[QUOTE=Lord Solar Plexus;6236697]What exactly is a Swiss formation supposed to be?
An army without any units? my opponant would certainly never expect it....
Generally autokill is an abbreviation of the term the ëntire model is removed regardless"of wounds toughness with no save of any kind". Its as appropriate a term as any and much quicker to say. These spells bypass any natural defenses the model might have paid for outside of the relevent stat being tested, which might not reflect the models cost, and kills it dead on one defensive throw of the die. Number 6# doesn't nessesarily mean autokill. PoS is number 4 or 5? Indeed there are only a few spells that äutokill as such , but they cause far more trouble in the game than they should. So why not just fix these few spells . allowing ward saves and making them multi wound attacks instead just for the betterment of the game in general, it certainly wouldn't make the game worse. Agreed, the saving grace of Mindrazor is that it does at least allow saves.
Even the nearest combat equivanent , killing blow, allows ward saves , and you at least have to roll a 6 to wound against everybody. I wouldn't mind both autokill spells and killing blow being multi-wound attacks instead.
If it happened once then that is hardly any kind of trend, thats luck, we're seing these uberspell shennanegens all the time. If it was due to some Ld bomb cheapnes then yes that crap needs to be (and probably will be) fixed.
You should at least get to pad the results of panic wth inspiring presence and Stand your ground, you also get to rally, having to simply remove the model regardless of your defences is pretty permanent in most cases (raising spells being a magic dependant possibility)
please , if there is a game imbalance , then yes we should do everything in our power to fix it, leaving imbalances as they are just lead to an eventual degrading of the game, as evidenced from 6th ed to 7th.
Its entirely for a flying mage to end up on a flank with a nuke spell, some don't even need to do that and nuke you from the front, or from behind thier lines. Its the spells and the problems they cause that are the problem. I lost a game to such an event, I wasn't annoyed that I was outplayed or that I made mistakes, there simply wasn't anything I could realistically do about it and the game was basically over. Even my opponant agreed with me.



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That's exactly the reason why I found some people's scything remarks about "whiners" and it all being "the player's fault" so arrogantly silly, especially when they are posted before anyone has started to whine. I assume they often only post to provoke, and sometimes I make the mistake of rising to the bait...but I digress! I still say that big spells are rarely seen in my group, so we don't especially need to address them, and in any case I can only speak for myself. If you feel they are too strong, feel free to change them.


Malorian
