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2000 pt Comp Dwarf Gunline... rate? advice?
Lord: 215
Runelord
+M.Rune of Balance
+Rune of Shielding
Heroes: 352
Runesmith (shield) (goes with hammerers)
Spelleater Rune
Thane(BSB) (goes with longbeards)
M.Rune of Valaya
Rune of Determination
Ancestor Rune
Core:665
25x Warriors (shields)
+STD
24x Longbeard(GW)(Rangers)(Throwing Axes)
+Champ, Std
+M. Rune of Grungi
Special: 627
Grudge Thrower
Rune of Penetration
Grudge Thrower
Rune of Penetration
Grudge Thrower
19x Hammerers (shields)
5x Miners
Prospector (steam drill)
Rare: 140
Flame Cannon
Total: 1999
Plan is pretty basic. Grudge throwers will start dishing out the death from above. Dwarf line will go something like hammerers, longbeards, warriors, flame cannon. Miners are there to get inbehind the enemy and cause trouble for their own warmachines. I've got superb magic defence I think... dispel with +4, +3 DD, +1 stolen DD (so -1 PD for enemy), + Spelleater. The BSB will be in the Longbeard unit and will confer a 5++ save to all the dwarf units against missiles and magic missles.
My only tweaking ideas right now are... drop the rune of shielding (runelord should be ok hiding behind my units I would think..), drop the miner's (I'm not sure how useful they will be for the pts), and maybe drop the two minor runes on the BSB standard... that would give me 155 pts to play with... could also drop maybe the M.Rune of Balance (but I do like to be well defended from magic) so could have 205 pts to play with really...
So Thoughts? I think I'm most worried coming up against a real cheesy all ethereal VC army or similiar... also how do you think I would do against another heavy gunline army?
Last edited by MadMaxx; 14-04-2012 at 15:31.
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