
Originally Posted by
iamfanboy
OK. McBoner. First off, you're straw-manning my argument. I never said that they should close all their stores (something that many panicky fans of GW immediately assume that anyone who suggests examining their retail chain is suggesting), merely that they should make their stores into central BIG locations for gamers, a Mecca for the area GW players. They should evaluate store locations on population density.
Second, if retail stores are necessary for a games company to have, any kind of games company, how do you explain the success of Magic: the Gathering? WotC doesn't advertise on TV or in magazines, nor do they have a retail chain, but I can go almost anywhere in the world (excepting Africa) and find a pickup game of MtG.
Third, you're entirely deluded about retail stores being the source of greatest profit for GW. The expenses of running a store (salary, rent, utilities, wear and tear) eat into any supposed extra profit margin they may gain, which I will now explain using small words.
I went back and looked at the financials again from when they were reporting the split in income, and holy CRAP was I far off...
Bad luck for the retail chain defenders though, because I was far off in FAVOR of the chain. The reality is a helluva lot worse.
Let's take 2007-2008, the year that I thought was the last they reported the split (it was not, but I'll get to that in a moment). Their income was 110m and their retail chain accounted for 51% of that (56m from their chain), but their stores cost 75m to run. Their direct sales (source of highest income) were 12% that year (13.2m), and their indie store sales accounted for 39% of income (42.9m).
In other words, their chain cost them 20m more to run than they earned from it.
Now, 2007-8 was a terrible year for them, so I also went to 2008-9.
Almost the same split as before on income (49% retail, 12% direct, 39% indie), with 126m income, meaning retail earned 61m, direct earned 14.6m, and indie earned 51m. However, their store chain expenses were 84m that year, despite closing stores and trying to tighten up their chain!
Not only did the retail chain eat up every cent of its income, but leeched from the income of more profitable lines.
Now, 2009-10 they stopped reporting the split on income, making me sad (and probably making them sad too, because that was the year they started pushing one-man stores and if it had been GOOD news they wouldn't've deleted the pie chart!) Despite the roll-out of one-man stores, though, the fact that their income was 125m and their retail chain still cost them 82m to run shows that whatever cost savings were ineffectual at best. The numbers were broadly identical in the 2010-11 report.
Man, now I'm actually a bit impatient for the 2011-12 report; it's fun taking these things apart. I was about to get into area numbers versus stores returned, but I was comparing current (2012) store numbers to 2011 income numbers, so it wouldn't've been accurate.
Still, to put any doubts about colonialism to bed, the UK has historically accounted for 35% of their total stores and has historically pulled in 30% of their income... when combined with Northern Europe, which has another 15% of their stores.
So, the areas with 50% of their stores earn 30% of their income, meaning the rest of the world is subsidizing the creches that you Brits call Games Workshop Hobby Centres. Good exchange, eh wot?