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Thread: A eulogy for 5th edition

  1. #1

    A eulogy for 5th edition

    I figure since 5th edition books are off the shelves and it is fairly obvious 6th edition is just around the corner, it would only be fair if we paid our respects to 5th edition. Please post your own thoughts as we remember everything 5th edition gave us (and in some cases, didn't give us).

    Dearly beloved, we are gathered here today to remember warhammer 40k 5th edition who so generously entertained us for many years with its beautiful artwork and new minis. Fifth edition, like any edition, was one of change. We saw the rise of "healthy models" as our models lost considerable weight as they shed a few pounds of metal pewter to finecast, for better or for worse. Luckily gamesworkshop reminded us that inhaling resin shavings was very bad for our health. Only problem is 90% of the finecast models come already bent/damaged, making the transition for us a little bit more than difficult. Most of us have learned to stomach this.

    The Fifth edition rules brought us rending sniper rifles, for once making those cool sniper models worth purchasing. Our friend also brought us cover saves for skimmers making land speeders worth while. Outflanking was a nice touch, enabling players to spring deadly traps on our enemies, making genestealers that much cooler and proving once and for all that Boss Snigrot is, and will always be, one BAMF. Our shooting from vehicles also changed, as once more we couldn't justify taking those big expensive tanks but instead take as many little vehicles as we could. The random mission rolling was always entertaining as we, perplexed, looked at each other with doubt as we tried to remember what mission we had just rolled.

    But 5th Edition was not without its faults as Fearless units, no matter how brave, seemed to fall in droves as combat resolution randomly killed them off from cardiac arrest as we cried to the Dice Gods for mercy as our armour save failed in an attempt to stop the bleeding. Or how one model could somehow overrun a unit of 40 guardsmen.

    The Ork, Guard, Necron, Space Wolf, and Dark Eldar codexes dazzled us with new weapons and brilliant models. Codex Space Marine wasn't too awful except for the ludicrous amount of ultra smurfs. 5th Edition captured our imagination with three new expansions (planet strike, battle missions, and of course, apocalypse). Let us take a moment to say our goodbyes to these friends.
    Thank you.
    Fifth edition also so the rise of orbital bombardments and special character hammer which had its ups and downs. Who didn't love being able to use marbo to blow stuff up that an opponent thought was safe only to watch his expensive unit explode in ash as marbo's handler cackles historically? And who can forget all the times we had to face a blood angels player with Mephiston chewing through half of our armies? Then of course, you have the thousand Dark Eldar characters who seem to appear in the codex but only 2-3 ever get used in real life. Course, the grey knights can now field an army of ALL characters basically (more on that later).

    But 5th edition also hampered our ability to be unique as many special wargear and tactics that our armies became accustomed to in 4th edition were tragically lost. Individuality became a thing of the past for our tabletop heros as uniform wargear, armour, weapons, became the name of the game. The days of creating your own heroes gave way to the temptation to buy a shiny, much better character who was a fraction more and was a thousand times better then the generic HQ choice you could buy, regardless of how much wargear he or she had.

    The HQ units were not the only ones to receive this treatment.

    The days of tyranid biomorphs , space marine chapter traits and guard doctrines were lost to the simplified static feel of the new codexes. This, more than anything else, simplified the game but also made it less enjoyable as a whole as those awesome stories and wargear options you had for your units in 4th edition quickly became illegal or thrown out in 5th when your new codex came out. While I doubt this will change, I would really like to see more unique options in next edition.

    Fifth edition also spammed the world of 40k with transports as people realized that having units in metal boxes with wheels actually helped their survivabilty. Imagine that.

    Leaf blowers, parking lots, to name a few, became the cream of the crop as you couldn't face a space marine army without at least two rhinos. We hope that in the next edition we see less of this tactic as blowing up transports gets old after a while. Especially when their smoke launchers continue to fool your heavy weapons. Yet all this is but a minor irritation compared to the evil that arose in this edition as one Matt Ward asscended to demon princehood (sitting on the golden throne of cheese) after overpowering the grey knights and brutally destroying years of well documented fluff that made 40k, 40k. Ward, we hope, will be banished to the depths of mount doom along with his creations.

    As we turn to the future I foresee great things for our beloved game. Fliers, new units, and more are all promised. Hopefully we will see significant changes to some of the game mechanics as I, for one, am tired of feeling like I am facing down traffic coming out of a busy city with the amount of transports I have had to face. All the rumored chances seem appealing (well except for that rumor that the space marines are somehow buddy buddy with the Tau because the tau are now the chosen people of the emperor or something like that ) especially snap fire, heroic challenges, and of course, consolidation in combat.

