't occur to me the first time I played the game, but after seeing the YT vids and replaying the game, I'd like to think the signs are there.
    It does mean, however, we did not get a real conclusion. At all. And that buggers me to no end.

    I am avoiding emotive language as well, heh. "The Ending" happened, and it was badly implemented. This franchise had near limitless potential, but EAware failed to deliver, imo.

    /shrug
    Ye, I am more annoyed about the events in the real world that took place after release, If bioware said that's what your getting, deal with it, I probably would have had too. But even they seemed to have not quite decided if that was going to be the case.

    For some perspective I have never felt the need to post anything on the bioware forums since I played the first one in 2008, so while I considered myself quite a HC fan, I have been silent until I got to the ending.

    I really liked the IT for a while, but it does have its problems, and the whole thing is far too elaborate and gives the people in charge too much credit. At best I think there will be an IT lite where some parts of it are true, but the more sweeping parts, like everything you see after the beam being a dream not being true. Augmented reality maybe?

    Some people like the endings, and I can kind of see how they might, if they had an extremely optimistic interpretation of everything you see. Just generalisations and M Op though

    Spoilers.




    I would like to be proved wrong, but it seems its the HC fans like me who read every codex page, no matter how trivial it was and expected bioware not to go with something so supernatural, sure any science sufficiently advanced is akin to ect ect... but still...


    I am not sure what I hope for with the EC, I may just about be able to take the rumored happy reunion you may get with high EMS red, but if it is just slapped on to what came before, I will take it so the game is re-playable and go. I will not be impressed with bioware in terms of buying anything from them again.

    I would really like,

    More war assets in action, and more of me2 in action ect,

    Actual explanations of where your squad run off to

    An actual bad option, or way to loose! All seem to me as bad as each other in their different ways

    Being on BSN so much has made me so overcritical of problems with the rest of the game its actually a bit disappointing, Rannoch and the Genophage missions were the best parts in many's opinion, and lots of the rest of the game are really a let down.

    One of the worst things to me was that the ending leaked last year was better than this one, or at least had a better dilemma and explanation for the reapers, you would choose between destroying the reapers, with slightly less collateral damage than destroy in the actual game, or allowing them to win, because of the dark energy problem hinted so much in me2.

    The only way I can personally accept any of the endings is if I was a renegade Shepard, who only resolved the Geth Qurian war in "The best option", and solved the genophage for maximum EMS score, who did not actualy care about giving any of the people involved a future, but instead did it only to get himself to earth and to the end intact.

    And for those who don't go on BSN at all and may have missed some of the dribble... no continental drift of information/rumor about the EC..



    Oh well...
    Last edited by Bigglesworth; 12-05-2012 at 20:39.

  8. #208
    Mono-boob ctsteel's Avatar
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    Re: Mass Effect 3 Discussion Thread

    Something else that i realised re the in game aftermath of the ending

  9. #209
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by ctsteel View Post
    Something else that i realised re the in game aftermath of the ending
    That too, not to mention that Ezo is pretty toxic, even from a few accidental crashes, earthmen will have a lot more biotics and infant deaths in the near future, if they survive


    Though from some of their cryptic tweets, bioware seems to suggest that the citadel will have some survivors from the explosion (some bs about safety systems..) so it looks like even if they do not change the ending the will recon/explain the more grim elements like that.
    Last edited by Bigglesworth; 12-05-2012 at 22:51.

  10. #210
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    Re: Mass Effect 3 Discussion Thread

    Anything Drew Karpyshyn would have come up with (if he would have remained in charge of the writing), would have been preferable to the crapola we have now. Leaked or not.

    I'm mildly irritated that any and all communication between EAware and the players seems to take place via the likes of Twitter. Yeah, I know, I'm old and I should go with the times, but I just can't be arsed.

