HQ40K Army: Tau
Commander Farsight
BODYGUARD
3x Crisis Suits - Three Main Systems: Missile Pod, Fusion Blaster, Multi-Tracker, Hard Wired Systems: Drone Controller (2x shield drones), Target Lock
4x Crisis Suits - Three Main Systems: Missile Pod, Plasma Rifle, Multi-Tracker, Hard Wired Systems: Drone Controller (2x shield drones), Target Lock
Total: 885 points
ELITE
3x Crisis Suits - Three Main Systems: Missile Pod, Plasma Rifle, Multi-Tracker
3x Crisis Suits - Three Main Systems: Missile Pod, Plasma Rifle, Multi-Tracker
1x Crisis Suits - Three Main Systems: Missile Pod, Flamer, Multi-Tracker
Total: 414
TROOPS
6 Fire Warriors -Devilfish: Disruption Pod
6 Fire Warriors -Devilfish: Disruption Pod
Total: 290
HEAVY
3x Broadsides - 2x Broadsides with Target Lock, 1x Broadside with Drone Controller (2x Shield Drones)
Total: 250
GRAND TOTAL: 1849
Leaving the Fire Warriors off the table as long as possible and avoiding contact with the enemy (hugging terrain and using those Disruption Pods). The main thrust of the army is the suits. I have 3 broadside shots per turn targeting enemy transports or threats. I have 3 fusion guns (melta) the question is to deepstrike them or jetpack up and attack (situational).
With the amount of plasma, missiles, and AT this should make short work of most Marine armies. While I have only two troop choices my goal is only to have 1 more objective (and if all of the enemy's troops are dead that becomes a possibility).
What do you think? Is the list a viable option in today's meta of GK Paladin death stars and Long Fang missile spam?


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