How would people feel if the warp spiders assault phase jump was between 1-3 d6 of the players choosing and any double results in a casualty? So you could choose whether to play it safe and go d6, or if you really need it then 2/3d6 and have to deal with a possible casualty.


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). All the current craftworld troops would be still be represented, and each would be quite a bit more viable there would still have to be other fixes for these units but I think its a solid suggestion on my part.
, seriously a str 6 shot would do wonders for making DA more flexible. While still focusing on the shurcat.
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