    One thing is for sure: change is coming. Ready or not.

    I encourage you to post some of your own thoughts in this tread, perhaps write a eulogy of your own. If you enjoyed this post, please don't be afraid to say so.
    Last edited by Commissar Merces; 29-05-2012 at 14:59.

  2. #2

  3. #3

    Re: A eulogy for 5th edition

    Nice. You are a good Eugoogalizer.
    Lion: Hey Russ, you'll never guess what!
    Russ: Yeah, I know! Magnus is a traitor! To think that he could accuse our beloved brother Horus of turning against us. Impossible! But don't worry. I have taken care of it, Horus asked me to destroyed Prospero and I have. Magnus shouldn't be bothering us again.
    Lion: ... actually, I was going to say that Magnus was right. Horus has turned to Chaos, 7 other Legions have joined him and he has destroyed 3 Loyal Legions already!
    Russ:

  4. #4
    Chapter Master Sureshot05's Avatar
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    Re: A eulogy for 5th edition

    Dear Fifth edition,

    Oh, what a change. Gone are the vast simplifications of 4th and we've swung fully towards special rules for each unit. We've had some terrible fluff this edition, and I suspect that you will be remembered as the transports and terrible fluff edition. We've had some highs together, with Dark Eldar hitting the tables and showing us what GW can do at its best. We've also seen some lows, with Grey Knights being regarded by some as the codex that broke the edition in a similar manner to what happened with Daemons in Warhammer 7th. We've had massive expansions on the army ranges, with all the codices getting new units and expansions. We've had some stunning models (Dark Eldar, Necrons, Plastic grey knights, and the Trygon) and some terrors (marines flyers, space wolves riding wolves). Special characters have come to the fore, leading to less individuality and more template armies, but we've also seen old ghosts, long since forgotten returning with a vengence to the fore, with Dark Eldar and Necrons showing that they both will be back.

    For 6th, given the bad nature of where the background is going, I can only wonder. Rules wise the tid bits and leaks sound great, but the background that attracts so many to the universe could suffer the cost. But finally we see the missing element, the much needed Aerial component hit our beloved battlefields, and I look forward to that immensely.

    Heres to you 5th, you've been a fun game and I hope your successor succeeds beyond all our expectations.

    Thanks to commisar Merces for a fun idea
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  5. #5

    Re: A eulogy for 5th edition

    Goodbye 5th edition!

    Thank you for bringing us vehicle rules that worked more like the standard infantry rules. Saves instead of "hull down", squadron rules that functioned in the same sequence as infantry unit rules.

    Thank you for making the adage that infantry swarming over a vehicle could find weakpoints an actual rule rather than ignored fluff.

    You brought us AP1 that mattered, and AP- that hurt.

    You obliterated the remaining dominance of independent characters in close combat.

    You removed the "LoS sniping" capability.

    You got all blasts to scatter, and made it work.

    You gave us Outflanking, and explicit reserve declaration, and the tradeoff of deploying second versus taking the first turn.

    You gave us a set of basic missions that all worked reasonably fairly (as long as everyone knows what they might be in for - if you brought an army that almost couldn't win Dawn of War, Kill Points, or even objectives, it's your own fault IMO) without "one die roll to win" missions like Meatgrinder and Rescue used to be.

    Many of your codexes had unfortunate content. You deserved better.

    You had your flaws, but we can move on from those now. We'll have new flaws to complain about shortly, I'm sure.
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  6. #6

    Re: A eulogy for 5th edition

    A simple eulogy:-

    Goodbye 5th edition
    We knew you so well
    here comes 6th
    ahh man the games gone to hell!

  7. #7
    5th Edition, where the game was won and lost in list creation and where the melta gun ruled all.
    A time of multi wound shenanigans and strategic casualty removal, yet for all that we loved you for your brutal assaults and masses firepower.
    Farewell old friend, you will be missed.

    40K is dead, long live 40K.

    P.s. great thread idea


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  8. #8
    Archanist Lord Damocles's Avatar
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    Re: A eulogy for 5th edition

    Quote Originally Posted by Commissar Merces View Post
    you couldn't face a space marine army without at least two rhinos
    Oh how thee reminded us of 3rd edition Rhino Rush...
    I made a Genestealer Cult! --- 2nd edition Tyranid army!


