
Originally Posted by
Memnos
It's tough to draw out fanatics when you have to get within 2 inches of another unit to do so with good deployment.
But maybe you're right. Maybe it's a really bad idea to do that.
Let's find out: 3d6 is... What? 10? 11 hits on a unit of Orcs? Wounding on 3s, so 6-7 Orcs are killed.
If the opponent is more expensive than Orcs(Likely, if you're waiting for him to fall in to your trap), he gets hit by 21 armor piercing hits on average.
So if you killed, say... 18 Swordsmasters/Black Guard or 14 Warriors of Chaos, you're suggesting that losing the 6-7 Orcs means the opponent will be just as pleased as you at the outcome?
I obviously don't want to put words in your mouth, but I don't want to argue a point that you didn't make, so I'm hoping you'll clarify before I do, Urgat. Why would 10 hits on a super cheap, relatively tough unit be just as bad for me as 21 hits on an opponents unit?