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Thread: Introduce your General: Fantasy Version

  1. #21
    Chapter Master TheDungen's Avatar
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    Re: Introduce your General: Fantasy Version

    Name/Rank
    Atharion of the Line of Lord Salendor of Tor Achare, The Exile Prince.

    Wargear
    Differs, common loadouts are skirmish mode (Shadow armour & reaver bow) and tank mode (dragon armour of caledor & vambrace of defence)

    Bio
    A younger son of one of chraces oldest and most respected families Atharion ended up siding against the intrests of chrace in a political affair and was declared traitor and sent into exile by his own father. When he were suposed to leave the ancient shadow master stresta and a clan of shadow warriors decided to follow him, as settlement for an old debt Stresta claims but will say nothing more of it.

    Most notable victory/achievement
    He slew a mighty champion of Slaanesh (who i sadly have forgotten the name of) in the ruins of Athel Maraya (the same place where his illustrious forefather met his end). (only time i ever played against WoC, my usual enemy plays dwarfs and agaisnt him Atharion usualy dont make it into close combat... ******* gunline)

    Quote
    "My father exiled me, the phoenix king betrayed me and my friends forsook me, what do I owe any of them?"
    Last edited by TheDungen; 23-03-2012 at 20:47.

  2. #22

    Re: Introduce your General: Fantasy Version

    Name/Rank: General Kurt von Ulrich, Empire General and Commander of the World's Edge Mountains Indepependent Defence Force

    Wargear: Collander for a helmet, dustbin lid for a shield, bamboo stick for a sword

    Bio: von Elrich's family were one of the many noble houses in the Empire who sat just off the Electorships, and stood to benefit if an Elector died without an Heir. When von Ulrich was at university in Altdorf his entire family and lands were destroyed by an Orc Warband for the World's Edge mountains... or that is what it appeared like. Fortunately for von Ulrich while he had lost his family, retainers and people, his family's money was invested and protected elsewhere. von Ulrich made a personal oath to have revenge, but realised he need money to achieve this. While he set about becoming a rich merchant, he also gained the ear of Karl Franz. Eventually, after proving his worth in battle a dozen times over, Franz gave von Ulrich and Imperial Commission to raise an army to patrol the World's Edge mountains. Despite destroying dozens of Orc tribes, he is beginning to realise that his greatest enemies might not be greenskins.

    Most notable victory/achievement: 1:12 win:loss ratio against armies with giants, including 8 personal appearances in a Giants Codpiece near you. Destroyed a Steam Tank.

    Quote: "Bugger, a giant."
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  3. #23
    Chapter Master ArtificerArmour's Avatar
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    Re: Introduce your General: Fantasy Version

    Name: Gruff Kravyn, The Man Child, Ugluhand

    Wargear: Talisman of preservation, Jagged Dagger, Steel Claws

    Story: Formerly Gryph Dan Craven, a promising grey wizard in the imperial colleges, who was noteably born an albino. When returning from a diplomatic mission in Kislev, his caravan was hit by a daemonic hoard. In one and one combat, he defeated a vile herald of Tzeentch, who landed a scratch on his wrist with a vile dagger. In time, changes wracked Griff's body, turning him into a mockery on a human being. He fled into the night, knowing to stay would mean his certain death.

    He fled into the forests, and fell upon a tribe of albino beastmen. He soon rose to be their leader and plans ultimately to destroy the college of magic.

    Noteable achievements: Casting withering and okkams into a single combat helping allied orc boys kill a warsphynx, killing a khorne herald in one on one combat

    Quote:

    He's currently taking part in the blood in the badlands campaign our gaming groups running:

    Here's the first chapter: http://simonfisherrofl.blogspot.co.u...s-fiction.html

    and here's a link to the rest of Kravyn's misadventures: http://simonfisherrofl.blogspot.co.u...the%20Badlands
    play!
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  4. #24
    Chapter Master ArtificerArmour's Avatar
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    Re: Introduce your General: Fantasy Version

    And for my slaanesh daemons:

