Well concerning those supposedly bear cavalry and people saying that it would go against all GW dwarves stand for, I wouldn't be surprised if they'd introduced the concept in the next armybook, because you know, every army needs shiny new stuff (monstrous cavalry and big plastic monster/contraption) and to hell the fluff...
Anyway, I haven't personally heard or seen anything, just random babbling/ranting here...
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Originally Posted by snottlebocket
As has been discussed before in other threads, a big issue for the Dwarfs is that they are currently an army caught between two radically different aesthetics.
1. "Steampunk" - warmachines, gyrocopters, thunderers, engineers, etc.
2. "Viking" - slayers, anvil of doom, longbeards, clansmen, etc.
It makes the army look a little all-over-the-place. I know some people don't mind it, but I personally find it hard to theme an army that contains both tattooed axe-wielding berserkers and helicopters. Other units are aesthetically caught in between... guys with muskets, wearing chainmail, and with horned "Viking" helmets just look wrong to me. (Before some pedant points it out, yes, I know Vikings didn't wear horned helmets in real life.)
Anyway, I think this is the core thematic issue that they will have to resolve with Dwarfs. Personally, I don't think it would necessarily be a bad thing if they split them into two armies: Steampunk Dwarfs and Norse Dwarfs. I don't see it happening though.
Worst thing they could do in my opinion is just add in new units that make them even more thematically scattered (e.g. some kind of ridiculous steam-powered car with an anvil of doom on it or something).
I hope the ironbreakers arn't redone, they're some of the best (if monopose) models in the range.
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One reason against a bear cavalry: other compagnies already make such a product.
If GW wants to make a new MC unit for Dwarves, they will make sure that it is something new to preserve their monopoly.
The Imperial Dwarfs vs. Norse Dwarfs divide has existed for decades. I think the artwork in the current book unifies it to some extent, but the divide goes back many editions and I'm not entirely sure it's something they would even want to rectify.
If they are going to move the Dwarfs forward at all in the book, I expect it would be to play up the difference between the old school traditionalist Dwarfs and the occasional radical Engineers. I see the Imperial style dwarfs taking after the Empire and being a bit more steampunkish, while the old school ones keep the funny hats with the horns.
Regarding the Dwarf Airship - as Darnok noted earlier in the thread: see the Forgeworld open day thread.
Regarding completely re-thinking the Dwarf range - I think I can quote Harry from the last Dwarf rumour thread in saying that the Dwarf range does need a re-think which is why we won't expect them anytime soon.
[Tried searching for this post... why in the search function does ticking "posts" not give you posts as a result instead of threads!?]
I don't think GW are too concerned about making new stuff that doesn't fit in to old fluff - in my opinion Empire having monstrous cavalry was pretty wide of their established theme. Gw seem more concerned with making armies more homogenous - everyone must have MC/MI, huge monsters, warmachines etc. Not necessarily a terrible move but not one I'm a fan of.
avians right about that!
more likely we'll see some giant chairot/monster/monstrous cavalry/monstrous infantry before we see plastic infantry (that is not a rumour, just a generalisation based on what's been done so far). i hope i'm wrong!
if they come out with some epic release, like all new plastic infantry, plus some montrous infantry (think steam punk dreadnoughts) that'd be too cool for school and i might have to start yet another army . . .
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Yes, I agree with you completely. But my standpoint on it is that if you aren't going to give us (Dwarves) cavalry or monsters, then you MUST give us infantry units that can fill the roles intended for cav or monsters. I'm not saying give us infantry that can march 14", but if the army is going to remain competitive in the 8th edition monster mash, we need new tools. Give slayers some new cute options for taking down monsters (possibly monstrous infantry / cav), expand on miners and rangers, give them new abilities so we can cope.
TL;DR, give Dwarves monsters and monstrous cav, or give us units that can fill the roles they're intended for.
I really dislike the idea of Dwarf bear cavalry. Death Roller cav units on the other hand . . .
I can definitely see monstrous inf/cav and a big dual-duty mechanical war engine making an appearance, seems to be what every 8th edition release is getting,without exception.
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I really, REALLY hope they don't get too steampunk...
Also, I hope they have options...I would like to see a Dwarf army be feasible without any war machines.
Don't forget, a huge big catapult!
Well, currently that would mean nothing but infantry and the odd unique unit. Presumably then you'd be hoping for some sort of unit-buffer, like the new Empire Wizard Wagons (the old Anvil used to have wheels). Given the current trend of 4 plastic boxes, I'd be expecting two infantry (ex: slayers and hammerers), one medium sized kit (monstrous somethingorother or a chariot) and one big one (big unique unit or some sort of countsasmonster).
If there DOES turn out to be bear riders, I'd expect it to be steampunk rock golem bears.![]()
Originally Posted by Occam's Razor
Originally Posted by Avian's Corollary, concerning disproved rumours
I don't like the idea of having steampunk dwarves, i just love the norse (viking) look they can have. This is a reason why i picked this army.