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Thread: 2500pts Khorne Army bit of help please?

  1. #1
    Chaplain Sicarius the 2nd's Avatar
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    2500pts Khorne Army bit of help please?

    Fantasy Army: WoC
    Please take a look at this for me:
    ---KHORNE LIST---

    Chaos Lord: 210pts
    Mark of Khorne: 15pts
    Axe of Khorne: 45pts
    Talisman of Endurance: 30pts
    Helm of Many Eyes: 25pts
    Shield: 10pts
    Juggernaught: 50pts
    Bloodcurdling Roar: 20pts
    Total: 405pts

    Exalted Hero: 110pts
    Mark of Khorne: 15pts
    Army Battle Standard: 25pts
    Talisman of Preservation: 45pts
    Flail & Favour of the Gods: 9pts
    Total: 204pts

    27 Chaos Warriors: 405pts
    Mark of Khorne: 30pts
    Full Command: 30pts
    Additional Hand Weapons: 27pts
    Lichebone Pennant: 15pts
    Total: 507pts

    6 Marauder Horsemen: 78pts
    Mark of Khorne: 30pts
    Light Armour: 6pts
    Musician & Flails: 18pts
    Total: 132pts

    6 Marauder Horsemen: 78pts
    Mark of Khorne: 30pts
    Light Armour: 6pts
    Musician & Flails: 18pts
    Total: 132pts

    6 Juggernaught Knights: 390pts
    Great Weapons: 72pts
    Jugger Champion: 20pts
    Total: 482pts
    (dragon ogres)

    8 Chaos Knights: 320pts
    Mark of Khorne: 30pts
    Standard & Musician: 30pts
    Banner of Eternal Flame: 10pts
    Total: 390pts

    Chaos Warshrine: 130pts
    Mark of Khorne: 30pts
    Total: 160pts

    2412pts - 88pts to go, where can I spend those points?,

    Thanks Andy

  2. #2
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    Re: 2500pts Khorne Army bit of help please?

    First off, individual point cost posting is a no no. GW gets pissed if they see it.

    Now, on to the list.

    I really like that you actually stuck with the Khorne theme and have no magic, and no non Khorne units. Well done.

    Banner of Eternal Flame on the Knights is completely useless, as they have magical attacks and as such cannot have flaming attacks.

    The shield on the lord is also useless, as he already has a 1+ armour save from his chaos armour and being on a juggernaut. You can't get lower than 1+ in 8th

    Why the flail on the exalted? Sword and board, or halberd would be better choices. I'm assuming the FotG is so he can go in a unit and it can get warshrined?

    Not a fan of the Lichebone Pennant on the warriors. MR isn't worth the points, even in a Khorne army. I'd give them the BoEF instead, and then put the standard of discipline on the knights, where I assume the lord will go, to give Ld 10.

    I'd also split the warriors into two units of 18 and give them halberds instead of AHW. The two units of 18 will give you more flexibility and make it harder for your opponent to target your mainline infantry block with spells, since there will be two of them. Halberds will give you better damage per model then AHW will, though I must say having 4 attacks base on warriors is fun, especially when they get +1 from the warshrine.

    Everything else looks good. Maybe throw in some warhounds if you have spare points? But you probably won't if you do what I suggest with the warriors.

  3. #3
    Chaplain Sicarius the 2nd's Avatar
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    Re: 2500pts Khorne Army bit of help please?

    The one Hawk, thanks man, needed that bit of help to switch things, just needed to know where to start, will post a new one soon.

  4. #4

    Re: 2500pts Khorne Army bit of help please?

    I recommend a dragon.

  5. #5

    Re: 2500pts Khorne Army bit of help please?

    You want to fill up with Chaos Warhounds, they are great redirecters. Chaff gives board control which wins the game

  6. #6
    Chaplain Sicarius the 2nd's Avatar
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    Re: 2500pts Khorne Army bit of help please?

    I have re-worked the list slightly, basically swapped som magic items, weapons and added 6 dogs, I still wanna keep t he big unit of warriors and won't be splitting them in two. As for a dragon, nah sorry don't like big gribblies, though I am tempted by a dragon ogre shaggoth, modelled as a blood thirster!?

    Chaos Lord
    Mark of Khorne
    Axe of Khorne
    Talisman of Endurance
    Helm of Many Eyes
    Juggernaught
    Bloodcurdling Roar
    Total: 395pts

    Exalted Hero
    Mark of Khorne
    Army Battle Standard
    Talisman of Preservation
    Halberd & Favour of the Gods
    Total: 204pts

    27 Chaos Warriors
    Mark of Khorne
    Full Command
    Additional Hand Weapons
    Banner of Eternal Flame
    Total: 502pts

    6 Marauder Horsemen
    Mark of Khorne
    Light Armour
    Musician & Flails
    Total: 132pts

    6 Marauder Horsemen
    Mark of Khorne
    Light Armour
    Musician & Flails
    Total: 132pts

    6 Khorne Hounds: 36pts

    6 Juggernaught Knights
    Great Weapons:
    Jugger Champion
    Total: 482pts

    10 Chaos Knights
    Mark of Khorne
    Standard & Musician
    Total: 460pts

    Chaos Warshrine
    Mark of Khorne
    Total: 160pts

    Total: 2503pts

    Thanks
    Andy

  7. #7
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    Re: 2500pts Khorne Army bit of help please?

