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Thread: What units have you played with that were called cheesy, but are far from it?

  1. #21
    Chapter Master hazmiter's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Hehehe
    Sanguine guard when they shot a tactical squad, landing 9 wounds, killing 5, charging in, wiping them, and the librarian, and then going on to survive krak missiles and kill another tactical squad... While under red thirst w no fnp spam.
    Oh, and my 10 death company in expendable rhino.....
    Is it cheesy, I think its not cheese, more dumb luck and good tactics (dumb luck for sanguine guard, good tactics for dc, turbo boosting, popping smoke, and having orks charge in to blast it in cc, then rapid fire assault for 30 dead boyz.....)
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  2. #22
    Librarian gutsmaka's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    10 lyschguard w/ sheilds and MSS, res orb, warsythe lord
    is rumored to be an indoctrinated necron slave

    Quote Originally Posted by Maarten K
    everybody knows thats dwarves and elves are the male and female versions of the same race, hence the perceived lack of female dwarves and testosteron toting elves, plus their constant bickering....

  3. #23
    Chairman of the Bored Jo-Jo's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Dreadlordpaul View Post
    10 incubi with klaivex who has onslaught and who are joined by a Archon with husk blade soul trap combat drugs shadow fields and a phantasm grenade launcher
    Quote Originally Posted by Dreadlordpaul View Post
    LOL i had a blood angels player call it cheesey when it killed his death company
    I think you've missed the point of this thread.
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  4. #24
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    Re: What units have you played with that were called cheesy, but are far from it?

    Gretchen. Yes, i've had people claim Gretchen are cheesy. Of course this was after they massed shot at an assault squad and then charged them. I lost 9 Gretchen but killed 4 from shooting and the last 6 in close combat. Mind you the runt herders did damage too. I've also had Gretchen light up a Terminator squad that landed next to them. Of course good rolls to wound and my opponent failing 5 of 11 saves helped. Yet he actually said it was because Gretchen are too cheap.

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  5. #25

    Re: What units have you played with that were called cheesy, but are far from it?

    Marine players always say that my genestealers are cheesey. God forbid they kill a handful of marines before falling to some bolter fire and a flamer. T4 5+ sv is really easy to kill

  6. #26

    Re: What units have you played with that were called cheesy, but are far from it?

    Eldar vehicles in general. One opponent complains a lot about how they are too fast and too hard to kill. AV12 Fast Skimmers are not cheesy, even with Energy Field/Holofields -.-

  7. #27
    Chapter Master Vipoid's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Comrade Penguin View Post
    Marine players always say that my genestealers are cheesey. God forbid they kill a handful of marines before falling to some bolter fire and a flamer. T4 5+ sv is really easy to kill
    God forbid they put their marines in cover... we don't all get grenades for free with every unit.
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  8. #28

    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by matt_17 View Post
    An opponent called my ten daemon squad of bloodletters cheesy after they ate their second squad of marines on the trot. Not my fault he didn't shoot the buggers.
    Yep, its pretty typical in life.

    If something happens to someones computer that they don't understand, someone hacked it.
    If someone makes a good shot in a video game that gets lucky and kills you, they cheated.
    If someone plays badly to counter a unit in 40k, they are cheese.

  9. #29

    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Draconis View Post
    Yep, its pretty typical in life.

    If something happens to someones computer that they don't understand, someone hacked it.
    If someone makes a good shot in a video game that gets lucky and kills you, they cheated.
    If someone plays badly to counter a unit in 40k, they are cheese.


    *oh yeah, I remembered a couple more.

    What, that daemon army is cheesy, it gets to DS half its army in the first turn... (really, you mean like half of your drop pods, who can drop on top of my head, get the half you want every time)
    The invuln saves of a daemon army "wish I could take a lascannon and walk it off" (wish I could take 3+ armor save that could shrug off all my shots as opposed to a 5+)

  10. #30
    Chapter Master Chem-Dog's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Draconis View Post
    Trygons... (T6, 6 wounds. "Thats like 6 of them being there that I have to kill")
    I have NEVER understood this line of thinking, it's only right that a 200-foot tall (long?) snake/worm/lizard creature should attract a disproportionate amount of fire when compared to a 4 foot long dog/lizard AND be able to weather that fire.

    Quote Originally Posted by Draconis View Post
    The invuln saves of a daemon army "wish I could take a lascannon and walk it off" (wish I could take 3+ armor save that could shrug off all my shots as opposed to a 5+)
    Yep, my Daemonettes fall over just as efficiently to bolter fire as they do to lascannons. But one has to wonder what targeting priorities the player who's bemoaning a 1-in-3 save for a 1 wound infantry model Vs an Anti-Tank gun.


    That once in a blue moon event when my Daemons army had the favour of the gods. Got my chosen half of the force deploying first and everything landed within 3" of their designated arrival point (all easily tweaked with a run move), then virtually everything else showed up in turn 2 (exactly where I wanted thanks to Icons). A hail of 6's for my saves and rending made my 'Nettes utterly lethal and nigh-on indestructible.
    Cheese was called.
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  11. #31

    Re: What units have you played with that were called cheesy, but are far from it?