    I'm currently on my third playthrough as an Adept, but it seems unlikely I'll be finishing it, because I can feel my care-levels leaking away...
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  11. #211
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Firebreath View Post
    Anything Drew Karpyshyn would have come up with (if he would have remained in charge of the writing), would have been preferable to the crapola we have now. Leaked or not.

    I'm mildly irritated that any and all communication between EAware and the players seems to take place via the likes of Twitter. Yeah, I know, I'm old and I should go with the times, but I just can't be arsed.

    I'm currently on my third playthrough as an Adept, but it seems unlikely I'll be finishing it, because I can feel my care-levels leaking away...

    Too true, I think they have given up on their 140 (or whatever) character explanations for now, because all they do is generate rage lol. But they only have themselves to blame, with their written plans for "Lots of speculation for everyone" and wish to "polarise" everyone... well that's what they got lol

    I personally can't touch the game, but I have have replayed the first two to try and pass the time to announcements.

    I am all for using my imagination, but I really think that they left to big a gap to bridge for even spongebob squarepants to come up with something positive out of it, a too prescriptive happy ending would have pissed the HC off too, because its not what they imagined "their" Shepard would do, but they really went too far the other way...

  12. #212
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    Re: Mass Effect 3 Discussion Thread

    I've been contemplating replaying 1 and 2 again, because I found that in NONE of my saves (which are worth a damn anyway) I saved Kaidan instead of Ashley on Virmire.
    And then, when I started a fresh ME3 character for the Insanity-run, I choose Kaidan as survivor and found him more interesting character- and gameplay-wise than Ashley. Figures.

    I would be fine with either a happy or not-so-happy ending, as long it's a conclusion that doesn't leave everything hanging about in the open.
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  13. #213
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Firebreath View Post
    I've been contemplating replaying 1 and 2 again, because I found that in NONE of my saves (which are worth a damn anyway) I saved Kaidan instead of Ashley on Virmire.
    And then, when I started a fresh ME3 character for the Insanity-run, I choose Kaidan as survivor and found him more interesting character- and gameplay-wise than Ashley. Figures.

    I would be fine with either a happy or not-so-happy ending, as long it's a conclusion that doesn't leave everything hanging about in the open.

    I think the "Vs" as people call them are a love or hate thing, some people call Ash a "space nazi" while other people think Kaidan is boring, mostly I prefer Kadian, and in me3 as you said gameplay wise having him means you get another biotic to choose from in a much smaller team. Can anyone these days in all forms of media actually finish a trilogy properly, Without spin offs, prequels and new trilogy's? (yes I am looking at you Master Chief!). They made all the fuss around me2 of it being the darkest or the "Empire strikes back" of the trilogy, but really me3 nearly has 40k levels of GrimDarkness by the end lol.


    I think most people at the most basic level look for a happy ending first, and then if that does not happen want a logical and satisfying ending, but people got neither...

    Even with Shepard and co living in some form in the ending its impossible to get a Disney or Hollywood happy ending.. People seem to forget that billions of people have died, and whatever spacemagic they deploy at the end wont bring them back... Destroying the relays (which bioware really seems to want to do) also will potentially kill loads of people, many isolated planets will be in big trouble without resupply ect...


    Would I be interested in whatever shooter prequels with different protagonists they inevitably will bring out? NO! At this point the mass effect universe is just an increasingly shabby looking backdrop to interesting character interactions, and take those away then you just have the shabby backdrop.

  14. #214

    Re: Mass Effect 3 Discussion Thread

    Actually one of the Bioware writers stated FTL drives still work, the Citadel while in pieces is not destroyed as such. Galactic travel is still possible, it is just somewhat slower. Mass Relays were much more efficient so everyone used them. The relays also did NOT go supernova and explode. This is one area where I agree with the haters, BW should have had a better epilogue explaining this so people wouldn't go making all these silly doomsday scenarios for the galaxy.
    In the grim darkness of the far future, there is only British.
    Actual (alleged) girl. Alpha Female.
    Quote Originally Posted by Jes Goodwin
    They breed more anyway, its a pretty rough place, Commoragh, there's a lot of it going off.

