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Thread: First try at 2000pts VC, need help

  1. #1

    First try at 2000pts VC, need help

    Fantasy Army: Vampires
    Hi all, this is my first attempt at writing a Warhammer list, so hear goes

    Lords
    Vampire lord, level 3 wizard, Red Furry, Quick blood, heavy armour, sword of bloodshed/ogre blade, enchanted shield, Talisman of preservation -466pts

    Hero's
    Necromancer, level 2, master of the dead -120pts
    Necromancer, level 1 -65pts
    Necromancer, level 1 -65pts
    Wright King, barded skeletal steed -105pts
    Wraith -60pts

    Core
    50 skeletons, FC -280pts
    20 Zombies, standard, musician -70pts
    5 dire wolves -40pts
    20 skeletons, champion -110pts

    Special
    6 crypt horrors -228pts
    9 Black knights, barding, lances, hell knight, standard -254pts

    Total 1863pts

    Lord is meant to be a killy Vamp lord, only problem Is that he doesn't have the best unit to stick with. At the moment he's in the 50 man skelly unit.

    Level 2 necro goes in the 20 man skelly bunker, increases its size as they march. The wraith goes in hear as well, to act as the neroc bodyguard. Zombies stick close to this regiment.

    Other necros go in the zombie and skelly unit, and act as the army's backup spell casters.

    Wright King rides with the black knights, and act as a hammer, will work alongside the crypt horrors, who will act as my main anvil.

    This list is meant to be a 2000pts list, but don’t know what to spend the last 137pts on. I would like to try to fit in a mortis engine or a Terrogheist, but at the moment can't find a way to fit one of the two. If there is no real way, I guess I will have to settle for a corpse cart, some more magic weapons and crypt horrors.

    Any feedback will be much appreciated

    Thanks,
    Orik

  2. #2
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    Re: First try at 2000pts VC, need help

    Unless you have too little Core units, i dont think that you should have a 50 man skelly unit from the get go. since you got the master of the dead i'd suggest drop 10 skellies from the 50 man unit and give it the screaming banner (extra dice to fail the feartest is always nice). also. this unit should be your main anvil, not the Crypt horrors. 1 rank of them isn't enough for a main anvil, IMO.

    I cant see any flyers at all. How are you going to deal with warmachines and to hunt down mages?

    Here i suggest to get some fellbats. (3x3 or 3x2 should give your opponent something to think about)

    you have a decent amount of magic levels, so that's ok. But what if you happen to roll the dreaded snake eyes in the winds of magic? In this respect i always try to squeeze in the Black periapt. But seeing the hefty lord you got there i dunno if you can.. But just a thought.

    Otherwise i like the list. Solid core with magic support and then hardhitting hammers.
    Never argue with a fool, he will only bring you down to his level, and then beat you out of experience.

  3. #3

    Re: First try at 2000pts VC, need help

    imo i'd drop 1 of the lvl 1 necro's and equip the other one with a scroll as its always handy to have one as a backup.
    20 zombies arn't going to do alot either unless you can raise that unit up like hell too.
    atm my brain isnt switched on so cant think of what to recommend to take as well with the point left if i think of anything i'll come back ^^
    Man I'm Pretty

  4. #4
    Veteran Sergeant sugnathefeeble's Avatar
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    Re: First try at 2000pts VC, need help

    Take a unit of 625 zombies 2 units of spirt hosts and 3 necromancer deploy in a 6 foot wide horde
    Last edited by sugnathefeeble; 19-04-2012 at 13:09. Reason: spelling

  5. #5
    Chapter Master Askari's Avatar
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    Re: First try at 2000pts VC, need help

    Quote Originally Posted by Mostream View Post
    Here i suggest to get some fellbats. (3x3 or 3x2 should give your opponent something to think about)
    Good lord no! Fell bats are horrendously bad. 6 Crypt Horrors is 2 ranks of models as well, by the by. And where exactly is he supposed to put the Black Periapt? It's not even that good, as it sucks up your dispel dice. Having a combat Lord negates some of the problems of snake eyes winds of magic anyway - as you're not so reliant on magic. I agree about the Skeletons however, with a Master of the Dead Level 2 you can probably split them 2x25 to get better Invocations off of them.

    As for what I'd do;

    Drop one of the Level 1 Necromancers and the Wight King for a mounted Vampire instead. The Vampire can then help resurrect fallen Black Knights - who may very well be out of range of your other casters. If you jig points around a bit, probably means dropping the Wraith, you should be able to afford a Varghulf, who excels at smashing flanks and warmachines, and as it's a Vampire doesn't need to be near the General.