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  9. #9

    Re: A eulogy for 5th edition

    And nothing of value was lost.
    Of all the threads in all the forums in all the world you had to post into this one.

  10. #10

    Re: A eulogy for 5th edition

    Thanks guys keep it coming. Some really good responses so far.

  11. #11
    Commander Denny's Avatar
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    Re: A eulogy for 5th edition

    You were my first edition.
    We had a great time together, but I always felt like something was missing . . .

  12. #12
    Chapter Master TheDungen's Avatar
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    Re: A eulogy for 5th edition

    Dear 5th edition...

    Tomb Kings in Space? Seriously?

  13. #13
    Librarian murgel2006's Avatar
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    Re: A eulogy for 5th edition

    Oh 5th.

    You all have passed now. you have given us lessons.
    How to look over the shoulder of our men (or alien).
    How a single man (or alien) can change a whole game.
    You showed us how important it is to drop to the ground and not try to fight.
    And many things more.

    But you still did make the one thing. A fun game.

  14. #14
    Chapter Master Latro_'s Avatar
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    Re: A eulogy for 5th edition

    I'v still grieving over 2ed...

  15. #15
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    Re: A eulogy for 5th edition

    Dear 5th edition:

    Thank you for showing the gaming community that in a futuristic setting it isn't very realistic or even slightly plausable that wars fought with world shattering weapons would mean that everyone would be running around out in the open with troopers instead of trying to get into armored vehicles to try to save their skins. Thank you for Mech spam. It really brought out the idea that the wars being fought are not little squad based firefights but instead are sections of a much larger battle that we are playing out the pivotal point of.

    Thank you for showing that it's stupid to think futuristic wars would be based around a bunch of guys running at each other to hack it up in close combat...Please...Close combat is always a desperate affair that any sane person would rather avoid.

    And thank you for showing us that even though vehicles are the king in the future, that as we learned in the many wars here on earth, armored vehicles stand little chance when charged by determined vehicle killing troops.

  16. #16
    Chapter Master Latro_'s Avatar
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    Re: A eulogy for 5th edition

    If you want some real nostalgia, checkout the WS threads circa july 2008

    http://www.warseer.com/forums/showth...ghts-on-5th-Ed

    (dont you dare post in them now, bad, bad!)
    Last edited by Latro_; 29-05-2012 at 22:06.

  17. #17
    Chapter Master Axeman1n's Avatar
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    Re: A eulogy for 5th edition

    5th edition was a good system. You showed us that elite troops of the future do not need to guess the range to their target. You showed us that a glancing hit is just that, a glancing hit. The rules for rending were brought back into normal. You gave our gunless troops something to do in the shooting phase. You made deepstriking a bit safer. You gave us the 3+ invulnerable terminator. You gave us PotMS that worked. You got rid of consolidation into combat.
    Ah, 5th edition will be missed. With each codex release we see more army bloat. Armies that were once 50 models, are closer to 75 models. Where once we saw 2 transports we now see 7. We will carry on. Exchanging our ground transports for air ones. We will try and keep pace with the move towards Close Combat death stars. We will never look back to when our armies were lead by normal rank and file commanders. Even the sergents in the squads are heroes in their own right.

  18. #18
    Chapter Master Charistoph's Avatar
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    Re: A eulogy for 5th edition

    Yes, let us have the funeral before the heart beat is gone, the EKG is null, and the lungs have given out. After all, what's the point in kicking dead horses when the dying ones can feel it? Shall we celebrate New Years before Thanksgiving (Canadian OR American)?

    After all, wouldn't it be better to know the full virtues and failings of 5th after we know how bad 6th is and we can use them to beat 6th in the crotch?
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  19. #19
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    Re: A eulogy for 5th edition

    So long, and thanks for all the paints.

  20. #20
    Chaplain Inquisitor Shego's Avatar
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    Re: A eulogy for 5th edition

    Fifth Edition may you burn in hell. Your wretched presence has started to smell.
    Transports and Grey Knights, your taint has spoiled my fun. Your filthy presence, deep has run.
    Mech Guard and Leafblower, you sicken mine eyes. Long Fang spam was hardly a surprise.
    The fluff has been mind numbing, unbearable, morose. This edition I have hated the most.
    The Imperium is dying, or so we're told, yet the top four tier armies are Imperium bros.
    I wish I would miss you, but I cannot lie, cannot wait for you to die.
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