My gaming group has the most unfortunate "captured" rolls as every time we roll it both sides have one so we ALWAYS end up having to exchange prisoners! until yesterday!
I captured one of my opponents new juves! He got a specialist skill (van Saar gang) so my opponent will be trying to free him up for it (even though he has some other horrible injuries but anyway....)
Since we never played the scenario though wed like to do it right The way I read the scenario its basicly a gang fight, except the losing terretory bit and with the captured gang member. Does that sound about accurate?
It seems like so: we setup terrain. When I place my gang I place the prisoner. And we fight it out. Im immume to bottling but he still has to test. We go on until he runs, my entire gang is taken out of action or he manages to free the prisoner!
Did I get this right?