    I like the Vampire Lord, even if it sounds rather familiar
    Dark Lancers Renegade Astartes Chapter, Chaos Space Marines - 7,000pts
    The Undead Scourge, Vampire Counts - 2,500pts [log]
    Averland State Army, Empire - 3,000pts [log]

    Still need one more Zombie Dragon/Terrorgheist rider (the Blood Dragon, not Ghoul King)? PM me for much £££s!
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  6. #6

    Re: First try at 2000pts VC, need help

    Thanks again Askari.

    So I will drop the wraith, a lvl1 necro and the Wright king for a lvl1 vampire with barded nightmare, a Varghulf and the Book of Arkhan (with the left over 25pts)

    I like the Vampire Lord, even if it sounds rather familiar
    I wonder why

    with my core, I was now thinking of running
    30 skelitons, Full command, screaming banner -205pts
    30 zombies, Musician, standard bearer -100pts
    5 dire wolves -40pts
    25 skeletons, Full command -155pts
    total 500pts
    is this better than before?

    The mounted vampire build, I was thinking of
    Vampire, level 1 wizard, barded nightmare, heavy armour, shield, Dark acolyte, Fear Incarnate -167pts
    Is this the sort of build I want? or would simply red fury be better?

    Thanks to all for the feedback so far,
    Orik

  7. #7
    Chapter Master Askari's Avatar
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    Re: First try at 2000pts VC, need help

    Core sounds fine, try to keep both Skeleton units in range of the Master of the Dead Necromancer, for obvious reasons, and they all three blocks should build up enough to work.

    The mounted Vampire's entire purpose is to Invocation up, so long as he's reasonably defensive (but of course, give him a Lance, there's no reason not to) and kept cheapish (which you have) he should work fine.
    Dark Lancers Renegade Astartes Chapter, Chaos Space Marines - 7,000pts
    The Undead Scourge, Vampire Counts - 2,500pts [log]
    Averland State Army, Empire - 3,000pts [log]

    Still need one more Zombie Dragon/Terrorgheist rider (the Blood Dragon, not Ghoul King)? PM me for much £££s!
    Warhammer 40k or Fantasy player in North Wales? PM me!

  8. #8

    Re: First try at 2000pts VC, need help

    hears the new list

    Lords
    Vampire lord, level 3 wizard, Red Furry, Quick blood, Fear Incarnate, heavy armour, sword of bloodshed/ogre blade, enchanted shield, Talisman of preservation -486pts

    Hero's
    Necromancer, level 2, master of the dead -120pts
    Necromancer, level 1 -65pts
    Vampire, level 1, Barded Nightmare Aura of Dark Majesty, Summon creatures of the Night, Heavy Armour, Shield, Lance -170pts

    Core
    30 skeletons, Full command, screaming banner -205pts
    30 zombies, Musician, standard bearer -100pts
    5 dire wolves -40pts
    25 skeletons, Full command -155pts

    Special
    6 crypt horrors -228pts
    9 Black knights, barding, lances, hell knight, standard -254pts

    Rare
    Varghulf -175pts

    Total -1998pts

    Well, hears the tactics
    Killy Vamp lord goes in the 30 man skelly unit with screaming banner.

    Lvl2 necro goes with the other skelly unit, sticks close to the other skelly unit, casts invocation to increase both units size. Other necro goes with the zombies

    The mounted vamp goes with the black knights, which stick with the dire wolves (so I can increase their size), and acts as the hammer

    Crypt horrors act as an Anvil/tie units up

    Varghulf protects flanks/goes war machine hunting.

    All wizards use lore of vamps. Lvl1's swap whatever spells they get for invocation

    I've noticed that with a bit of rearranging, I could drop the Varghulf for a Terroghiest.
    Would anyone recommend this?

    Any feedback much appreciated,
    Thanks, Orik

  9. #9
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    Re: First try at 2000pts VC, need help

    I'd take a Terrorgheist over Varghulf, especially since you have very little chaff, and thus not many ways to deal with your opponent's chaff.

    6 Crypt Horrors in not enough. I find 8 to be the magic number. I'd drop the naked L1 necro, you don't need 3 backup casters. I'd also drop SCotN. That's 80 points to buff up the Horrors to 8.
    I'd also find points for a dispel scroll on the L2 necro.
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