I'm considering getting into BFG, maybe see if I can get some people interested in it at the local store. And I'd rather we were up to speed with the community in case we wanted to go to a tourney or something, as opposed to being the tabletop wargaming equivalent of backwater hicks. :P Also sometimes they actually do make things better with additional rules, and I'm curious what you guys do in any case.
So the first question is ruleset. There is the stuff at the GW workshop page. But everybody uses the "2010 Faq" and "2010 compendium" correct? Also maybe one of the imperial armor books? Anything else?
Second, how do people actually tend to play the game? Pitched battles? The scenarios in the book by mutual decision, random chance, or attack ratings? Is the game commonly played campaign style or doesn't that work out well?
Third, does the metagame tend to revolve around beating Necrons? My newb impression, which seems to be supported by what I'm finding online, is that they're at least unbalancing if not ouright overpowered. It seems like a lot of fleets would be completely screwed unless they're deliberately loading up on lances? In part I ask because I was thinking of playing craftworld eldar, as that's what I play in 40K. However it looks like it might be an autoloss situation against necrons and I should consider something else like novacannon spam imperials. But again, that's just my impression, I haven't actually played a game yet.
Fourth, the 2010 Faq seems much more clear in regards to how ordenance works. But I'm still a little confused when it comes to fighters running into torpedos. For example if a group of 6 torps hits a group of 2 fighter markers what happens? How about 2 torps from an escort going into a group of six fighters?


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. Pick one you like and find someone to run a few proxy games so you can get an idea what you like is what I would suggest, and google the elder mms if your really serious about cwe it makes them a lot more forgiving!