    Yep, its times like that, I wish people could do basic math in their heads. Sit back, think about what happened, do the math, and then if you still think its cheese, look at it.

  12. #32
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    Re: What units have you played with that were called cheesy, but are far from it?

    I'd happily congratulate you on the damn lucky rolls instead of calling cheese :P

    I think the last time one of my units was called cheese was my dread libby. I mean yes it is a good model but a massive points sink.

  13. #33

    Re: What units have you played with that were called cheesy, but are far from it?

    My Tank company. Despite the fact that I am currently 1-3 people refuse to play it.
    "The pattern has repeated itself more times than you can fathom. Game companies rise, evolve, advance, and at the apex of their glory, they are extinguished. Bioware is not the first. By utilizing our funding, game companies develop along the paths we desire. They exist because we allow it, and they will end because we demand it."

  14. #34

    Re: What units have you played with that were called cheesy, but are far from it?

    A guy at my club who s won the GT a couple of times complains alot about how my Tau are broken cause i table every list he plays against me. Markerlights and my Skyray(?) are his biggest complaints. I find it ironic one of his lists is a grey knight army

  15. #35
    Chapter Master Haravikk's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    I had a set of three Penitent Engines called cheesy recently; they can hit like a ton of bricks in the right circumstances, but they're also really easy to kill, can be led around by just about anything, and they have to travel the whole distance to get to the target (no Scout or Fleet or anything like that). I think my opponent was more just surprised they can be taken 3 per-slot and then fielded individually.

  16. #36
    Chapter Master Vipoid's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Chem-Dog View Post
    I have NEVER understood this line of thinking, it's only right that a 200-foot tall (long?) snake/worm/lizard creature should attract a disproportionate amount of fire when compared to a 4 foot long dog/lizard AND be able to weather that fire.
    I wish that was true. I really do.

    Quote Originally Posted by Draconis View Post
    The invuln saves of a daemon army "wish I could take a lascannon and walk it off" (wish I could take 3+ armor save that could shrug off all my shots as opposed to a 5+)
    Quote Originally Posted by Chem-Dog View Post
    Yep, my Daemonettes fall over just as efficiently to bolter fire as they do to lascannons. But one has to wonder what targeting priorities the player who's bemoaning a 1-in-3 save for a 1 wound infantry model Vs an Anti-Tank gun.
    I think that this is something daemons share with nids - they have stuff that seems cheesy, until you actually take the time to properly look at the units.

    I mean, it's nice that your units will always get saves, no matter what weapon the enemy is using against you. However, whilst a 1/3 chance of ignoring a lascannon is nice, a 1/3 chance that you won't die to a bolter round is significantly less impressive.
    Quote Originally Posted by Maoriboy007 View Post
    Using Tomb Kings to defend anything in Warhammer is like using the Phantom Menace to defend Attack of the Clones.
    Quote Originally Posted by wyvirn View Post
    If you find that disturbing, you should see how much a comma changes a sentence.

    Let's eat, Grandpa!

  17. #37
    Brother Sergeant Chaotic Pumpkin's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    I don't think I understand what cheesy means...

  18. #38
    Chapter Master tezdal's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Well as a Chaos player I haven't been accused of cheese in quite a while, but back during the 3.5 dex days I got cries of cheese every time I brought out my Iron Warriors, or my World Eaters for that matter.
    "Bretonnia is fair and peaceful because everyone knows their place. Yours is with the truffle hounds"-
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  19. #39
    Chapter Master Khornies & milk's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Chaotic Pumpkin View Post
    I don't think I understand what cheesy means...
    More often than not if a gamer constantly gets his list trampled by another one, even if it's because he's not very good at creating a cohesive force from his units, he'll cry CHEESE because he's a sook.
    The way I see it is that eventually a good general will find ways to counter even the most efficient enemy unit if they put effort into it.

    Look at IG mech Vet lists which was considered the personification of CHEESE (and still is by some, likely the ones I spoke about)...no way is it the top list anymore, probably only 3rd or 4th now.
    You accuse me of being a Madman.
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  20. #40
    Chapter Master Chem-Dog's Avatar
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    Re: What units have you played with that were called cheesy, but are far from it?

    Quote Originally Posted by Vipoid View Post
    I wish that was true. I really do.
    I stick by my statement, but I should have probably thrown a theoretically in there

    I think that this is something daemons share with nids - they have stuff that seems cheesy, until you actually take the time to properly look at the units.

    I mean, it's nice that your units will always get saves, no matter what weapon the enemy is using against you. However, whilst a 1/3 chance of ignoring a lascannon is nice, a 1/3 chance that you won't die to a bolter round is significantly less impressive.
    We are also talking about the two armies in the game that have (virtually) no vehicles, Vehicles come with a whole raft of benefits and one of the biggest benefits is an immunity to small arms fire, a lack of vehicles on the table means no (apparently) hard decision about shooting your lascannon at a target your bolters can't hurt. MC's have to be able to take a few solid hits before being laid low.
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