
Originally Posted by
LegioDestructor
Which older players were those? What "broken" units, exactly? The fact that they're seen by so many people as psuedo-official is the very reason they don't get played enough, which makes people more reluctant to use them.
A bunch of random people you don't know, but seriously read the fw threads in the rumour section you'll see enough the sky falling style threads
To directly quote FW themselves:
So, there you go: Official. The fact that they suggest you let your opponent know is a courtesy. I'd rather be surprised by a Bombard or a Fusion Blaster Hammerhead than put up with garbage min-maxed lists out of a well-known Codex.
Ok so where is the quote from GW, and yes I know who owns FW but its an important distinction. I like forge world btw, but honestly GW could clear this up in a heartbeat and they don't (mainly cause I don't think the store fronts would like it (i'll get to that later)
Also, FW models are WYSIWYG (which is a big deal considering it's the core rule of the game) and "fluff-friendly" too. If anything they're still catching up with models that have existed for decades. For example, the Gorgon has always been a superheavy open-topped infantry transport with mortar-type weapons, and it's had a model for Epic since before the Tau were even conceived. What kind of "broken" or "unfamiliar" unit is that?
I know forgeworld is WYSIWYG, granted I have no ideal of what some the weapons do, regardless I meant his list would be WYSIWYG. I've played 40k for over 10 years and this is the first I've heard of a Gorgon so its unfamiliar and it may be broken (doesn't matter much since its a super heavy), as far as fluff friendly again i'm posting about his list not forge world
... snip (i agree with you here)...
1. What kind of an excuse is that? Playtest using a proxy or buy the FW model and have a few games... it's how everyone else has to get used to the models and their rules.
Most tournies I have been in have been in stores. I have never been in a store that sells Forgeworld models over the counter. Most stores aren't gonna be excited about a bunch of models that people order online cause alot of them can't compete with online venders when it comes to their core range. Thats the problem.
2. They don't seem to have that mentality about Chapter-specific rules fo, now do they? How hard is it to remember that my Leman Russ Conqueror has a Blast Krak Missile instead of a Battlecannon, if I'm expected to remember three or four pages of army-specific wargear and psychic powers for your Grey Knights? Isn't that why we bring our rulebooks to games?
Those books and models are in their stores, and marines make it easier for them, because they share quite a bit of the range, so they get alot out of the shelfspace, furthermore because of the different strengths of the chapters more models tend to be considered useful so they're not sitting on swooping hawks for an edition
3. Again, that doesn't seem to bother them if it's the Astartes. And they're represented evenly enough. IA1: Guard. IA2: Marines. IA3: Tau. IA4: Tyranids. IA5: Guard. IA6: Chaos. IA7: Renegades/Daemons. IA8: Orks. IA9: Marines. IA10: Marines. IA11: Eldar. OK so there's not exactly a ton of DE or Necron stuff, but at least FW includes them. They started with a shedload of Imperial stuff because most of it was ported over from Epic.
Were looking at this from different perspectives, your saying most fractions are covered, i'm saying that imperial fractions get quite a few additional units. Where as in the core game most books tend to have similiar numbers of units in them. This is actually my only problem with FW in tournies, and its not much of one, I would gladly play in a tournie that has FW, but without knowing someones situation I'm not gonna recommend FW either
Not being able to anticipate FW units is no excuse either. It's no more of a surprise than, say, bringing your army to play vs Biel Tan Eldar and expecting to face a lot of assault Aspect squads, only to find it's a shooty list using Wraithguard, Dark Reapers, and Fire Prisms. You shouldn't expect people to say "oh hey I'm using lots of infantry models, make sure you bring some Griffon Mortars!" If your list is balanced, you shouldn't have a problem unless your opponent brings an equally unbalanced list, and that's not down to the Codex, playtesters, or FW. That's down to you or your opponent.
Not only that, they release quite a lot of their experimental rules FOR FREE ONLINE. Sure they might change a bit before they're published, but how do you not anticipate that?
Some players don't even know what forgeworld is, people feel blindsided by stuff like this, so TO's tend to try and reduce headaches