I voted a '2'. Spontaneous reaction, maybe should have put a '3'. But with the ridiculosity that is the new Space Macaroni Flyer, and Standard Bearer being miles from the injection of enthusiasm I want...
Also, I don't like Savage Orcs. Okay, I liked the Ork planes a bit.
Over the fields of corpses, over the broken and maimed
Over the enemy's banners, beaten and trampled and shamed.
'Sign Up Now! We Will Hire Anyone... Anything! All Rabble Accepted! No Halflings.'
I rarely comment on White Dwarf anymore but had to in this case.
Truly awful this month. The number of adverts for the flyers made the "Giant Issue" a treasure by comparrison. The actual written content felt like it was about 10 pages.
The painting guides are semi-useful but having shown us already a stage by stage guide for painting most colour progressions and also posting it on the website the new guides kind of have the feel of re-iterating the same progressionsin different combinations on new models.
What was really disappointing was the terrain feature, the Empire Golden Daemon gallery and the Savage Orc Warboss guide.
The Empire scenery showed some pretty cool ideas such as the stable made from the chapel kit, although there was no written reference to it and there was virtually no description of how the scenery was made generally (not that it was especially complicated).
The empire golden daemon gallery could at least have had some comments from the painters or perhaps even the 'eavy metal team with observations on the models and perhaps a few tips - even 1 paragraph would have been good!
As for the savage orc warboss, that was not terrible but its more dissappointing what it represents. Perfectly decent hobby team painting largely based on the same paint progressions (albeit going up to one higher layer of highlight) that is perfectly at place in the army painting guides. However, by doing this separately it would seemingly indicate that this will now be the top level painting guide in the magazine and that we shouldn't expect 'eavy metal guides any time soon. I am all for the guides for aspiring army painters but think the 'eavy metal guides are great and a real inspiration to improve my painting. Why can't we have both, especially for £4.50 per month. Perhaps army painting guides in a new release/army book month and then a 'eavy metal masterclass for a character/monster/vehicle the following month.
Take an excellent miniature, hope to God it's not a mess of resin, convert it extensively anyway, paint it over dozens (if not hundreds) of hours using non-GW paints and brushes. Not a great article from a GW perspective
Forgive the heavy dose of sarcasm, but half the point of the 'Eavy Metal team is to show how to do things using standard GW products/tools/techniques. The other half is doing it well, doing it repeatedly (i.e., big studio armies and lots of them), and doing it all on a timeline. In other words, what "pro painted" really means
The GW blog seems to tackle the other side of things, looking for hobby content from "outsiders" and contest winners, and tracking the painters down for some commentary. I've had my stuff on the GW blog on occasion (and have won a handful of Demon trophies as well), and I know firsthand it's awkward trying to come up with commentary about your minis that doesn't amount to "buy hobby materials from somewhere else"
There is indeed a lot about the Giant. Some of it is shameless, like the Editorial. Some of it is photo-heavy, like four pages in a row, each two-thirds filled by a Giant. The battle report had two Giants per side, ho hum.
At least there was a battle report. Rules were provided, just like they have been for the new flyers. The page on sculpting the Giant was actually a little bit interesting as they were explaining their (at the time) cutting-edge techniques. And, all the Giant content was out of the way by page 43 (or 45 if you count Standard Bearer as being Giant-focussed rather than new-sculpting-technique-focused), and about half of those pages covered non-Giant new releases - remember the first 24 pages of this month's WD was only pictures of the flyers and nothing else - then more later! The rest of the magazine contained assembly and painting guides for Tau vehicles (including tips on how to paint camouflage), fluff about the Vespid, focus on Tallarn Imperial Guard, rules and terrain ideas for fighting 40K in deserts, coverage of Forge World and the Black Library (the latter including examples of converting models for characters from the fiction), 'Eavy Metal standard painting guides (though admittedly not Masterclasses) for LOTR, ideas on theming LOTR armies (before the army lists enforced that I believe?), a conversion clinic with some really good ideas on using green stuff for Ogres (when was the last time you saw conversions even mentioned in WD?), ideas on what to use on terrain that wasn't entirely "buy it from us!", a Mordheim (ie. Specialist Game) campaign report and rules... and yeah, OK, then the bit at the back, which was as much a waste then as it was now.
So... Battle reports. Conversions. Painting guides, for different levels. All three core games, and specialist games. Rules. Fluff. Design and technology notes. Forge World and Black Library. Readers' models, staffers' models. Not all of that was great, but at least it was there. I'm telling you... the Giant issue was famously bad, but it was golden compared to the drivel we get fed nowadays. This month's issue was much, much worse than the Giant issue.
