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Thread: Anyone know why Araby isn't an army?

  1. #1
    Veteran Sergeant rapterz's Avatar
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    Anyone know why Araby isn't an army?

    Just curious, as the background seems fairly neat. I feel like it possesses all the qualities to be a success as it has djinns for magic and neat scimitar wielding troops. Also the elephants could make for expensive kits which would please GW greatly!

  2. #2

    Re: Anyone know why Araby isn't an army?

    Quote Originally Posted by rapterz View Post
    Just curious, as the background seems fairly neat. I feel like it possesses all the qualities to be a success as it has djinns for magic and neat scimitar wielding troops. Also the elephants could make for expensive kits which would please GW greatly!
    I think the problem is how do you actually take the fluff and make a full fledged army that is distinct enough from the other existing armies.

    The 15 armies that exist cover well basically everything you could want.



    No need to make another army if it plays like another...just with the models looking different.
    Last edited by gdsora; 25-04-2012 at 03:22.

  3. #3
    Veteran Sergeant rapterz's Avatar
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    Re: Anyone know why Araby isn't an army?

    I think it could be a wildly different army. Being a nation of traders and pirates, i imagine they would lack armour en masse and would thus be a major skirmishy army. With minor magic support from djinn it would be a quick moving army with monsters in the form of elephants.

  4. #4

    Re: Anyone know why Araby isn't an army?

    I think that is how the Woodelf revamp army is going to look...

    If I wanted a new army, I'd want it to be Ind (fluff there is great: Gods physically manifest, maybe as temples that animate and walk around... civilized beastmen tribes... elephants and chariots...); make it mechanically distinct by making it Monster focused: Big Monsters as character mounts, in Special, and in Rare; Core troops designed to support Monsters and Chariots (redirecting chaff, something cheap to break steadfast, mobile ranged units to shoot redirectors, but with little offensive ability outside of the Huge Guys themselves).

    Maybe make an animated temple an actual moving fighting building that troops can pour out of or something

  5. #5

    Re: Anyone know why Araby isn't an army?

    I think Araby camels that cause fear in horses, Rocs as flying monsters, and plenty of elementals would be cool. Along with a three wish rule, Re role one fails save, one power die or DD, and one failed to wound dce a game. If you roll a one take a wound with no saves as the wish has back fired.

  6. #6
    Chapter Master Satan's Avatar
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    Re: Anyone know why Araby isn't an army?

    Elementals and Pirates. That'd be cool.
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  7. #7

    Re: Anyone know why Araby isn't an army?

    Quote Originally Posted by Sexiest_hero View Post
    I think Araby camels that cause fear in horses, Rocs as flying monsters, and plenty of elementals would be cool. Along with a three wish rule, Re role one fails save, one power die or DD, and one failed to wound dce a game. If you roll a one take a wound with no saves as the wish has back fired.
    Giant Eagle and Hawk Riders, Forest Spirits... It sounds like a variation on the Wood Elves as mentioned earlier.
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  8. #8

    Re: Anyone know why Araby isn't an army?

    In short I think they have 3 'human' armies already, that is Empire, Brets, WOC. They briefly had a 4th, Kislev. I don't think there is room in the market to add any new armies, be it Araby or otherwise. Though I agree Araby would be a cool choice.
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  9. #9

    Re: Anyone know why Araby isn't an army?

    Also I think we can agree that we really do not need a hack orientalist rip off of Arabia in the current climate.

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  10. #10

    Re: Anyone know why Araby isn't an army?

    Yeah, I think there are lots of reasons which combined make it not worth GW's while to produce such an army. We already have a lot of human armies; it's difficult to make another army with a distinctive vibe and playing style; demand is probably low; and it'd be easy to come across as racist. For the same reasons, I doubt we'll see an Ind, Cathay or Nippon army either, at least for a very long time, and Tilea and Estalia will remain sideshows.

    There is an Araby army in Warmaster, though.

  11. #11
    Chapter Master TheDungen's Avatar
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    Re: Anyone know why Araby isn't an army?

    I could see an all mounted army, or rahter just cavalery and monsters. It fits well with how the early arabs fought in the real world. Lots of fast cavalery.

  12. #12

    Re: Anyone know why Araby isn't an army?

    Quote Originally Posted by TheDungen View Post
    It fits well with how the early arabs fought in the real world.
    That's the problem, Warhammer isn't the real world (I'm sure you already knew that ) but it is important to keep them separate.
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  13. #13
    Captain Apathy BigbyWolf's Avatar
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    Re: Anyone know why Araby isn't an army?

    Main reason- another human army.
    Possible other reason- GW don't want another race that is not part of the Old World.
    Possible solution- Another FW book with focus on Araby.
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  14. #14

    Re: Anyone know why Araby isn't an army?

    As I said above I don't think there is room in GW main market for another human force. However I do agree it would be a great project for Forgeworld. There was the recent rumour of a 'warhammer contingents' book for Araby, Tilea, Estalia and Kislev - although sadly that rumour appears to have been incorrect.
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    Chapter Master TheDungen's Avatar
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    Re: Anyone know why Araby isn't an army?

    Araby isnt real life? yeha i know but the warhamemr world is a satire of the real world

  16. #16

    Re: Anyone know why Araby isn't an army?

    Quote Originally Posted by rapterz View Post
    Just curious, as the background seems fairly neat. I feel like it possesses all the qualities to be a success as it has djinns for magic and neat scimitar wielding troops. Also the elephants could make for expensive kits which would please GW greatly!
    - GW has enough armies and it's unable to support even the existing ones well enough. Revised armybooks take too long to publish as it is now. GW has been even forced to abandon some armies like chaos dwarfs, dogs of war and Kislev because they can't give them sufficient attention.

    - Humans already have two fully supported armies. If they wanted more they'd bring back dogs of war or even Kislev that have existing fan and player base.

    - There are several other exotic human nations that would create even more interesting and varied armies: Nippon, Cathay, Ind...

    - The desert warriors theme has already been incorporated into the Tomb Kings.

  17. #17
    Chaplain Kallstrom's Avatar
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    Re: Anyone know why Araby isn't an army?

    I want to play an Araby army.

  18. #18
    Commander woodster17's Avatar
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    Re: Anyone know why Araby isn't an army?

    It would absolutely be cool but probably annoy generals of existing armies. GW have enough fantasy armies as it stands right now so unless they start amalgamating armies in to single books there really isn't time or need for another army unfortunately.
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  19. #19
    Chapter Master TheDungen's Avatar
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    Re: Anyone know why Araby isn't an army?

    You could convert a araby army and either play as empire or brettonia. Empire if you want guns or bretonnia if you like the idea of arabic heavy cavalery. (I'd go for empire)

  20. #20

    Re: Anyone know why Araby isn't an army?

    Because Fantasy isn't like 40k with ungodly numbers of human armies. (Said the Imperial Guard player.)
    Now just doing Battle Reports.

    http://www.warseer.com/forums/showthread.php?t=191378 for the Red Guards

    http://www.warseer.com/forums/showthread.php?t=196677 for my Imperial Guard.)

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