  15. #215
    Mono-boob ctsteel's Avatar
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    Re: Mass Effect 3 Discussion Thread

    I'm pretty sure the cut scene shows the first relay breaking into pieces as it beams out; you can see curving struts that formed part of the energy containment break away and float into the upper right foreground.

    I knew about FTL travel as the reapers use this in the wake of Arrival DLC but those surviving fleets would likely not have adequate food stores for a probable decades long trip - the reapers didnt take more than 6 months because they only had to get to the next system with a relay but some of these fleets would have to fly the breadth of the galaxy. But yes it is an option and while tragic for the fleets at earth doesn't preclude the continuance of communication with various planets and races.
    Last edited by ctsteel; 14-05-2012 at 07:05.

  16. #216
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by ctsteel View Post
    I'm pretty sure the cut scene shows the first relay breaking into pieces as it beams out; you can see curving struts that formed part of the energy containment break away and float into the upper right foreground.

    I knew about FTL travel as the reapers use this in the wake of Arrival DLC but those surviving fleets would likely not have adequate food stores for a probable decades long trip - the reapers didnt take more than 6 months because they only had to get to the next system with a relay but some of these fleets would have to fly the breadth of the galaxy. But yes it is an option and while tragic for the fleets at earth doesn't preclude the continuance of communication with various planets and races.


    Well obviously in trying to make their ending all edgy and "polarising" they failed to convey their intent (if it really was their original intent) that the relays are repairable and its not doom and gloom for the galaxy, apparently in the high ems control ending the relays are only "disabled", but I have never really checked the video of this frame by frame TBH.


    I just hope the EC will do more than just extend the scenes like the relay explosions so it goes "DUH DUH look stupid, they're not all dead after all, happy now?"

    I have never been a proponent of saying that the relay explosions must be like the arrival one, given that that is just one particular situation. But the relay colour effects leave something to be desired TBH, I know it probably can be explained, (really weakly) but why does doing destroy with low ems burn earth to a crisp and probably kill everyone in the system, and why does doing it with high ems not?


    And I think some of the estimates for getting home by FTL are a bit steep, going back to Rannoch, going full speed and not stopping once (which is obviously impossible due to discharging the drive and fuel and food supplies) it would take about 30 years IRC from some calculations I have seen, which I suppose is better than being dead or not getting home at all, but still.

    As long as none of the relay explosions significantly damage technology (assuming starbrat is lying) then I don't really fear for the Quarians survival as a species, given that most of the civilian population is on Rannoch still, but I worry for all the lonely colonies and outposts for the other species...
    Last edited by Bigglesworth; 14-05-2012 at 08:09.

  17. #217

    Re: Mass Effect 3 Discussion Thread

    Well they had the Quarian liveships, and earth was largely intact bar population centres. Assuming most ships carry rations things might be a little tight but I wouldn't say you are looking at mass starvation necessarily. The relays did explode they just didn't go supernova and take each system with it. Also, and I'm just speculating, in ME2 Matriarch Aethyta said she suggested building new relays and was laughed at because they just didn't need them. So it may be that the Asari know how to build new relays, they just didn't because it wasn't cost effective when the old network was still intact. I think something was also said about the Reaper FTL drives being less developed than some of the other races because they simply never needed them when they had the relay system and the citadel. It was inconceivable that the events of The Arrival could occur. But I'm not sure if that came from the BW writer or was something made up by a fan.

    It is true Rannoch is half a galaxy away, but the Quarian and Turians can get their food from liveships. I think they will be better off than the humans.

    Quote Originally Posted by ctsteel View Post
    I'm pretty sure the cut scene shows the first relay breaking into pieces as it beams out; you can see curving struts that formed part of the energy containment break away and float into the upper right foreground.