Last edited by SunTzu; 29-05-2012 at 22:11.
People shouldn't be complaining about price rises if they keep on buying GW's monthly over-expensive advertising catalogue...
Visit and rate my fantasy log : A lot of green against a feeble mind
Models painted 2011= 45 / 2012 = 62 / 2013 = 7
Originally Posted by snottlebocket
I was going to write a childish review taking the piss out of the intended victims of this issue, but shortly after picking it up I got a headache from the smell. I've been involved in the print industry almost my entire adult life, but have never smelled anything like it and have no idea how it could have occured. Weird.
I did notice in this issue they finally updated the stockists list, down from two pages to one, looks like a 5-6 hour round trip to my closest, I'm sure even if I scanned and posted this list and the old for comparison certain posters would still tell me I'm wrong that independants in my area are abandoning GW in droves.... but hey, what would I know.
Thanks Steve Bowerman for the white scars stuff, took the issue from a one up to a four from me.
I miss Chris Farley.
SunTzu, or anyone else really, do you remember how much people complained when 6th edition Hordes of Chaos came out, and so many people complained "Oh no, five months of nothing but chaos as they show each God! White Dwarf os so boring and predictable" Going through them recently, that run of issues had designers notes, general background info on each god, stories for new characters (for the sake of it, too! Not just new models) and some fun conversions and terrain. Reminds me of that.
Back on topic, though:
This was a pretty ordinary issue. Background stories, bestiary-type entries for the new units and a scenario are all good, but sadly not as interesting or well written as I'd like them to be. I'm all for photos of the new models, but there really is a limit, and I think this issue pushes it. As said, the new painting guides are just a list of what colours to use, no real insight. Compare this to John Blache's great "Better than Inks" article around the late 1980's issue 100 mark, when their first "washes" rather than inks came out. Regardless of whether you learn much from it (and reading it again recently, I still did!) a well written article is just enjoyable. I remember Rick Priestley's High Elf article from years ago, and at the time I was a Gobbo at heart and hated Elves, and could never match his painting anyway, but I loved that article and could really see what he was doing.
Fantasy hardly gets a mention, and the Orc and Goblin coverage was lame. As everyone says, another "but three terrain kist and stick it together" article should be on the website, not wasting a magazine section. It doesn't even scream knight chapterhouse to me, sadly.
And a soft drink that can turn you into a Largazoid?
My Fantasy painting thread, classic and modern models:
My 40k & sci-fi painting thread, also with classic and modern models:
My terrain making/painting thread:
Cardrim is an essential staging post for the Ryzan war effort... and also a Necron Tombworld. I'm having a hard time combining "essential staging post" with "barren wasteland" and "hidden enemy base".
I gave it a 4. Nice pictures of the new flyers although the amount of pictures bordered on overkill. Rules and painting guides for them were ok although the painting guides were geared more toward newbies (actually, with GW's churn n' burn policy, everything is geared toward newbies). Fiction wasn't too awful. Jervis's increasingly tedious navel-gazing bores me. He often reminds me of teh "ain't life brilliant?" kid from The Fast Show. That was pretty much it. Not much content this issue.
I am old enough to remember when White Dwarf reviewed books and RPGs.
Proudly Warhammer's most cynical player.
Done in half an hour. When you fill a magazine with adverts and painting guides it doesn't take long.
The good points for me were: Armies on Parade (beautiful models and a bit of text from the guy who did them), 40k narrative campaign (rarer than you would think) and the Empire Golden Daemon special.
The bad things: Adverts, something like 6 painting guides (which I honestly think should be on the website instead), adverts, too many pictures of the new flyers, adverts, no battle report AGAIN, adverts.
I gave it a 3, not quite as bad as the Dreadfleet issue (at least it covered 2 of the 3 main game systems) but very low on content and an obvious filler before new 40k next month, which they haven't even mentioned...
"In a game based on the roll of a dice, sometimes the dice don't play the game"
I voted a three based on a quick flick through in ASDA, the fact it had some new rules and the Orks vs Space ****** vs Necrons thing looked good. However nothing caught my attention enough for me to want to buy it.
Sheena Easton Is Fabulous!Originally Posted by Blkc57
Rated this issue a 6. The issue is heavily 40K focused, with little else and I think no LOTR (Correct me if wrong)? That's kind of understandable since they are releasing a major new series of model types, I just think they kind of got carried away. The content itself isn't too bad it just lacks balance. For the record I always thought 40K was lacking in choice of flying units, wouldn't a futuristic battlefield be full of them? It's not nearly as bad as some people are saying (in my opinion).
