40K Army: Space Marines
Hello all,
So here is my current list after lots of alterations, changing codex, altering back again, etc.. you get the idea.

BTW this includes some forge world rules.

HQ
Damocles Rhino - 60

Troops
10 x Assault Marines, PW, 2 x Melta - 225
10 x Assault Marines, PW, 2 x Melta - 225
5 x Scouts Camo 4 x SR 1 x ML - 100
5 x Death Company 5 x PW - 175

Elites
9 x Sternguard 3 x CM, 1 x CF Drop Pod locator - 290
1 x Sanguinary Priest std - 50

Fast
1 x Baal Predator Firestorm Cannon - 115

Heavy
1 x Land Raider Helios - 260

Totals
1500pts
40 x infantry
4 x vehicles
5 x scoring units

The plan is to drop the Sternguard at objective and hold, Assault squads drop in early due to Damocles to back up.
Baal hunts inf from start / causes distraction
Helios keeps the death company calm until needed.
Scouts hold home obj

Any advise / criticism / rewrites welcome