    I knew about FTL travel as the reapers use this in the wake of Arrival DLC but those surviving fleets would likely not have adequate food stores for a probable decades long trip - the reapers didnt take more than 6 months because they only had to get to the next system with a relay but some of these fleets would have to fly the breadth of the galaxy. But yes it is an option and while tragic for the fleets at earth doesn't preclude the continuance of communication with various planets and races.
    In the grim darkness of the far future, there is only British.
    Actual (alleged) girl. Alpha Female.
    Quote Originally Posted by Jes Goodwin
    They breed more anyway, its a pretty rough place, Commoragh, there's a lot of it going off.

  18. #218

    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by ctsteel View Post
    Something else that i realised re the in game aftermath of the ending
    This, actually, shouldn't be a serious problem. There should still be enough ships in orbit to tow the biggest pieces of debris out to a safe distance, and blow the medium-sized pieces into chunks that are small enough to burn up in the atmosphere.

  19. #219
    Commander Bigglesworth's Avatar
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    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Eumerin View Post
    This, actually, shouldn't be a serious problem. There should still be enough ships in orbit to tow the biggest pieces of debris out to a safe distance, and blow the medium-sized pieces into chunks that are small enough to burn up in the atmosphere.
    How small do you think those chunks need to be? Considering its a heavy duty futuristic metal... and tiny satellites today can come down easily with 60% of their mass intact...


    The citadel weighs 7.11 billion metric tons, so about 1.4 billion per arm, do the ships have enough thrust for that? Though I suppose they can just use MASS EFFECT cores to help with that, but do they have enough time to get such a plan together before the feces hits the ventilation system?



    The citadels orbit to start with seems very unnatural anyway, for the conduit to be permanently connected like it is and the beam appearing to go directly upwards the citadel would have to be geostationary above the UK, while that is nowhere near the equator, unless I am being let down by my basic knowledge of orbits...
    Last edited by Bigglesworth; 14-05-2012 at 21:26.

  20. #220

    Re: Mass Effect 3 Discussion Thread

    Quote Originally Posted by Bigglesworth View Post
    How small do you think those chunks need to be? Considering its a heavy duty futuristic metal... and tiny satellites today can come down easily with 60% of their mass intact...
    No idea how small the chunks would need to be. But I would imagine that this is a scenario that's been examined quite a bit by all of the races. After all, if someone attacks one of your inhabited worlds, then you need to know how much the atmosphere will deal with (which is going to vary based on the specific atmosphere involved...) and how much you need to deal with yourself. Logic would dictate that there are calculations that can be performed using resources available onboard the warships themselves in case one of those warships ends up dealing with just this situation over a friendly colony world.

    The citadel weighs 7.11 billion metric tons, so about 1.4 billion per arm, do the ships have enough thrust for that? Though I suppose they can just use MASS EFFECT cores to help with that, but do they have enough time to get such a plan together before the feces hits the ventilation system?



    The citadels orbit to start with seems very unnatural anyway, for the conduit to be permanently connected like it is and the beam appearing to go directly upwards the citadel would have to be geostationary above the UK, while that is nowhere near the equator, unless I am being let down by my basic knowledge of orbits...
    Presumably the Reapers had the Citadel in some sort of stable orbit. So the question is, how much damage did the Citadel take as a result of ghost boy's nonsense, how much was the Citadel's orbit affected by said nonsense, and which direction did the Citadel get moved in as a result of same said nonsense? After all, it's entirely possible that the damage to the Citadel actually pushed the bulk of it out of orbit.

    That last bit is pure speculation, of course, and it's entirely possible that the Citadel's orbit did in fact start to degrade. But there are a lot of ships present. And if the Citadel is indeed slipping downward, the anti-Reaper fleets presumably have more than just an hour or two before the Citadel enters a non-recoverable descent.


    Besides, as we learned in "Bring Down the Sky", all you really need to do in order to stop a massive object from reentering is to turn off the thrusters.

    :P

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