In terms of land Raider-centered content there's:
- Cover (front and back)
- Double page spread of box art
- 4 pages showing details/different angles/interior detail etc.
- 6 page article on concept art, sculpting, etc.
- 4 page background article (one page is pictures of the model(s))
- 8 page article on building the model
- 2 single page adverts for in-store activities (buy three, get one half price!)
- plus it shows up in the battle report, and in an advert for Marine vehicles
- double-sided poster with cutaway diagram, technical specifications, colour scemes, etc.
26 pages devoted solely to the Land Raider.
And still space for multiple army showcases (3), a battle report, Specialist Games coverage (Warmaster), in-depth 40K background article, Fantasy tactics and gaming/background articles, terrain building article, and a surprising number of (also surprisingly) unobtrusive full/double page adverts.
4, and that's being generous because, Gork help me, I'm medically incapable of resisting anything that combines my twin loves of 'aviation' and 'Orks'. Seeing the news that they're reprinting Deff Skwadron was worth a few quid on its own. Hell, I even liked the other two fliers and I'm rapidly being converted toward taking up Necrons.
BUT......I managed to read the whole thing in a little over 15 minutes.
That shouldn't be possible.
I miss old WD. Think I'll go and rummage in my archives again.
'To you a hero is some kind of weird sandwich...'
KIL! KIL! KIL!
-Sent from my tower using pigeons-
And now a serious review.
I like double photo spreads, don't hate me.
The campaign was meh.
The Finecast release of the Gigantic Spider. I was expecting that since last year.
I like the new painting guides. 'Eavy Metal ones made me look like a loser. Still need to buy some extra paintbrushes before I can use them seriously, mine are all consumed.
New planes? Nice. The Ork ones are great, I don't mind the Necron one (mainly because I'm not going to buy it) and the SM one is spiffy.
BTW, the store listings at the end are getting a little more articulated, at least in the Italian release. Not that they're needed.
That 10 was just for trolling, my real vote is more of a 7.
But probably I'm giving this a good vote because I finally finished my money issues from the last months (DVD releases were consuming my wallet since March) and now I can come back to buy more GW models. I was also without primer for the last two months, now I'm back with doing my Termagants.
Man, browsing this issue makes me sad. I bought this issue when I was 11 or 12 years old, I didn't understand much of it back then but there is so much content in it. 15-20 pages about Abaddon the Despoiler and the Black Legion, including his rules, the FW model, BFG rules for him as admiral and more Black Legion/Lunar Wolves background. 8 pages about the Siege of Terra, including the fantastic GD display and the story of the ending of the Heresy, complete with the great artwork of the Emperor fighting Horus. 6 pictures CSM Tactica, another double page of a fantastic Scenery table, a 4 page story of Eshin Skaven followed by a easy painting guide for Night Runners and a 'eavy Metal Masterclass of Thanquol and Boneripper.
Then there's a 4 page background story about the Dark Master (before he got his name, Be'lakor) from Anthony Reynolds. Warhammer Chronicles for different Goblin Tribes and Ruglud's Armoured Orcs, another Masterclass featuring the Warp lightning Cannon, concluded by a 16 page battle report with detailed round descriptions, drawings of the battle map and unit positions and some boxes with infos about the Skaven special rules.
Back then LotR had its own section, 24 pages in this issue, with a Masterclass for Elrond, Gil-Galad and Elendil & Isildur and another very long battle report. They even made falling Uruk-hai with arrows in their heads and Aragorn fighting 3 Uruks one dead on the ground, and another one's head flying. (don't know how they did this, photoshop maybe)
Oh wow, reviewing these old magazines makes me sad. Being the old grumpy veteran I think I am, I'm back to assembling metal miniatures. Have a nice day.
Not to interrupt the usual bitching and moaning, but did anyone notice those White Scars were mainly the snap fit Marines and largely not the same White Scars models we've seen in other GW publications for years?
I honestly haven't sat down and read any of it yet, but thumbing through it, I did notice a bunch of the stuff in that White Scars/ Necrons/ Orks campaign thing were newer models. I wasn't under the impression that was a particular staffer's army- did I miss that or has GW suddenly painted up a bunch of White Scars? Probably my generally suspicious nature working overtime, but it does make me wonder if the Scars aren't going to feature in something coming out soon...