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Thread: WFRP(2e) to WHQ/Mordheim

  1. #1
    Veteran Sergeant
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    WFRP(2e) to WHQ/Mordheim

    I'm wondering about transferring stats between the WFRP 2e and WHQ and Mordheim game systems, or from D10/D100 to D6. I've heard and read that the tens digit of characteristics in WFRP is typically supposed to represent a given stat in the other systems, like WHQ and Mordheim. I don't get that though, since say a strength of 30 represents a(n unmodified) 30% chance of success, or roughly 1/3. Translated to the D6 system used in the other games, this would be better represented as a 2 (33%), not a 3 (50%), IMO. But then, a strength of 2 is substandard for a human, isn't it?

    I'm curious as to how the justification plays out for using tens digits, if it's more than just a question of keeping things simple. If you like to use WFRP characters in other game systems, and vice versa, how do you do it, and how do you justify it? (assuming that you do, since justifying stuff is such an integral and satisfying part of Warhammer fluff! )

  2. #2
    Stick figure on a beach Arnizipal's Avatar
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    Re: WFRP(2e) to WHQ/Mordheim

    WFB/Mordheim scale, though using D6'es, goes from 1 to 10 so theoretically it scales well with WFRPv2.

    It's been a while since I played Mordeim but IIRC S and T tests are quite rare so it's not really a problem I think. The most used stats (WS and BS) work differently in the rpg since you have to roll under that stat instead of against a table. As such it's not a clear-cut comparison.


    On a side note: generally speaking, WS, BS, S and T are way too high on WFRP characters with a couple of adventures under their belt when you try and transfer them to WFB or Mordheim.
    Last edited by Arnizipal; 05-04-2012 at 11:34.
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