
Originally Posted by
Kevlar
CSM lash works incredibly well against necrons. Spyders are very slow and only provide a 4+ against the lash. They really don't cover much ground and even when the gloom prism is in range it is hardly reliable. Not only that but foot crons are very popular. Not many people run ghost arks for their troops, and night scythes don't even have a model.
Searchlights make nightfight a non issue really. With everything in the chaos dex outclassing necrons in close combat you want to close with them. Pushing forward with your rhinos, dreads, defilers means you will easily light up something valuable and kill it.
Wraiths fall to weight of attacks and if someone is geared up for wound allocation not every wraith has a whip coil. Charge the prince in against a coil-less wraith and tie the others up with berzerkers. The prince wounds on a 2+ btw. Also, I didn't say you charge the wraiths with a lone prince. You charge them with everything available and focus fire them down in a single turn. A full squad of berzerkers and an additional prince should easily wipe them out in one turn. Wraiths are usually played aggressively, so getting the charge on them isn't difficult with a double lash list.
Lash has an effective 36" range on a winged prince, and double lash can move an enemy unit twice in one turn for a total 4d6". Foot crons really are very vulnerable to a lash list. I play them regularly and while I don't always win I always feel like I have the upper hand. The last nercon army I played in a local tournament I tabled in turn 4.