I'm going slightly tongue in cheek with this list, trying to be characterful yet also somewhat competitive at the same time. Ragna is a savage orc that, egged on by his shaman's stories about Ragnarork and possessed of an especially Killy axe has styled himself on the Orcish bringer of Armageddon and changed his name to suit.Fantasy Army: O&G
Lords - 17%
Warboss Ragna da Destroyer, Chosen of Gork (or possibly Mork) - 250
Savage Orc Warboss w/ The Battleaxe of the Last Waaagh!
Wizgit Wierdnose, Prophet of the End times - 175 pts
Night Goblin Great Shaman, Level 4, Spells of da Little Waaagh!
Heroz - 10.6%
Bigboss Skraggit Litefinga - 109 pts
Night Goblin Bigboss, Great weapon, Battle standard & Armour of Destiny
Wizzbang Toofcrakka - 155 pts
Savage Orc Shaman, Level 2, Spells of da Big Waaagh!, Lucky Shrunken Head
Core Unitz - 30.2%
Ragnas Bigguns - 375 pts
30 Savage Orc Bigguns, Full command, additional hand weapons, Big Stabbas
Skraggits Mob - 300 pts
50 Night Goblins, Full command, Netters, Spears, 3 Fanatics
Fizbits Mob - 80 pts
20 Night Goblins, Standard & Musician, Shortbows
Speshul Unitz - 21.2%
Da Ridas of da Aporkalips - 265 pts
10 Savage Orc Boar Boyz, Full command, Spears & Shields, Banner of Eternal Flame
Da Bownsaz - 200 pts
Night Goblin squig herd, 22 Squigs, 8 Herders
Morks Teef - 70 pts
2 Goblin Spear Chukkas
Rare Unitz - 20.8%
Mumsie - 290 pts
Arachnarok Spider
Da Fist uv Gork - 85 pts
Goblin Rock Lobber
Da Loony Flinga - 80 pts
Doom Diver Catapult
Da Deff Boundas - 65 pts
Mangler Squigs
Total 2499pts
Tactics are pretty standard I guess, the savages and Night gobs stick together to avert panic, the boar boyz try and get a good flank or make for the enemy warmachines, the arachnarok acts as a fire magnet and tries to eat stuff while the artillery bombard from a distance while the archers bunker the wizard at the back.




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