If I had the money, all of them.
If I had the money, all of them.
Got to be the 4th Legion, the Iron Warriors for me. A army I have now collected for over ten years. It been my true fighting army & one I know inside & out on the gaming table. Also for the conversion work.
But to be honsty a new codex Chaos will see me starting Night Lords, Alpha Legion, Mk5 Black Legion (was my second army in 40k), Fallen Angels & World Eater. Always been a big fan of Chaos Space Marines since John Blanch art work from Wd 202/2nd ed codex Chaos of few Legion marine converted up.
This is where we hold them! This is where we fight! This is where they DIE!!!!!!!!!!
Now doing painting/converting commission for GW models (UK/Europe only right now), PM or e-mail me - New Web site coming soon!GW Che to me
"perhaps the Ruinous Powers favour you....?"
The last true Chaos Legion
Emperors Children, they're pretty much the only army that interests me in 40k.
I'm most excited when I think about new Thousand Sons. I doubt we'll see new thousand sons with the new book though.
A close second would be World Eaters. I especially want WE Terminators. That'd be really cool.
I love all the legions if I'm honest. I would love to see all of them get something to represent them on the table.
Wattle's Termite Tranport
I'd be more interested in Thousand Sons, as in the fluff it states not all of them fell prey to the Rubric, and some that did fall.. were in Terminator Armour.. so AP3 rounds in a storm bolter or the heavy flamer would be good... and it would be nice to have a use for Ahriman.. because atm he is toomany points for a librarian at best.
and proper rules for legion dreads..
or if they do go down the route of bringing TS into the game more... make it so you can field a heresy era force.. and not having to rely on bad decisions... 92pts for 4 marines that can't be upgraded and have s&p.. sure the ap3 is nice.. but not when the things that they shoot are in a tank... glancing on 6's at best is *****.. the other problem is you are taking a 70pts at its cheapest boon of a sorcerer that is useless unless you are within 18" of the squad. 2 oblits for cheaper than 5 marines.. isnt worth the trade off..
Deathguard, because I have them and hope they will get a boost They have been sitting in their case for over a year now. Anything to make them even a bit competitive again.
Last edited by Gop; 29-05-2012 at 02:03.
40k armies: GKs; Eldar; Deathguard, Demons
WHFB: Dwarves, Lizardmen, High Elves, VC, Demons, WoC
Always loved Slaanesh, right when I got into the hobby. I think GW and other companies that carry the GW IP shy away from Slaanesh because of obvious sexual undertones (bewbs!), but I really think that the idea behind Slaanesh and the Noise Marines is just completely boss. Sex, Drugs, and Rock 'n Roll. So, I'm most eager to see how Emperor's Children plays in the new Codex.
Another TS player/fan. I look forward to the next dex with a both a sense of hope and dread. I have long had a TS coven that has been led by Sorceror/Daemon prince (depending on whether it is prior to his ascendance, or post ascendence) and fear that the new "must take Special Character" rules will be a real spoiler for the army. However, the opportunity to field cultists and spire guard is great news and will enable even more adaptation and variance. I also look forward to the new Daemon engine rules as it fits the background to my mad sorceror. I'm particularly looking forward to a Forgeworld set of rubric termies as I currently have one expensively converted squad, but would love to expand it with a second. I'd also like to see sorcerors on discs again, but the sheer cost of converting up a squad of these has always held me back.
However, i also have black legion, death guard and world eaters allies for when i wish to field a true chaos host (next up word bearers) and am looking forward to seeing what GW does with these. Done well, and I may be inspired to start/expand upon a second fallen legion. I have a soft spot for word bearers and the summoned hordes of daemons and might consider this edition as the time to start them....
Warhammer Armies: Empire, Night Goblins, Dwarves, Daemons of Chaos
40K Armies: Chaos, Imperial Guard, Ultramarines, Chaos Daemons, Tyranids, Tau
Epic Armies: Imperial Guard, Ultramarines, Orks, Adeptus Titanicus.
BFG Forces: Imperial Navy, Chaos.
See them all here: http://www.warseer.com/forums/showth...-of-everything
A son of the Death Lord since 3. Edt.!
Hail Mortarion! Glory to the Death Guard!
After all these years, still the Thousand Sons. I can only hope that the new codex will do them justice. Worst case scenario I can still paint Bersekers, Noise Marines and Plague Marines blue & gold
Difficult question! Voted for Thousand Sons, because I love their apperence and background, both heresy and 40k wise. Other favourites would be Death Guard as all things Nurgle rock, and Iron Warriors because their background is equally good and I love their fluff and models.
Word Bearers, the last of the Legions. (Well kinda, they are the only ones who still have the same organisation now as during the HH. All other legions have fractured in different ways. I think.)
I really really want cultists back. To me, hordes of screaming cultists herded on by giants in red power armour is the WB, much more than marines summoning daemons. That always felt tacked on in the 3.5 codex, so I hope the new dex allows me to once again properly field the legion I fell in love with during 2:ed.
My scratch-built Stompa, Traitor Guards, Cthulhu daemons and Word Bearers and my my terrain log.
"It's impossible for words to describe what is necessary to those who do not know what horror means. Horror. Horror has a face... and you must make a friend of horror. Horror and moral terror are your friends. If they are not then they are enemies to be feared. They are truly enemies."
- Colonel Walter E. Kurtz
Man, I though IW would make a landslide victory, every chaos player I know (including myself) plays, or at least claims to play, Iron Warriors.
1222. It's a stranglehold. Not an Ogryn neck pinch.
1395. Eldar really hate it when you greet them with "Live long and prosper".
1537. My Rogue Trader does not need to announce his arrival with eight hours of orbital bombardment.
1572. The Navigator has Warp Sight. Not Insane-o-Vision.
1594. Flak armor is not just a muscle shirt with the word "ARMOR" stenciled on it.
Kinda feel the poll already suggests and shows why the Chaos codex is always perhaps the most complained about/not enough/took stuff from us etc. codex yet in the grand scheme of things should probably be reduced and split. The division of at this point in time 58% people clearly like/play a cult legion, but those are clearly divided in in 4. Then the other 5 yes only being 42% but well pretty much dead equal in votes. Then when you factor in fluff and the thought of play style/special rules perceived to be owed too each while not having a standardization like their loyalist counter parts. There i arguably too much in one codex as people for cult legions alone want specialized rules for Lords/Marines/Terminator/Dreads/Tanks not even factoring in the other 5 legions, Word Bearer's and Night Lords probably being less standardized then Black Legion/Iron Warriors/Alpha Legion.
40K spend '09: £205.70.'10: £87.50.'11: £29.00. '12: £89.00. '13: £6.00
Models painted in 2013: 0.5
Brimstone. Gone but not forgotten.
it will never happen... so much i hate the current codex.. it is one that works best.. as we can field a mixed bag.. a jack of all trades (master of none) army.. because the alternative doesnt work...
I expected to see more loyal sons of Blessed Lorgar.
I guess Graham really did an incredible job with the Thousand Sons novel; because I've never even seen another Thousand Son player - and yet everyone is excited for them.