Blight drones are definately where it's at for anti tank. S8 Main gun, and two shot S7 2nd gun makes short work of transports.
Blight drones are definately where it's at for anti tank. S8 Main gun, and two shot S7 2nd gun makes short work of transports.
Ive actually raised this question in the tactics forum. Outside CC, we have mainly the Bolt of Change and the shooting from the Soul Grinder. People seem to bring at least a few bolts to their games but im wondering how many is considered effective.
Previously ive relied on pure CC but with the increased amount of vehicles nowadays, there is a necessity to bring some ranged shooting.
To all of those who claim NidZilla Lists are un-fluffy: All Tyranids evolve to counter threats that they face. Pesky Marines kill lots of gaunts with their Boltguns, Assault Cannons and Heavy Bolters. We evolve by removing the gaunts entirely
Xenos (Formerly My Necron Painting Log) Here (Now Finished)
Rahmotep's Revenge (Ogre Kingdoms) Here
Chaos Painting Log (Formerly The Rot, My Daemon Log) Here
The Soul Grinder is not a very effective at anti tank mostly due to its low BS, makes it unreliable and it's short range.
Originally Posted by IJW
"If it looks like a duck, walks like a duck and quacks like a duck... It's a demon, kill it! Kill it with fire!"
Thanks Grimtuff. didn't see it... was rushing a bit (middle of a night shift)
Thanks again....
You think they'll be out in the next IA?
Quote from: IAMNOTHERE
Scorps because when Eldar want to be sneaky they put on heavy armour.
A BABY - [QUOTE=Surgency]IMO, start them young... At 2 months, they make a GREAT giant for large games... They have stomp attacks, yell and bawl, and if you hold them up right, they'll jump up and down