    Name: Devilfingers, Herald of Tzeentch

    Equipment: Spellbreaker, loremaster

    Devilfingers, in the years past, was one of Tzeentch’s favoured heralds. Veteran of hundreds of incursions, he was often at the forefront of legions of mutating horrors, his hands weaving iridescent destruction. The only thing that rivalled his tactical acumen was his thirst for forbidden knowledge, a fire burning within him that his patron was more than willing to stoke.
    Then wheels were put in motion that would change everything for Devilfingers. He became besotted with finding a sacred tome of magic, lost aeons ago in the great sundering. The Compendium of Eldraneum held ancient lores long lost to Daemon kind, and held information about banishment rituals and daemonic binding. Its retrieval would raise Devilfingers to much higher standing, both denying its knowledge to mortal kind and excelling his own arcane knowledge. Success would perhaps be enough to ascend himself to greater daemonhood.
    His forces were already in alliance with another great Daemonic Host, led by the Bloodthirster Gra’uhl’Bak Bleakblade. Calling a meeting of the host’s leaders it did not take much swaying to convince the Bleakblade to find this tome and destroy it. However, after leaving the bloodthirster’s council, another approached Devilfingers. Ilzharod, Excess-General of the 666th Legion and highest ranking follower of the Pleasure God, had supported Devilfingers’ plans in front of the mighty bloodthirster. He knew of the book Devilfingers had mentioned, and knew he intended to take the tome as his own. He would support Devilfingers on one condition – that at the end of the campaign, the Bloodthirster must fall on the field of battle.
    Days later, Ilzharod sealed their pact and gifted Devilfinger the Rending Claw, a powerful staff to channel magic with a claw taken from one of his favoured daemonic concubine’s. He also offered him a warning about the book – only by placing part of one’s essence into the book would it ever be opened, and once a word in the book was read, it would disappear from the pages forever.
    This played heavily on Devilfinger’s mind over the following weeks. As they drew closer to the temple the book was held in, his thoughts drew darker. Should he acquire the book, he had the choice of not reading it and sacrificing it’s power, or Tzeentch would consume him entirely to retrieve the knowledge. It was too difficult a choice, for whatever he chose the arduous journey would all be in vain.
    Then, on the eve of battle, Ilzharod came to Devilfinger again. He offered him Slaanesh’s patronage, and his protection, should he wish it. He could keep the book, and all its contents, should he pledge fealty to the Dark Prince. He then gifted him a helm, a mask of wrought iron on the outside, but infused with intricate runes within. His helm would keep the contents of Devilfingers’ mind safe from Tzeentch.
    Devilfinger would not commit to any deal. He had too much to think of. Battle was joined outside the High Elf sacred temple which held the compendium. He fought with much more fervour and vigour than usual, weeks of angst taking form in his magical incantations. Eventually, they fought their way to the temple, the high elves broken and defeated. The Bleakblade, injured by a thousand sword cuts, strode towards the temple to destroy the Compendium. Devilfingers own pink horrors twitched and gibbered, unwilling to allow the beast destroy the book. Devilfingers made his choice.
    He cast a mighty hex on the bloodthirster, his words cracking it’s obsidian armour where it stood. Gra’Uhl’Bak roared at the treachery, and turned as dozens of balefire bolts tore into him from the regiment of pink horrors at Devilfingers back. Unprotected from the magical torrent, the mighty bloodthirster soon succumbed and fell to his knees.
    Devilfingers did not celebrate, but instead donned his new helm.
    This signal was all the 666th Legion needed. Hoards of daemonettes leaped upon the Horror’s, tearing and gouging their way through their ranks with their razor sharp claws. Gibbering and putrid screaming echoed around as Devilfingers strode into the temple to retrieve the knowledge within.
    From then on, Devilfingers had joined the ranks of the 666th Legion. He permanently wears his facemask, for fear that if he was to take it off Tzeentch would descend to consume all his essence and retrieve the ancient knowledge within his mind. An outcast for his treachery even within Slaaensh’s armies, he still strives to learn even more arcane knowledge and fuel his ascent through the ranks.




    It’s unknown how far the deceit goes. One would think Tzeentch would have realised such a treachery before it had occurred, or put alternate plans in motion should such an event take place. Perhaps he knew all along, or it was his indeed his own plan. It is not often at all a follower of a Chaos power converts from the worship of one to another. However, one thing is for certain, Tzeentch still has a plan for Devilfingers. Whether this bodes well or ill for Devilfingers only time will tell, but Tzeentch has always been willing to play the long game.


    Noteable achievements: Casting dwellers 3 times in tree turns as a squad of angry empire halbadiers chased him around my deployment zone.

    more about him, with his model, here: http://simonfisherrofl.blogspot.co.u...ilfingers.html
    Last edited by ArtificerArmour; 23-03-2012 at 22:17.
    play!
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    I kissed a girl and I mandiblasted it.

    A Taste of Venom
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  5. #25
    Chapter Master atlantis's Avatar
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    Re: Introduce your General: Fantasy Version

    Name/Rank: Princess Yeth Grenth, Guardian of Dragon's Pass

    Wargear: Fang of Trath (Great Weapon), Inferno Scale Armour (Armour of Caledor) Gauntless of the true Guardian (Vanbraces of Defence), Fernith of the Great Flames (Dragon Mount)
    Bio: Born into a Nobel Family in the West Eataine reagon of Ulthuan, Yeth was raised around the storys of dragons in the nearby mountains. As she grew she trained as a fighter, not a common thing in the elf's life, her fighting skills were honed, never wanted to be treaded differeny to the others she was nicknames the "warrior princess", and over time but proving she could fight as well as the elite of the elfen warrios, eaven catching the eye of the everqueen and Tyrion, impress with her skills she eventualy was given the right to fight apart of the Dragon Princes, given the new nickname of "the elegent rider", proving in many battles against orcs and scaven she had earned her place. During a Dark Elf raid onto the island, she was part of a squad that was ambushed near the Dragon's Pass, a vally where in the past the dragons would be seen flying through to acess and leave the mountains of Caledor. The Dark Elf's wantes to get through and steel dragon's eggs. She and the few remaining comrads where being overrun, with only her remaining 2 dragons appeared: Trath & Fernith, With there help both and the sacrifice of Trath she was able to hold the invaders off till reinforcements arrived, to drive them away. After the battle, she was honoured for her stance, and was given the tital "Guardian of Dragon's pass", and given a comanding role. The remains of Trath were turned into a new weapon and armour for her to use, so his savrifice would never be fergotten, and taking to battle rideing Fernith, who had places it's self to aid her. She has lead may battle and come out ontop.

