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Thread: Empire 2500, First balanced attempt at the new book.

  1. #1
    Commander Morax's Avatar
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    Empire 2500, First balanced attempt at the new book.

    Fantasy Army: Empire
    Wizard Lord Level 4 (Life), Fencer Blades

    Heroes
    Warrior Priest Heavy Armor , Shield, Dragonbane Helm
    Warrior Priest Heavy Armor, Enchanted Shield, Warrior Bane
    Master Engineer
    Captain, Full Plate, Lance, Pegasus, Charmed Shield
    Captain, BSB, Full Plate, Shield, Helm of the Skaven Slayer, Dawn Stone

    Core
    38 Halberdiers, Standard Bearer, Muscian
    5 Archers

    38 Halberdiers, Standard Bearer, Muscian
    5 Archers
    5 Archers

    10 Handgunners
    5 Archers

    6 Knights, Great weapons, Banner, Inner Circle

    Special
    Cannon
    Cannon
    6 Rieksguard Knights

    Rare
    Hellblaster Volley gun
    Steam Tank
    Celestial Hurricanum

    I'm still shaky about the lore on the wizard lord. Looking at Life, light and shadow. Lemme know if you have any questions as to how the list would be run, I think it looks pretty straight forward.

  2. #2
    Chapter Master Lord Solar Plexus's Avatar
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    Re: Empire 2500, First balanced attempt at the new book.

    Not too shabby. I don't think you can really afford the Captasus, that's a luxury item. The Reiksguard are nice but DGK cost only a few points more and have a seriously higher damage output. I'd also run ICK in such small numbers with lances. YOu won't be going first all that often but that's better than never, and with hammers you WILL lose bodies before you can strike.

  3. #3
    Commander Morax's Avatar
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    Re: Empire 2500, First balanced attempt at the new book.

    Fair points on the DGK. I was thinking of running a unit of 3 instead of the Reiksguard but I was want to sacrifice the stubborn. I like the flexibility of the Reiksguard for being a tarpit if I need them that way or a flanking hammer unit to support one of the blocks. Still up in the air about it and if I had to sacrifice only one thing to pay for them, it would likely be a cannon. The one on the Stank may be harder to aim but it hits just as hard and the back up second should do well enough to weaken monsters for a knight charge. As for warmachines, the Captasus/cannon/stank should suffice. The 2nd cannon is really there just for insurance.

    As to the lances, I'm yet to be sold on them. I'm really relying on the lack of supporting attacks to the flank in combination with a 2+ to keep casualties to a minimum. And even with a supporting flank charge I expect it to take more than one combat to break my opponent. The great weapon just seems to come out ahead in my eyes. I think I will play test them both ways before I settle down on any which one seeing as lances don't cost me any points.

  4. #4
    Commander Morax's Avatar
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    Re: Empire 2500, First balanced attempt at the new book.

    self serving bump

  5. #5
    Veteran Sergeant Cortomaltese's Avatar
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    Re: Empire 2500, First balanced attempt at the new book.

    that's a nice list, you pretty much have everything Empire has to field a proper army..
    i can just give you my 2 cents about some little tinkering here and there, but nothing that "better" then what you picked already.

    depending on your local meta, a dispel scroll could be useful, and i prefer pretty much everything else, compared to fencer blades on the archmage: you're not supposed to let him reach combat anyway, and i personally don't think it's such a good defense either.
    maybe put together a couple of the archer detachment intoa single unit, in order to have another "chaff" drop apart handgunners?

    i personally also like the captasus (you can try him with the crown of command and 2+ armour save if u want to go expensive and have another casual tarpit), the stubborn knights and suggest lances on IC knights too
    definitely keep the second cannon: one of them will almost surely blow up/be charged/shot away/counter-batteried in the first couple of turns, or too early in the game to be really useful. two of them is better, even only because of the larger part of the battlefield covered, and for the number of target you can offer to enemy skirmishers.
    "trust in stone and iron: stone and iron are both true dwarf's friends"

    WHFB player since 6th Edition.
    8k pts Dwarfs, 6k Greenskins, 5k Empire, 3k lizardmen, 3.5k Tomb Kings, 3k Bretonnia, more then 1k dark elves, chaos bits

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