    Better, for sure. I don't like going a couple points over, though. I would drop the blood curdling roar on the general and give the knights (where I assume he will be) the banner of leadership, to bring you to 2498. Some people don't mind a couple points over, though. Depends on your group.

    Overall, though, this should be a solid list.

  8. #8

    Re: 2500pts Khorne Army bit of help please?

    I am curious, someone said the knight attacks were magical. How is that?
    "Of course you fight fire with fire. You fight everything with fire!"

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    Re: 2500pts Khorne Army bit of help please?

    They are by default. Unless you give them lances, they have magical attacks.

  10. #10
    Chaplain Sicarius the 2nd's Avatar
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    Re: 2500pts Khorne Army bit of help please?

    Right i aim to get the army to 3000pts, I already have my allotted core allowance for that point range and I'm guessing I'll come up against some big in that amount of points, what should I add? I am thinking about a Dragon Ogre Shaggoth with an extra hand weapon which comes in at 275pts which leaves me 225pts, he would be modelled as a bloodthirster or what other choices do I have for the next 500pts?

    Andy

  11. #11
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    Re: 2500pts Khorne Army bit of help please?

    You could do worse than spending 205 on a hellcannon, can help take down big nasties, put a sizeable whole in even elite units then hit light units or flanks in combat to tip the odds in your favour.
    To paraphrase Harry: 8th edition and Storm of Magic - BRING IT ON!

  12. #12
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    Re: 2500pts Khorne Army bit of help please?

    Hellcannon would definitely help. At present you are in danger of being magicked and/or shot out of your saddle. Empire or Dwarf gunline would love to face you. Grudgethrowers would have a field day. I can't help remembering the last time my castled dwarves faced mostly walking Khorne. Only a handful of Khorne minis were left on the table...

    The knights fastness might help a bit. I know you want to go Khorne, but a traitorous little wizard hidden away somewhere might also help vs shooting. If not, charge for all your worth! Good luck with it.
    40k armies: GKs; Eldar; Deathguard, Demons

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  13. #13
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    Re: 2500pts Khorne Army bit of help please?

    Why do people always tell Khorne players to take mages. Annoys me to no end.

    That said, hellcannon is definitely a good idea. Or two >.>

  14. #14
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    Re: 2500pts Khorne Army bit of help please?

    I agree sorry but the purpose of this all Khorne army is to have no Sorcerers. But I do like the look of hellcannons now after reading the rules and fluff, but how do I fit the. To the Khorne the,e and what do I spend the rest of the points on? List + 2 Hellcannons= 2913pts......more dogs, or add to Dagon ogres, what do you think?

    Thanks for all your input great help, art from the Tzeentch follower, grrrrrrr!

    Andy

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    Re: 2500pts Khorne Army bit of help please?

    Is there a particular reason you don't have any marauders? GW Khorne marauders are the killiest 5 points in the entire game.

  16. #16

    Re: 2500pts Khorne Army bit of help please?

    I have never had very good luck with the Shaggoth, despite liking the model and concept. Would definitely recommend the Hellcannons over the D Ogre Shaggie. And TheOneHawk asks a very good question about the Marauders. A chunk of MoK, GW Marauders will either pull a lot of missile attacks off your more elite units or your opponent will regret not giving them some love when they hit his lines, especially if they can pop an enemy core unit. You are definitely going to take some abuse on the approach but I would love to see this army perform.

  17. #17

    Re: 2500pts Khorne Army bit of help please?

    Definately more dogs, just wait 'til you get the feel of playing with redirectors. It is ridiculously good in this game. Just keep them more than 6 inch away from each other and put them right infront of your enemies biggest threat in an angle so bad that he won't do anything but reform after a charge.

  18. #18
    Chaplain Sicarius the 2nd's Avatar
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    Re: 2500pts Khorne Army bit of help please?

    Hey for 500pts I can fit in Wulfric with an outflanking unit of 43 Khorne Marauders with light armour, full command and flails, which seems like a good concept? Or I can take one hell cannon and still have enough points to take a unit of 40 marauders with the same build as above, without outflank?!
    Andy

  19. #19
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    Re: 2500pts Khorne Army bit of help please?

    Hellcannon, imo. But I don't like SC's. Also, cut the light armour, give them GW's not flails. Drop the champion in favour of another marauder, too.

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    Re: 2500pts Khorne Army bit of help please?

    I strongly suggest changing your Lords build 'cause as he is he is just a 300pts+ target with no Look Out Sir and a bad ward save. Any war machine should be able to splat him easily. This is easily fixed by giving him the Crimson Armour of Dargon.

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