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Thread: Shaping a New World - Suggestions, Discussion and OOC

  1. #1
    Commander CasperTheGhost's Avatar
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    Shaping a New World - Suggestions, Discussion and OOC

    The one thing I enjoy most about writing stories is the development of a new world and the creation of its history. Role-playing allows you to immerse yourself in this new world and allow others to do such a thing. Of course the creation of your own world strikes up problems with such a notation; the whole swathes of history can be daunting and turn people away.

    Therefore I propose a solution to this dilemma; by writing the world from scratch. Now this might not seem a new concept to some people but that's not all I propose. I propose we make it a living breathing thing by playing along at the same time, through the medium of the game Civilisation 3.

    What am I on about you ask. Well using modifications to the game system we can have several people, representing the cultures and races of the world, starting from scratch and building up a nation; through war, diplomacy and other such methods. Civilisation 3 allows this sort of play through the game and it can be as simple as choosing where to build cities and declaring wars to which technology to research and anything in-between.

    My plan is to open this up; as the GM I'll control everything game side. There's a variety of ways I can do this but we'll come to those later. However actual determination of actions comes down to the players (you guys) Discussion and whatnot can be held here, an IC thread will be up for actual roleplaying of actions and then I'll go ahead and sort it out in game.

    There's a few problems associated with the idea, hence the need for suggestions, depending on choice of how to play so we'll do those first. There's two or three chief ways that this can be run really;

    Methods

    RPing Basics



    So what do people think? Is the idea interesting. If a few people are interested then I'll open up all the resources for unit choosing etc. I also think a trail run would be a good choice, just a small version. Method wise I think 3 would be the best and smoothest but I am open to any of them to be honest. I'm thinking the world will be more fantasy based but again we can run through this is people have other ideas.

    So thoughts or interest?
    Last edited by CasperTheGhost; 14-05-2012 at 21:22.
    Quote Originally Posted by The_Outsider View Post
    Hey thats not fair, in my part of East Anglia we atleast get stabbings and rapes now.
    Quote Originally Posted by veryberry View Post
    I work with a load of women now and they pretty much all know about what i get up to as a hobby and occasionally tease me about being geeky but then I just tease them about their inability to keep a man!
    Quote Originally Posted by puppetmaster24 View Post
    Sorry Israel. No tits, no vote.

  2. #2

    Re: Shaping a New World - Suggestions, Discussion and OOC

    This sounds like a very interesting idea and a really cool and interesting one. Being a history buff history of nations and people is something that I have loved for and read about for years. (One of the main reasons I love Warhammer so much is the rich history) I would be totally willing to try this out and to see what happens in the world as everything happens, so count me in as a player or leader of a nation or what ever. As for style method three sounds like it be the easiest yet method one sounds like the most fun and the most real life choice for the players. What you could do is that maybe the players aren't necessarily the rulers of the states/ races the the advisers so each plan and action must be passed by you for approval before it happens and leaves you free to do what you want with diplomacy and what not since your the king. So ya thats my two cents. Again great idea and i want in.

  3. #3
    Commander CasperTheGhost's Avatar
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    Re: Shaping a New World - Suggestions, Discussion and OOC

    Quote Originally Posted by slayer11392 View Post
    As for style method three sounds like it be the easiest yet method one sounds like the most fun and the most real life choice for the players. What you could do is that maybe the players aren't necessarily the rulers of the states/ races the the advisers so each plan and action must be passed by you for approval before it happens and leaves you free to do what you want with diplomacy and what not since your the king. So ya thats my two cents. Again great idea and i want in.
    Indeed, one is the most interesting; it was my original idea that spurred on the very process of this; heck method 3 and 4 I only thought of while typing the thread out and testing the game at the same time.

    The diplomacy isn't the issue per-say, more the time gap between it. Basically, in game a player makes an offer (say Iron Working tech for Writing and 100 gold). That's how it works in Single Player and can flow really easily. In multiplayer it works like you offer the player a sum of money and they offer something in return for that on their turn. And so back and forth till the deal is done. All good fun but obviously I'd have to go through everyone else's turn. Of course this could be sorted out through discussion on the forums and then sorted out in game.

    My main worry is players not posting orders in a while and different lives of everyone. Some people can get on here everyday some can't. If 4 out of 5 people can post orders to me everyday and only one can't, it can slow the game down for everyone and make it less fun. Of course it does open the chance of someone moving into their spot, or if enough interest more people per race, so its potentially solvable,

    What I like most about 3 is the chance for people to move in when they need to or leave if they want. I plan something along the lines of doing a great act before you character gets a village; therefore it means that a new character can start and they'd just be where someone people where (or indeed are). It some ways its turns into a hero game where people get some cities (or a nation through utter conquest). But again it does somewhat limit the whole "I've got a whole race at my command and world to conquer."