    Most notable victory/achievement: After Fernith was knocked out, she took onto foot and slayed the Chaos lord, and his warrior bodyguard, without takeing a scrath herself.

    Quote: "thoes who think a female cant fight, are about to meat the might of the warrior princess"
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  6. #26
    Librarian Metacarpi's Avatar
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    Re: Introduce your General: Fantasy Version

    Name/Rank: Grey Seer Kirritckh
    Wargear: A trusty phial of Skalm, and a sneaky stash of Warpstone.
    Bio:Nobody knows where Kirritckh came from, or any details of his life, prior to his ascension to the leadership of Clan Skirrik. All that is known is that he is unusually blessed in the arcane arts, and has command over both the lores of Ruin and Plague, making him a Seer to be feared. It's speculated that his history is shrouded in mystery because an assassination attempt was ordered by the Council of 13, and although it was thought to be successful, he actually survived, and spent time in the wilderness recovering, brooding, and plotting his revenge against the Council.....
    Most notable victory/achievement: Defeating the Chaos Lord Flagarth, as his forces attempted to penetrate the breeding pits of Clan Moulder, resulting in him gaining many powerful war-beasts for Clan Skirrik. There are rumblings that Kirritckh may have had a hand in orchestrating this attack, in order to obtain these favours from Clan Moulder.
    Quote:Time comes. Soon my pack, soon......
    Last edited by Metacarpi; 26-03-2012 at 12:12.
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  7. #27

    Re: Introduce your General: Fantasy Version

    Name/ Rank: The Fanged, Vampire Lord of the Blood Dragon bloodline

    Wargear: Talisman of Endurance, Enchanted Shield, Sword of Bloodshed, Red Fury, Fear Incarnate, Aura of Dark Majesty, Heavy Armour

    Bio: The Fanged started life as a human, in the year 800, born in some hole in the ground he has since long forgotten. He was taken in by the priests of Morr and trained as an assassin; their weapon against the Lords of Undeath when it was too risky to send a proper (noble born) priest. His first assignment was against a vampire known only as The Lady. Some say she was sired by Abhorash himself. Others scoff and suggest one of his gets. Regardless, it is clear that she was among the first few generations of Blood Dragons. Against such a foe, The Fanged had no chance. Yet, pleased by his challenge and courage, The Lady turned her would be killer.
    So began a long servitude that lasted for well over a hundred years. Then suddenly, The Lady vanished, with only a single, hastily scrawled message: The path to me lies in the blood of the mighty.
    Compelled by his duty to his Mistress and by feelings he could not quite place, The Fanged assembled a great many necromancers to summon and bind a great host for his bloody march back to The Lady.
    After slaughtering a wide path through the Border Princes, The Fanged turned his attention to the lands of Gilles the Breton, where a figure known as The Lady was rumoured to have appeared...
    In the year 1000, The Fanged's army crosses the Vaults into southern Brettonia. Even as he prepares to launch an all out war on the heroes of the grail, he is thwarted by the actions of the lifeweaver, Elrya Naidr Fullbloom, who summons the dreaded power of those below against The Fanged's bodyguard, and in doing so, slays the Vampire.

    Fast forward 1500 years

    The Necromancer, Gunt the Skullface, is down to his last few coppers in a rundown tavern in the Countryside of the Empire. His life is slowly slipping away, his pitiful magical powers not enough to prevent the Dark Magic he uses from killing him. With Wraithdom approaching, Gunt is desperate to find a powerful Master Necromancer or Vampire to save his pitiful existance. So it was that when Gunt heard a Brettonian trobadour tell the tale of the great mound of bones that was found outside of Athel Loren shortly after the rise of Gilles the Breton, his heart leapt, he packed his things and raced off to Brettonia as fast as his legs could carry him in the hope of finding the remains of a vampire and raise him.
    And raise him he did.
    The Fanged saved the Necromancer by having Gunt feed on a powerful wizard of the Amethyst college, gaining the wizard's knowledge through blood.
    Now The Fanged has a loyal servant at his side and 1500 years of carefully planned vengeance and war to carry out...

    Most Notable Victory/ Achievement: Came back from the dead, snuck in to Athel Loren and kidnapped the daughter of Elrya before turning her as payback.

    Quote: No, mortal, I shall not kill you. Remember this day, for the rest of your life. Let your hatred of me drive you, force you to become stronger, harder, faster. Only then, when you come back for your vengeance will your death be satisfying.
    Last edited by Athlan na Dyr; 27-03-2012 at 10:38.

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