I played a few games, but it died away quite quickly. I don't think the rules worked very well for what they were supposed to represent. Our games just ended with almost all the defenders force being in reserves, so the attacked deep struck, had nothing to do, then got jumped by the defender coming out of reserves. It was supposed to be about defenders trying to hold fortifications against enemy attackers, but seeing as how being in a fortification sucks (you can't really shoot out of it, and it's easy to stun the entire building) no one deployed inside buildings anyway. But then you have the orbital attacks making a mess of anything outside of buildings, so no one deployed anything on the table at all in the end.