    Glad for interest, especially so quick. I'm thinking that I might run a small game when a few people are interested; it could represent the starting of the race/city state/etc. and would be an interesting way of starting the history, testing the game and also potentially testing out more than one method in the same game.
    Quote Originally Posted by The_Outsider View Post
    Hey thats not fair, in my part of East Anglia we atleast get stabbings and rapes now.
    Quote Originally Posted by veryberry View Post
    I work with a load of women now and they pretty much all know about what i get up to as a hobby and occasionally tease me about being geeky but then I just tease them about their inability to keep a man!
    Quote Originally Posted by puppetmaster24 View Post
    Sorry Israel. No tits, no vote.

  4. #4

    Re: Shaping a New World - Suggestions, Discussion and OOC

    What could happen for diplomacy to make it quicker is that have people do their trading in the forums and then the trade in game takes less time. now talking about all this really makes me want to play Total war.

  5. #5
    Commander CasperTheGhost's Avatar
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    Re: Shaping a New World - Suggestions, Discussion and OOC

    Quote Originally Posted by slayer11392 View Post
    What could happen for diplomacy to make it quicker is that have people do their trading in the forums and then the trade in game takes less time. now talking about all this really makes me want to play Total war.
    Indeed that would be the best way to do so. And buy Civ3 on Steam. Its only £3

    Righteo as I'm making the map as I type I thought I would go into the RPing element more as, at the moment it might just seem like a 3rd person playing of the game. I envision something akin to the following.

    The beginning starts with a ship landing on the shores of a new land with a contingent of people or the survivors of a tribe/collection of people and races after vicious attack by surrounding nation/tribes etc. From here, with the shattered remnants of your people, it is your job to rebuild your nation and forge your own History.

    Yours is a collection of races and people's; Humans, Elves, Vampies, Lizardman, Ogres, even a Werepanda if you want to (Seriously, I've got a load to play with at the moment so if you want something outside the 'normal fantasy' of Humans, Elves etc. its very open at the moment.) Depending on what you are you might therefore get special troops or something akin to that,so if you're a necromancer, upon killing troops you get a chance of a skeleton/zombie. Then each further death, by the zombie or the necromancer, has a chance of producing another. Later on when you potentially get a city/keep/whatever, you might be able to produce other units then.

    Of course if you want to be a normal human or something it doesn't limit you to no troops or nothing cool. You may take ships and discover an island fill of walking talking lizards. Initially hostile you make war with them, killing their warriors that resist and taking their villages. Eventually they surrender to you and thus you have the making of an army. Although it may pay to watch them for the years to come on.

    In fact the possibilities are all there. The basics are this is I will create the world, the people in it and their background. Some will be small nations, other's will be large ones, having been there for hundreds of years. The basic story will also be mapped out; in fact if you, the players, decided to do nothing but sit there, the story would play out as planned. The impact, and the changing tales would come from your influence. The doomsday plot by one mad-man might be stopped by your people. Or maybe you wish for your plan to go along.

    Discussion and talk between nations would be decided by RPing of course. In fact really the only thing that would be decided would be the battles; that would be decided in game, along with the building of armies etc. The movement would be decided via RP and then shown on the map. In fact the game is mainly there to bring the choice to life. Each action would be recorded, the information passed along and posts written up.

    For example, in a war the armies clash. Ten units die from your side (say representing 400 men per unit) while 18 die from their side. This would be sent to the player and a post could be written up from your side. I would also write one from the NPCs side. So in a sense the action is merely a basic representation of the bigger story. It allows a slightly more random, but also organised, element to wars and whatnot. Also game mechanics could be ignored for parts; while in game if you kill one unit then you declare war on the entire AI. However, if its an isolated scouting force, it could easily be done so the units die but if not unit makes it back then no one knows what is happening or how they died

    However if the players just wish to do nothing major, such as merely RP the determination of their nation, interaction etc. then that's fine. Armies could be built but nothing major would happen until the time either the player wish their characters to or the story progresses so. This allows players to interact when they don't wish anything major to happen but also people to leave for a bit but other PCs to still do what they wish.

    So, to sum up, most of the game would be done by RP. The movement of armies, the interaction between nations and players, all done in the 'normal' forum RP form. Even the battles would be wrote up like that, just the outcomes decided by the game. The results would be PMd to the player and then the posts put up. If quick enough it could even go before the next round up.

    So there's some more explanation. Later on I'll put up more detailed ideas and workings but hopefully that's enough to get people more interested.
    Quote Originally Posted by The_Outsider View Post
    Hey thats not fair, in my part of East Anglia we atleast get stabbings and rapes now.
    Quote Originally Posted by veryberry View Post
    I work with a load of women now and they pretty much all know about what i get up to as a hobby and occasionally tease me about being geeky but then I just tease them about their inability to keep a man!
    Quote Originally Posted by puppetmaster24 View Post
    Sorry Israel. No tits, no vote.

  6. #6
    Chaplain canberraguy's Avatar
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    FYI a mate created a world for a D&D campaign we played and he found some interviews with Ed greenwood very helpful.
    Watching Tour de France in Australia = No sleep

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